Proposed features

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This page is for newly proposed features to be added to the map features page.

Refer to Proposed Features Status Guidelines for status help.

Proposed icons for existing features are on the Proposed Icons page.

Proposed Features that have been voted on:


Contents

See also

See also Relations for proposed Relations grouping together Ways and Nodes, with their own tags and values.


Proposal creation guidelines

There have been a large number of proposals created, that are seriously lacking in detail. This page details a 'suggested' process to go through before creating a proposal; it is by no means exhaustive, or meant to be blindly followed without consideration.

Creating a proposal

Proposal Status Process

Draft

  • Use the Template to create your proposal. Set the status to "Draft".
  • Place your proposal in the correct category.
  • Once the feature is fully described on its page, move on to "Proposed" Status.

Proposed

  • Subject Line: "[tagging] Feature Proposal - RFC - (Feature Name)"
  • Set the status to "Proposed" and set the rfcStartDate=* value. (YYYY-MM-DD)
  • Spend time with others discussing and modifying the proposal.
  • Please discuss each proposed feature on its own discussion page.

Voting

  • At least two weeks after discussing, and once problems brought up in discussion have been resolved by modifying the proposal, send out a (Request for Voting) to talk@openstreetmap.org mailing list[2].
  • Subject Line: "[tagging] Feature Proposal - Voting - (Feature Name)"
  • Set the status to "Voting", and set the voteStartDate=* value. (YYYY-MM-DD)
  • Set the voteEndDate=* when voting is complete. (YYYY-MM-DD)
  • At this point there must be only one proposal on the page, so it's clear what is being voted on, and the proposal should be formalized to the standard set by Key:highway

Approved

  • At the end of the voting period, if there are 8 unanimous approval votes or at least 15 total votes with a majority approval, the status can be set to "Approved" and the feature may be promoted to Post-vote clean-up.

PS. If there are otherwise less than 15 votes, send out a new vote request to the mailing list[3].

Rejected

  • If the vote fails, the proposal will be moved to the Rejected features page. From there it may be resubmitted, modified, and moved back to the RFC process.

Any proposals that have a 3 month inactive history should be move to the Abandoned feature suggestions list or moved to a vote if ready.

Proposed Values

Proposal Values Template

{{proposed_feature|user=*|name=*|
key=*|value=*|type=*|definition=*|appearance=*|
status=*|proposalDate=*|rfcStartDate=*|voteStartDate=*|voteEndDate=*}}

Physical

Proposed Features - Highway

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
ref_speed ref_speed = int way Richtgeschwindigkeit ("reference"/"suggested"/"recommended" speed) not rendered by default Draft 08-20-2008 * * *



maxspeed walk maxspeed = walk linear highways with speed limit 'walking speed' not rendered by default Proposed 2008-08-15 2008-08-16 2008-09-16 '



maxspeed none maxspeed = none linear highways without speed limit not rendered by default Proposed 2008-08-05 2008-08-06 2008-09-06 '



Construction construction = yes linear Anything under construction Blue/White striped line attached, Viewable at zoom=14 Proposed 2008-06-22 2008-06-22 ' '



Cycle and Footway highway = cycleandfootway linear * Don't know. See my remark at the discussion page about this column. Draft 2007-04-27 * * *



Narrow lanes highway = lane linear * Same as highway=service Draft 2007-05-27 * * *



All Highway Tags Highway = ... * * Draft * * * *



Lay-by highway = layby linear * like track Draft * * * *



Race tracks highway = raceway linear * wide grey line Draft * * * *



Urban street highway = urban linear * like residential but with heavier edges Draft * * * *



racetrack track = racetrack linear, ways ways especially designated for racing red-white dashed oulines Proposed 2008-06-14 2008-06-14 ' '



Footway footway = both:left:rightno linear for better capture the details of where footways are next to roads * Proposed 2008-06-10 * * *



Set of Traffic Signals amenity = traffic_signals area to identify a joint set of traffic signals Draft 2008-06-27 * * *



parking_garage amenity = parking_garage linear Not a parking area, a multi-storey or underground car park As amenity parking but with ^ on the top of the P Draft 2008-07-03 2008-07-03 ' '



Bus Sluice highway = bus_sluice node a hole in the road too wide for small cars, but navigable by buses red line across the road? Proposed 2007-01-09 * * *



Closed roads highway = closed:primary linear * thick dashed grey? Draft * * * *



Traboule highway = traboule linear foot paths trought buildings or blocks (such paths are found in Lyon, France) ' Draft * * * *



Divider divider = physical:legal:barrier:grass:line:... linear a physical (crossable or non crossable) or legal divider between the lanes of a single carriageway; left (right) turns and u-turns are not possible resp. are not allowed * proposed 2007-12-07 * ' '



Designation designation = * way the official classification of a road or path * Proposed 2007-12-17 * ' '



Milestones highway = milestone node A stone or metal marker on the side of a road denoting the reference and distance travelled. * Proposed 2008-05-30 * ' '



Under_Construction highway = Under_Construction linear a highway under construction Broken Line, grey colour Proposed 2007-12-22 * * *



Proposed highway = Proposed linear a proposed highway Broken Line, orange colour Proposed 2007-12-22 * * *



Sidewalk sidewalk = none:left:right:both linear A definition for sidewalcs actual at the street, relative to the direction of the node. Maybe as a line beside the road. Proposed 2008-01-05 * * *



Lifts highway = elevator node a vertical public right-of-way for pedestrians Square with up/down arrows in? Proposed 2008-01 * * *



Side of stop highway = bus_stop:forward (or backward) node Buses going only in one direction will stop. As for bus stop, but with small arrow pointing in direction in which stop works Proposed 2008-01-25 * ' '



Highway administrative/physical descriptions highway:admin, highway:physical = various linear A way to distinguish the physical description from an administrative designation of a road * Proposed 2008-01-25 * * *



One way restrictions * = * * This is just question how solve problem of one way restrictions and similar things * open problem * * * *



Hitchhiking highway = hitchhiking node A place, where you can stand for hitchhiking. A hitchhiker thumb Proposed 2008-02-01 * ' '



more surface values surface = gravel,dirt,... linear additional values for Key:surface to distinguish between types of tracks less distinct rendering of highway=track with surface=dirt Proposed 2008-02-26 * * *



left_name left_name = * linear for street with different name on the two sides ' Proposed 2008-05-22 * * *



Junction junction = * linear An arrayof junction elements and highway exchanges none, only for routing Proposed 2008-06-30 * * *



highway:quaternary highway = quaternary linear Proposal to replace the sometimes confusing highway=unclassified tag as highway=unclassified Proposed 28-08-2008 28-08-2008 * *



Proposed Features - Cycleway

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
cycleroad highway = cycleroad way Road intended especially or solely for cyclists, special rules apply to be determined draft * * * *



Proposed Features - Tracktype

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End


Proposed Features - Waterway

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
milestone waterway = river node posts for kilometers ( miles) of river (signs at the riverbank every kilometer/similar "sea mark") sign with number Draft 2008-07-02 * ' '



sea_mark sea_mark = * node A pilotage aid which identifies the approximate position of a maritime channel, hazard and administrative area to allow boats, ships and seaplanes to navigate safely. Key Specified Proposed 2008-07-30 2008-07-30 * *



Lock lock = yes linear * see discussion; tag to replace waterway=lock_gate on a node:Image:Lock_gate1.png or Image:Lock_gate2.png Voting * * 2008-03-05 2008-03-19



Floodway waterway = floodway linear * Rendered to look the same as a canal. Draft * * ' '



Waterfall waterway = waterfall node/way * Lighter blue than river. Draft * * ' '



Lake waterway = lake area A body of water or other liquid of considerable size contained on a body of land Blue. Proposed 2007-07-03 * ' '



Moat waterway = moat way/area A deep, broad trench, filled with water, surrounding a structure as defense Blue. Proposed 2007-07-03 * ' '



Intermittent Lake waterway = intermittent lake area Largest boundary of a lake that seasonally or occasionally disappears or drastically changes size Blue hatching Proposed 2007-07-03 * ' '



Water cover water = tidal,intermittent area Intermittant lakes, foreshores, beaches, riverbanks, causeways Blue hatching Proposed 2007-09-23 * ' '



reservoir waterway = reservoir node or area a man-made lake blue area Proposed 2007-12-13 * ' '



lakeshore
Status: Draft
Proposed-by: katpatuka
Tagging: natural=lakeshore
Applies-to: way
Definition: Proposal to distinguish big lakes and reservoirs from small lakes (natural=water) and sea (natural=coastline)
Rendered-as: blue area
Proposed-Date: 2008-09-07
RFC-Start:
Vote-Start:
Vote-End:



Proposed Features - Railway

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
Main railway = main linear * thick white/black dashed line, visible at lower LOD Draft * * ' '



Miniature railway railway = miniature linear * thin black line with label Proposed 2007-08-08 2008-01-03 ' '



Rollercoaster railway = rollercoaster linear * TBD Draft * * ' '



Funicular railway railway = rail linear * same as rail Draft * * ' '



Rack railway railway = rail linear * black/white dashed line Proposed 2007-10-08 * ' '



platform railway = platform way/area * * Proposed 2008-09-04 2008-09-05 ' '



Side of stop railway = tram_stop:forward (or backward) node Trams going only in one direction will stop. icon of tram stop with small arrow pointing in direction in which stop works Proposed 2008-01-25 * ' '



Proposed Features - Aeroway

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
landing_strip aeroway = landing_strip linear * Whatever would be appropriate for a grass airstrip as in a gliding club. Draft * * ' '



Airports aeroway = airport node * See subpage Draft * * ' '



aerodrome (area) aeroway = aerodrome area * Light colour to denote grounds of aerodrome. Draft * * ' '



Proposed Features - Aerialway

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End


Proposed Features - Power

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
Line connection power = line_connection node A place, where power lines and sub stations, power plants, etc. are connected ' Proposed 2008-06-08 * ' '



Power plant power = generation node,area * * Draft * * ' '




Proposed Features - Man_made

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
Street Furniture manmade = street_item node * undecided Draft * * ' '



Harbour man_made = harbour_wall linear * black line Draft * * ' '



City wall man_made = city_wall linear * ' Proposed * 2008-01-04 ' '



Causeway man_made = causeway linear * ' Draft * * ' '



Communications tower man_made = communications_tower node * ' Draft * * ' '



Communications Transponder man_made = communications_transponder node;way;area * ' Draft * * ' '



Communications Dish man_made = communications_dish node * ' Draft * * ' '



Breakwater man_made = breakwater node * ' Draft * * ' '



Dyke man_made = dyke linear * ' Proposed 2008-01-02 * ' '



Well_Water man_made = well_water node * ' Proposed 2007-11-03 2008-01-04 ' '



Checkpoint man_made = Checkpoint node * ' Draft * * ' *



Mineshaft man_made = mineshaft node * ' Proposed 2008-01-15 * ' '



Industrial_Plant man_made = works node;area * * Proposed 2008-01-15 * ' '



Telephone_Exchange man_made = Telephone_Exchange node * * Proposed 2008-02=25 * ' '



Lighthouse tagging various = various node * * Draft * * * *



Buoy man_made = buoy node * * Draft * * * *



Cairn man_made = cairn node An artificial pile of stones, often in a conical form * Draft * * * *



Chimney man_made = chimney node A tall distinctive vertical conduit for venting gases or smoke * Draft * * * *



Observatory man_made = observatory node A building/place containing a telescope for observing celestial objects Image:Observatory_icon_32x32.png Image:Radio_telescope_32x32_bw.svg Proposed 2008-03-23 * * *



Village Pump man_made = village_pump node Village water pump, as found in many UK villages. Not necessarily working. * Draft * * * *



Photovoltaic man_made = facility_photovoltaic node standalone photovoltaic facility, as found in many german areas. * Draft * * * *



Hunting stand man_made = hunting_stand node See also Hochsitze * Draft * * * *



Proposed Features - Leisure

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
Ski resort leisure = ski_resort area area used for a ski resort (see related proposed features ' Draft * * * *



Dog off-leash area leisure = dog_park node/area Designated, fenced-off area where dog-owners are permitted to exercise their pets unrestrained dog icon Proposed 2007-12-12 * ' '



Miniature Golf leisure = miniature_golf node/area A place or area that you can play miniature golf. golf icon Draft 2008-01-05 ' '



Horse Riding leisure = horse_riding node/area A place or area that you can ride horses. horse (head) icon Draft 2008-07-02 ' '



Hot Spring leisure = hot_spring node/area Hot spring. Usually pool style, but can also appear in the wild as a lagune. U+2668 in red color. Example:Image:hotspring.png Draft * * * *



Outdoors Centre leisure = outdoors_centre node/area A place or area that you can take part in a number of different outdoor activities. ' Draft ' '



dog zone leisure = dog_zone node/area a fenced area usually in a park where dogs can run free * Draft 2008-08-31 * * *



Proposed Features - Amenities

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
vending machine amenity = vending_machine node * image:vending_machine.png Proposed 2008-08-07 2008-08-11 ' '



baby_hatch amenity = baby_hatch node, area * baby, woman turning away Proposed 2008-08-07 2008-08-08 2008-09-08 '



Kindergarten amenity = kindergarten node/area * ' Draft * * ' '



Street Furniture amenity = street_item node * undecided Draft * * ' '



Marketplace amenity = marketplace node, way, area * ' Draft * * ' '



Conference_Center amenity = conference_center node * undecided. Maybe these could be marked as something else? They should atleast be common to try and find your way to. Draft * * ' '



Speed trap amenity = speed_trap node/way/area * Image:PDspeed.png Draft * * * *



Group restaurants to be chosen = * node/area split off eating places from amenity and group them under a new tag * Proposed 2008-06-05 2008-06-05 * *



building_entrance amenity = building_entrance node entrance to a building, can be tagged as having stairs, ramp, auto-open door. ' Proposed 2008-03-06 2008-3-10 * *



sloped_curb amenity = sloped_curb node a cut in a curb that is sloped in order to allow wheelchair access. ' Proposed 2008-03-06 2008-3-10 * *



emergency_phone amenity = emergency_phone node A phone reserved for use during an emergency. ' Proposed 2008-3-6 2008-03-10 * *



Park and Ride amenity = park_ride node * See subpage Voting * 2007-06-10 * *



GP Surgery amenity = doctors node * Image:Doctors_small.png Draft * * * *



Clinic (Medical) amenity = clinic node * Image:hospital_clinic.png Draft * * * *



Medical Centre amenity = medical_centre node * ' Draft * * * *



First Aid amenity = first_aid node First Aid station at beaches etc. red cross Draft * * * *



WiFi Zone/Hotspot amenity = wifi node/way?/area * TBA pending research into registered trademarks Draft * * * *



Shelter amenity = shelter node * ' Proposed 2006-12-20 * ' '



Border Control amenity = border_control node * Little Flag(?) or * * * ' '



Music venue amenity = music_venue node * ' Proposed 2007-03-17 * ' '



Civic centre amenity = local_government node * ' Draft * * * *



Place_of_Worship amenity = place_of_worship node/area * Can be area in addition to node Proposed * * ' '



Embassy amenity = embassy node/area * Little flag Proposed * * ' '



Dump Station amenity = dumpstation node/area * Can be area in addition to nodeImage:dumpicon.jpg Proposed * * ' '



Indoor Shopping Centre amenity = indoor_shopping_centre node/area * ' Proposed * * ' '



Fire Hydrant amenity = fire_hydrant node * ' Proposed 2007-07-26 * ' '



Science Park amenity = science_park node/area Science Park/Scientific Research Centers Image:Edu_science_small.png Proposed * 2007-09-16 * *



Internet access internet_access = public node Internet access point ' Proposed * 2007-09-22 * *



Red Cross amenity = red_cross node/area Buildings used by Red Cross and familiar organizations ' Proposed 2007-10-22 2007-10-22 * *



Advice point amenity = advice node A place at which 'citizen' advice can be obtained (e.g CAB,Local authority walk in centre)) ' Draft * * ' '



Lawyer amenity = lawyer node A place at which legal advice or from which suitable representation can be obtained (e.g a Socilitor's Office)) ' Draft * * ' '



Cargo amenity = cargo node Cargo carrier office (like for DHL, UPS, FedEx)) ' Draft * * ' '



Ferry Terminal amenity = ferry_terminal node A ferry embarkation/disembarkation point ' Aproved 2007-11-21 2008-01-13 2008-01-28 2008-01-30



Teahouse amenity = teahouse node A restaurant where tea and light meals are available ' Draft * * ' '



Nursing home amenity = nursing_home node A home for disabled/elderly persons that need permanent care ' Draft * * ' '



Sheltered Housing amenity = sheltered_housing node A home for disabled/elderly persons that need special equipment like wheelchair access, 24/7 emergency, ... ' Draft * * ' '



Nursery amenity = nursery node Daytime care of very young children before they go to (pre-)school ' Draft * * ' '



Scout Hut amenity = scout_hut node A building used primarily by the scouting movement (beavers, cubs, scouts, rainbows, brownies, guides, etc.) ' Draft * * ' '



Education Centre amenity = education_centre node A public centre for education ' Proposed * * ' '



Pre-School (early childhood education) amenity = preschool node/area Education of young children before they go to school As for school Proposed 2008-01-03 ' '



Comedy Club amenity = comedy node A Comedy club ' Proposed * * ' '



Pumpout amenity = pumpout node A place where canal boats can have their human waste tanks emptied by a machine. Usually a S-shaped hose Voting 2008-02-03 * 2008-03-05 2008-03-19



Sanitary Station amenity = sanitary_station node A place where canal boats can empty small toilet tanks manually. ? Voting 2008-02-03 * 2008-03-05 2008-03-19



Jobcentre (plus) amenity = jobcentre node Place to look for jobs, claim benefits, etc. In UK is government supported (DWP) ' Draft * * * *



Life Boats amenity = life_boats node Life Boats ' Draft * * * *



Village Hall amenity = village_hall node/area A building used for local community activities ? Proposed 2008-04-03 * * *



Casino amenity = casino node/area A place to gamble - poker, roulette, slot machines ? Proposed 2008-05-17 * * *



Funeral home amenity = mortuary node/area A facility that provides burial and funeral services for the deceased and their families[4] Maybe a hearse? Proposed 2008-05-25 * * *



Bench amenity = bench node A place for people to sit; allows room for several people. Image:Park bench.svg Proposed 2008-03-06 * * *



Signpost amenity = signpost node A signpost often found along hiking trails Image:Signpost.png Draft * * * *



Cigarette Machine amenity = cigarette_machine node a vending machine that takes cash in payment for packets of cigarettes ? Draft * * * *



Orphanage amenity = orphanage node/area Home for parentless children or in some Countries for children protected by the government against their parents * draft 2008-08-26 * * *



Hospice amenity = hospice node/area A place for palliative medical care ' Draft 2008-09-06 * * *


Proposed Features - Shop

all work on shop proposals has been temporarily suspended, while the experimental bulk-voting of tags is examined. please see Proposed features/shops (multiple) for more information

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
Adult services shop = adult node * undecided Draft * * ' '



Organic Food shop = organic node Organic food store ' Proposed 2007-10-30 * ' '



Garden Centre shop = garden_centre node Sells Plants & stuff for Gardens ' Draft * ' '



Newsagent shop = newsagent node newspapers, magazines, stationary, snacks ' Proposed 2007-12-02 ' '



Laundry shop = laundry node clothes washing ' Proposed 2007-12-02 2007-12-14/2007-12-31 2008-01-21 2008-02-04



Tyre Store shop = tyres node Selling tyres ' Proposed 2007-10-30 * ' '



Fishery shop = fish node Selling fish ' Proposed 2007-10-30 * ' '



Video shop = video node Video rental or retail ' Proposed 2007-10-30 * ' '



Photo Studio shop = photo node Photography studio and processing ' Proposed 2007-10-30 * ' '



Barbershop shop = barber node A barber's shop ' Proposed 2007-10-30 * ' '



Stationery shop = stationery node Stationery: paper, notebooks, festive cards, envelopes, pens, ... ' Proposed 2007-10-30 * ' '



Hardware Store shop = hardware node Hardware Store ' Proposed 2007-10-30 * ' '



Appliance Store shop = appliance node Store selling large electrical items (aka white goods) such as Washing machines/fridges etc * Proposed 2007-10-30 ' '



Bookstore shop = bookstore node Store selling books/maps Proposed 2007-10-30 ' '



Salon shop = salon node Hairdressers or beauty Salon * Proposed 2007-10-30 ' '



Furniture shop = furniture node Selling furniture ' Proposed 2007-11-06 * ' '



Handicrafts shop = handicrafts node Selling handicrafts ' Proposed 2008-08-02 * ' '



Toys shop = toys node Selling toys and childware Proposed 2007-11-06 * ' '



Technology shop = technology node A technology store ' Proposed 2007-11-06 * ' '



Fashion shop = fashion node Selling clothes, accessories. ' Proposed 2007-11-06 * ' '



Leather shop = leather node Leather products (shoes, bags, jackets, belts etc.) ' Proposed 2007-11-06 * ' '



Bakery shop = bakery node bread, cakes ' Proposed 2007-12-02 * ' '



Patisserie shop = patisserie node Cake, ice-cream, chocolate, deserts ' Proposed 2007-11-06 * ' '



Glassware shop = glassware node Selling glass products ' Proposed 2007-11-06 * ' '



Music shop = music node Music recordings, instruments, sheet music etc. Proposed 2007-11-06 * ' '



Mall shop = mall node A shopping mall ' Proposed 2007-11-06 2007-12-07 ' '



Florist shop = florist node Flowers ' Proposed 2007-11-06 * ' '



Candy shop = candy node Candy, sweets. ' Proposed 2007-11-06 * ' '



Chocolate shop = chocolate node Chocolate and products. ' Proposed 2007-11-06 * ' '



Dairy shop = dairy node Dairy products ' Proposed 2007-11-06 * ' '



Groceries shop = groceries node Groceries ' Proposed 2007-11-06 * ' '



Home Textile shop = hometextile node Carpets, curtains, furniture covers etc. ' Proposed 2007-11-06 * ' '



Chemist shop = chemist node Selling soap, cosmetics, ... ' Proposed 2007-11-13 2007-12-14 ' '



department_store shop = department_store node Department stores like Debenhams, Mark & Spence, Illum's, Magasin Du Nord. Definition : http://en.wikipedia.org/wiki/Department_store ' Proposed 2007-11-11 ' '



car shop = car node Cars + related services Proposed 2007-12-03 2007-12-04 2007-12-17 '



haberdashery shop = haberdashery node commonly used items in clothing via retail. This can include ribbons and buttons, or completed accessories, such as hats or gloves. ' Proposed 2007-12-08 * ' '



Beverages shop = beverages node A liqueur store or other shop that concentrates on beverages (german:Getränkemarkt). a bottle? Proposed 2007-12-13 2008-01-21 ' '



Gloves shop = gloves node Shop mainly selling gloves. pair of gloves? Proposed 2007-12-30 * ' '



hypermarket shop = hypermarket node A very big supermarket Like the supermarkets but with a bigger logo, or same logo inside a circle Proposed 2008-01-05 * ' '



Diving shop shop = diving node Store selling diving goods=Fins for example * Proposed 2008-03-31 ' '



Fair trade shop = fairtrade node Store selling products from development countries produced with fair trade, mainly clothes, coffee, chocolate * Proposed 2008-06-07 ' '



Souvenir shop shop = souvenir node Store selling souvenirs, should only be used for bigger or 'offical' shops * Proposed 2008-08-21 ' '



Proposed Features - Tourism

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
Agency tourism = agency node * ' Draft * * ' '



Cottage tourism = cottage node "In modern usage, a cottage is a dwelling, typically in a rural, or semi-rural location..." (wikipedia) icon representing a cottage Draft * ' '



Holiday Cottage tourism = holiday_cottage area * ' Draft * * ' '



Alpine Hut tourism = alpine_hut node "An Alpine hut is a building located in the mountains intended to provide food and shelter to mountaineers and climbers..." (wikipedia) icon representing an alpine hut Proposed 2008-05-13 2008-06-04 tbd tbd



bungee tourism = bungee node * ? Proposed 2007-12-13 2007-12-27 ' '



ship tourism = ship node/area * ? Proposed 2007-12-21 ' '



Art gallery tourism = gallery node/area * art gallery icon Proposed 2007-07-22 2007-07-22 / 2008-01-04 * *




Proposed Features - Historic

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
unesco_world_heritage historic = unesco_world_heritage node/area * ' Proposed 2007-10-03 * ' '



wayside_shrine historic = wayside_shrine node * ' Draft * * * *



wayside_cross historic = wayside_cross node * ' Draft * * * *



roman_road historic = roman_road way A road that was built at the time of Roman Empire ' Draft * * * *




Proposed Features - Landuse

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
religious landuse = religious area Area of land with religious buildings ' Draft * * ' '



tree row landuse = treerow way * * Draft * * ' '



Crop landuse = cropland or tillage area * patterned Draft * * ' '



agricultural Field landuse = field or pasture area * patterned Draft * * ' '



FIXME landuse = fixme area * pale black yellow & diagonal stripes Draft * * ' '



Square landuse = square area * gray shade as residential tag Draft * * ' '



Plant nursery landuse = plant_nursery area * green plus label/icon Draft * * ' '



Misc. urban open space landuse = grass area * green Draft * * ' '



academic landuse = academic area * ' Proposed 2007-11-05 * ' '



Vineyard landuse = vineyard area Vineyard area * Proposed * 2007-11-27 * *



Surface Mining landuse = surface_mining area Area used for surface mining (i.e. lignite/uranium/bauxite/peat/gravel/sand/...) grey Proposed 2008-06-26 2008-06-26 ' '



Historic center landuse = historic_center area Area typically in the center of cities with historic buildings. Usually with shops/amenities at street level and residential use upstairs * Proposed 2008-08-24 2008-08-24 * *



Proposed Features - Military

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End


Proposed Features - Natural

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
Wetland areas natural = wetland node * undecided Draft * * ' '



Deserts natural = various node * undecided Draft * * ' '



reserve natural = reserve area * ? Draft * * ' '



Hedgerow natural = hedge linear * dotted light green Draft * * ' '



life natural = life area/linear/node * various Proposed 2007-06-03 ' '



Cliff surface natural = cliff area/linear/node * various Draft ' '



floodplain natural = floodplain area A floodplain is flat or nearly flat land adjacent to a stream or river that experiences occasional or periodic flooding various Draft ' '



Other Physical

Proposed Features - Ski resort

See "Ski resort" proposal as a new feature of "Leisure" objects.

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
Ski base ski_resort = ski_base node/area base of a ski resort ' Draft * * * *



Ski summit ski_resort = ski_summit node/area summit of a ski resort ' Draft * * * *



Skiing area ski_resort = skiing_area area area of a ski resort dedicated for a specific skiing activity ("ski" for ski/snowboard practice, "snow park" for snowboarders, "kids park", "Free style"...) ' Draft * * * *



Ski run ski_resort = ski_run way run for downhill, cross-country ski or snowshoeing ' Draft * * * *



Ski school ski_resort = ski_school node ski school building ' Draft * * * *




Non Physical

Proposed Features - Route

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
RegattaCourse route = regatta_course linear/area * Same color fill as natural=water with a medium thickness black line. Draft * * ' '



RegattaCourse route = regatta_course_lane linear * A thinner black line than waterway=regatta_course. Draft * * ' '




Proposed Features - Boundary

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End


Proposed Features - Sport

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
Ice rink sport = rink node/area * ' Proposed 2008-08-28 * ' '



Handball sport = handball node/area * ' Proposed 2007-12-30 * ' '



Diving sport = diving node/area * ' Proposed 2007-05-09 * ' '



Ski Jumping sport = ski_jump_take_off linear * ' Proposed 2007-07-13 * ' '



Model's Aerodrome sport = model_aerodrome node/area air field for model airplanes, well-known or with legal allowance area same as playground plus icon, node as icon Proposed 2007-11-04 2008-01-04 ' '



football sport = football node/area proposal for deletion' ' Draft ' '



rowing sport = rowing node/area area or place of a rowing club Image:50px-Rowing.pngicon Proposed 2008-02-13 ' '



Water_sports sport = water_sports node/area ' ' Proposed 2008-02-18 ' '



all sports sport = * node/area Proposal to use an external standard for our list of sports ' Proposed 2008-02-04 ' '



sport namespace sport:* = node/way/area To allow multiple sports to be specified. ' Proposed 2008-02-26 ' '



Golf course golf = * node/way/area/relation Golf course ' Proposed 2008-03-09 ' '



Bullfighting arena sport = bullfighting node/way/area/relation * Bull and bullfighter? Proposed 2008-03-25 ' '



Gym sport = gym node A place where people goes to work out ' Proposed 2008-05-17 ' '



free flying sport = free_flying

type=takeoff/landing aircraft_access=hanggliders/paragliders

node;area * Draft for rendering Takeoff and Landing Areas for hanggliders or paragliders or else ? Draft * * ' '



volleyball sport = volleyball node/area a place where to play both indoor and outdoor ' Proposed 2008-06-16 ' '



Dog training sport = dog_training node/area a place where you can train with a dog ' Proposed 2008-07-10 2008-07-10 ' '



Proposed Features - Abutters

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End


Proposed Features - Accessories

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End


Proposed Features - Properties

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
Marked trail marked_trail = color (red, green, blue, yellow) linear * This feature should indicate, that this segent is a marked trail with some colour signs e.g. tourist signs/marks Draft * * ' '



Abandoned abandoned = yes node,way,area * Tag for disused features with infrastructure removed Proposed 2008-05-29 2008-05-29 ' '



Quality based maximal speed qmaxspeed = Number way The approximate maximal speed (Km/h) for a car limited by road quality (property) Proposed 2008-07-31 * * *



Proposed Features - Restrictions

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
moped access moped = yes|no linear Indicate whether moped (very light motorcycle) access is allowed or not. * Proposed * * ' '



agricultural access access = agricultural linear Indicate that a road may only be accessed by agricultural vehicles * Proposed * * ' '



emergency vehicle access access = emergency linear Indicate that a road may only be accessed by emergency vehicles * Proposed * * ' '



Dry weather access = dry_weather/all_weather linear Indicate that a way can be only used in a certain season of the year - tipically this means that a road becomes flooded on a tropical wet season * Proposed 2008-04-21 2008-04-21 ' '



License access = license area Indicate wether only people with a local parking license may use the parking lot * Proposed 2008-05-23 2008-05-23 ' '



PSV_directions psv_direction = both/direct_only/opposite_only/no linear Indicate if PSV can drive in the direct or opposite direction than cars. Mostly useful for oneways where PSV can drive in the opposite dirction * Draft 2008-06-26 2008-06-26 ' '



Naming

Proposed Features - Name

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End


Proposed Features - References

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End


Proposed Features - Place

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
cluster place = cluster node * A house, but only at very high detail levels. The purpose of the node is to allow users to search for cluster developments by name. Can this key also be used to indicate flats and/or townhouses ? Draft * * ' '



Place (street) place = <place name> linear * (none: see detail page) Draft * * ' '



Extended place tags place = small_area, area,large_area, region node * used for centreing maps Draft * * ' '



Croft place = croft node A singularly populated named location Render name on similar zoom as Hamlet Draft ' '



Trailer Park place = trailer_park node A neighborhood with rented land parcels for parking mobile homes Render name on similar zoom as Hamlet Proposed 2007-12-31 ' '



capital capital = true/false node The administration capital of a nation or a state same as city or town, except rendered with a star Draft * * ' '



Annotation

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End


Keys

Name Tagging Used_on Definition Rendered_as Status Proposal_date RFC_Start Vote_Start Vote_End
Hospital: Emergency emergency = yes|no node * see subpage Proposed * * * *



Features/Structures Cattlegrid/ford/speedbump/ footbridge/bridge/etc = * linear * undecided Draft * * ' '



Towards towards = <place name> node * arrowhead Draft * * ' '



Edge of known local universe tbc = <comment> linear * hatched strip Draft * * ' '



barriers barrier = fence any * dotted grey Proposed *