Talk:Accepted features/Smoothness: Difference between revisions

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I dislike the dependencies between the proposed smoothness and the surface key. If I read your list correctly, a way with ''surface=cobblestone'' and ''smoothness=bad'' is illegal? I'd certainly like to distinguish between various grades of cobblestoned road. In my opinion, ''smoothness'' without ''surface'' is pointless, hence I'd rather a smoothness key refined surface, so you get excellent or good or intermediate paved roads, good to catastrophic cobblestoned roads, etc. So how about a key ''smoothness=0 (default), +1, -1'' to refine a base smoothness for the type of surface? [[User:Robx|Robx]] 07:11, 30 May 2008 (UTC)
I dislike the dependencies between the proposed smoothness and the surface key. If I read your list correctly, a way with ''surface=cobblestone'' and ''smoothness=bad'' is illegal? I'd certainly like to distinguish between various grades of cobblestoned road. In my opinion, ''smoothness'' without ''surface'' is pointless, hence I'd rather a smoothness key refined surface, so you get excellent or good or intermediate paved roads, good to catastrophic cobblestoned roads, etc. So how about a key ''smoothness=0 (default), +1, -1'' to refine a base smoothness for the type of surface? [[User:Robx|Robx]] 07:11, 30 May 2008 (UTC)

== Subjective ==

I've never like subjective tags such as this. This is why {{tag|tracktype}} never got anywhere, as it is not obvious what the difference between "bad" and "intermediate" is. For instance, the roads where I live are terrible, but saying as they're all like that, should it be {{tag|smoothness|bad}} or {{tag|smoothness|intermediate}}? [[User:Bruce89|Bruce89]] 14:19, 30 May 2008 (UTC)

Revision as of 14:19, 30 May 2008

Ok, I agree with the smoothness tag as proposed in you'r tab, because I need something like that for mountain track roads ( saying which vehicule you need at least to drive on it ) Sletuffe 16:28, 16 May 2008 (UTC)

Even being new at OSM: from my view as a biker and inline-skater smoothness is a very practical solution in conjuntion with surface Pmurk65 27 May 2008

smoothness and surface

I dislike the dependencies between the proposed smoothness and the surface key. If I read your list correctly, a way with surface=cobblestone and smoothness=bad is illegal? I'd certainly like to distinguish between various grades of cobblestoned road. In my opinion, smoothness without surface is pointless, hence I'd rather a smoothness key refined surface, so you get excellent or good or intermediate paved roads, good to catastrophic cobblestoned roads, etc. So how about a key smoothness=0 (default), +1, -1 to refine a base smoothness for the type of surface? Robx 07:11, 30 May 2008 (UTC)

Subjective

I've never like subjective tags such as this. This is why tracktype=* never got anywhere, as it is not obvious what the difference between "bad" and "intermediate" is. For instance, the roads where I live are terrible, but saying as they're all like that, should it be smoothness=bad or smoothness=intermediate? Bruce89 14:19, 30 May 2008 (UTC)