CanVec: Hydrography (HD)

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This page describes OSM features tagging of NRCan's CanVec product (.osm version)
Notes are at the end of tagging description

SpecCode Geometry Entity Attributes OSM Tag(s)
114003* Area Permanent snow and ice Unknown natural=glacier
145001* NodeWayArea Manmade hydrographic entity Unknown waterway=dam;fixme=Unidentified manmade hydrographic feature type;area=yes
145002* NodeWayArea Manmade hydrographic entity None waterway=dam;fixme=Unidentified manmade hydrographic feature type;area=yes
145003* NodeWayArea Manmade hydrographic entity Dam waterway=dam;area=yes
145004* NodeWay Manmade hydrographic entity Lock gate waterway=lock_gate
145005* Node Manmade hydrographic entity Boat ramp leisure=slipway
145007* NodeWayArea Manmade hydrographic entity Dock man_made=pier;mooring=yes
145008* NodeWayArea Manmade hydrographic entity Wharf man_made=pier;mooring=yes
145009* WayArea Manmade hydrographic entity Breakwater man_made=breakwater
145010* Way Manmade hydrographic entity Dike/Levee man_made=dyke
145011* NodeWayArea Manmade hydrographic entity Slip waterway=dock;area=yes
145109* WayArea Manmade hydrographic entity Breakwater in the ocean man_made=breakwater
146002* NodeWay Hydrographic obstacle entity Falls waterway=waterfall
146003* NodeWayArea Hydrographic obstacle entity Rapids waterway=rapids;area=yes
146004* Node Hydrographic obstacle entity Rocks natural=land
146005* Node Hydrographic obstacle entity Disappearing stream waterway=stream;note=Disappearing stream
146006* Node Hydrographic obstacle entity Exposed shipwreck historic=wreck
146007* NodeWay Hydrographic obstacle entity Ford highway=ford
146009* Area Hydrographic obstacle entity Reef natural=reef;area=yes
146104* Node Hydrographic obstacle entity Rocks in the ocean natural=land
146106* Node Hydrographic obstacle entity Exposed shipwreck in the ocean historic=wreck
146109* Area Hydrographic obstacle entity Reef in the ocean natural=reef
147011* Way Single line watercourse None, Intermittent waterway=stream;fixme=watercourse type;water=intermittent
147011* Way Single line watercourse None, Permanent waterway=stream;fixme=watercourse type
147011* Way Single line watercourse None, unknown waterway=stream;fixme=watercourse type
147012* Way Single line watercourse Canal, Intermittent waterway=canal;water=intermittent
147012* Way Single line watercourse Canal, Permanent waterway=canal
147012* Way Single line watercourse Canal, unknown waterway=canal
147013* Way Single line watercourse Conduit, Intermittent man_made=pipeline;type=water;water=intermittent
147013* Way Single line watercourse Conduit, Permanent man_made=pipeline;type=water
147013* Way Single line watercourse Conduit, unknown man_made=pipeline;type=water
147014* Way Single line watercourse Ditch, Intermittent waterway=ditch;water=intermittent
147014* Way Single line watercourse Ditch, Permanent waterway=ditch
147014* Way Single line watercourse Ditch, unknown waterway=ditch
147017* Way Single line watercourse Watercourse, Intermittent waterway=stream;water=intermittent
147017* Way Single line watercourse Watercourse, Permanent waterway=stream
147017* Way Single line watercourse Watercourse, unknown waterway=stream
147018* Way Single line watercourse Tidal river, Intermittent waterway=stream;water=intermittent
147018* Way Single line watercourse Tidal river, Permanent waterway=stream
147018* Way Single line watercourse Tidal river, unknown waterway=stream
148126* Area Waterbody Unknown, Permanent natural=water
148129* Area Waterbody None, Permanent natural=water;fixme=watercourse type
148130* Area Waterbody Canal, Permanent natural=water;fixme=add canal as route relation
148131* Area Waterbody Lake, Permanent natural=water
148132* Area Waterbody Reservoir, Permanent landuse=reservoir
148133* Area Waterbody Liquid waste, Permanent landuse=basin
148134* Area Waterbody Pond, Permanent natural=water
148136* Area Waterbody Tidal river, Permanent waterway=riverbank;area=yes
148137* Area Waterbody Watercourse, Permanent waterway=riverbank;area=yes
148138* Area Waterbody Ditch, Permanent natural=water
148139* Area Waterbody Side channel, Permanent natural=water
148140* Area Waterbody Ocean, Permanent natural=coastline
148226* Area Waterbody Unknown, Intermittent natural=water;water=intermittent
148229* Area Waterbody None, Intermittent natural=water;fixme=watercourse type;water=intermittent
148230* Area Waterbody Canal, Intermittent natural=water;fixme=add canal as route relation;water=intermittent
148231* Area Waterbody Lake, Intermittent natural=water;water=intermittent
148232* Area Waterbody Reservoir, Intermittent landuse=reservoir;water=intermittent
148233* Area Waterbody Liquid waste, Intermittent landuse=basin;water=intermittent
148234* Area Waterbody Pond, Intermittent natural=water;water=intermittent
148236* Area Waterbody Tidal river, Intermittent waterway=riverbank;water=tidal;area=yes
148237* Area Waterbody Watercourse, Intermittent waterway=riverbank;water=intermittent;area=yes
148238* Area Waterbody Ditch, Intermittent natural=water;water=intermittent
148239* Area Waterbody Side channel, Intermittent natural=water;water=intermittent
148240* Area Waterbody Ocean, Intermittent natural=coastline;water=intermittent
148326* Area Waterbody Unknown, Unknown natural=water
148329* Area Waterbody None, Unknown natural=water;fixme=watercourse type
148330* Area Waterbody Canal, Unknown natural=water;fixme=add canal as route relation
148331* Area Waterbody Lake, Unknown natural=water
148332* Area Waterbody Reservoir, Unknown landuse=reservoir
148333* Area Waterbody Liquid waste, Unknown landuse=basin
148334* Area Waterbody Pond, Unknown natural=water
148336* Area Waterbody Tidal river, Unknown waterway=riverbank;area=yes
148337* Area Waterbody Watercourse, Unknown waterway=riverbank;area=yes
148338* Area Waterbody Ditch, Unknown natural=water
148339* Area Waterbody Side channel, Unknown natural=water
148340* Area Waterbody Ocean, Unknown natural=coastline
149001* Area Island Coastal natural=land
149002* Area Island Non coastal natural=land
149003* Area Island Unknown natural=land




note 1: Entity and attribute descriptions can be found here.
note 2: Entity specification code (SpecCode) is a seven digit number where * should be replaced with the appropriate Geometry indicator (0 = Point, 1 = Line, 2 = Area).
note 3: Water permanency is processed as defined in the this Proposed Feature