Tagwatch/Descriptions/sl

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  • highway = motorway: A restricted access major divided highway, normally with 2 or more running lanes plus emergency hard shoulder. Equivalent to the Freeway, Autobahn etc..
  • highway = motorway_link: The link roads (sliproads / ramps) leading to and from a motorway. Normally with the same motorway restrictions. ..
  • highway = trunk: Important roads that aren't motorways. Typically maintained by central, not local government. Need not necessarily be a divided highway. In the UK, many 2digit "A" roads (eg A34) were formally designated Trunk roads although that definition is no longer absolute...
  • highway = trunk_link: The link roads (sliproads / ramps) leading to and from a trunk road. ..
  • highway = primary: Administrative classification in the UK, generally linking larger towns.
  • highway = primary_link: The link roads (sliproads / ramps) leading to and from a primary road.
  • highway = secondary: Administrative classification in the UK, generally linking smaller towns and villages
  • highway = tertiary: A "C" road in the UK. Generally for use on roads wider than 4 metres (13') in width, and for faster/wider minor roads that aren't A or B roads. In the UK, they tend to have dashed lines down the middle, whereas unclassified roads don't.
  • highway = unclassified: No administrative classification. Unclassified roads typically form the lowest form of the interconnecting grid network.
    Note: This is not a marker for roads where we still need to choose a highway tag.
  • highway = unsurfaced: No administrative classification. Unsurfaced roads typically have the same status as an unclassified road. It is still part of the public highway (unlike a track) but has not got a metalled topping/surface.
  • highway = track: unpaved/unsealed roads for agricultural use; gravel roads in the forest etc.
  • highway = residential: roads accessing or around residential areas but which are not a classified or unclassified highway.
  • highway = service: generally for access to a building, motorway service station, beach, campsite, industrial estate, business park, etc. This is also commonly used for access to parking and trash collection. Sometimes called an alley, particularly in the US.
  • highway = bridleway: For horses, (in England, generally footpaths on which horses are also permitted)
  • highway = cycleway: For designated cycleways, i.e. mainly/exclusively for bicycles. If pedestrians are allowed as well, you can indicate this by adding a foot=yes tag. Note: names are not rendered currently.
  • highway = footway: For designated footpaths, i.e. mainly/exclusively for pedestrians. This includes walking tracks and gravel paths. If bicycles are allowed as well, you can indicate this by adding a bicycle=yes tag. Note: names are not rendered currently.
  • highway = pedestrian: For Roads , i.e. mainly/exclusively for pedestrians /Shopping Areas
  • highway = steps: For flights of steps on footways
  • highway = mini_roundabout: Very small roundabouts only, larger ones should be junction=roundabout. In the UK, mini-roundabouts have a circular sign with a blue background, instead of the usual triangular sign
  • highway = stop: A stop sign
  • highway = traffic_signals: Lights that control the traffic
  • highway = crossing: Pedestrians can cross a street here - e.g. zebra crossing
  • highway = gate: A gate
  • highway = stile: Allow pedestrians to cross a wall or fence
  • highway = cattle_grid: Bars in the road surface that allow wheeled vehicles but not animals to cross. Sometimes known as a Texas Gate, even outside of Texas
  • highway = toll_booth: A road usage toll or fee is collected here
  • highway = incline: A slope or hill, may encounter slow moving trucks
  • highway = incline_steep: Just as incline, only steeper
  • highway = viaduct: A high and/or long bridge - more commonly carries water or trains (but see also waterway=aqueduct)
  • highway = motorway_junction: Indicates a junction (UK) or exit (US) ref should be set to the exit number or junction identifier. (Some roads - e.g. the A14 - also carry junction numbers, so the tag may be encountered elsewhere despite its name)
  • highway = services: A service station to get food and eat something, often found at motorways
  • highway = ford: The road crosses a stream or river, vehicles must enter the water node
  • highway = bus_stop: A small bus stop. Larger stations should be tagged as amenity=bus_station instead.
  • junction = roundabout: This automatically implies oneway=yes, the oneway direction is defined by the segment direction. This applies on a way, tagged with highway=<something> already.
  • junction = User Defined:  
  • cycleway = lane: A lane is a route that lies within the roadway
  • cycleway = track: A track is a route that is separate from the road.
  • cycleway = opposite_lane: lane in the opposite way (a "contraflow" lane)
  • cycleway = opposite_track: track in the opposite way (that is, separate from the road)
  • cycleway = opposite: just permitted to cycle in the opposite way (one way street except for cycles). Note - such streets are common in the Netherlands and Denmark, for example, but are rare in the UK (although they do exist): often, instead, actually the street is two-way as normal for its whole length except for the very short section past the no-entry sign at the end, where cycles are excepted from the no-entry by means of a short lane separated by an island. This is called a "cycle plug". In some places this has been represented as a tiny segment of one way street at the end with an adjacent cycleway, forming a little triangle with the road they join to.
  • tracktype = grade1: paved track or heavily compacted hardcore.
  • tracktype = grade2: unpaved track; surface of gravel or densely packed dirt/sand.
  • tracktype = grade3: unpaved track; A mixture of hard materials and soft. Quite compact
  • tracktype = grade4: unpaved track; tire marks, with plant growth in between. Mostly dirt, but some hard materials, or compressed materials mixed in.
  • tracktype = grade5: unpaved track; subtle tire marks, lack of hardcore, Soft with low grip, subtle on the landscape.
  • waterway = river: River (Other languages).
  • waterway = canal: An artificial open waterway used for transportation, waterpower, or irrigation.((478) Other languages).
  • waterway = stream: a naturally-forming waterway that is too thin to be classed as a river. Maybe you can just jump over it.
  • waterway = drain: An artificial waterway for carrying storm water or industrial discharge.
  • waterway = dock: An 'enclosed' area of water used for loading, unloading, building or repairing ships.
  • waterway = lock_gate: A thing to raise/lower the water level for vessels, often found in canals.
  • waterway = turning_point: A place to turn the driving direction for vessels, where the boats are longer than the river/canal is wide.
  • waterway = aqueduct: A bridge carrying a channel for supplying water (Other languages).
  • waterway = boatyard: Boat yard - a place for constructing, repairing and storing vessels out of the water.
  • waterway = water_point: A place to get fresh water e.g. for caravans.
  • waterway = waste_disposal: A place to release used water e.g. for caravans.
  • waterway = mooring: A place for anchoring vessels.
  • waterway = weir: A barrier built across a river, usually to divert water for industrial purposes. Water can still flow over the top.
  • railway = station: Railway station (Other languages).
  • railway = halt: A small station, may not have a platform, trains may only stop on request.
  • railway = viaduct: A high or long bridge with intermediate support piers (Other languages).
  • railway = crossing: A point where pedestrians may cross.
  • railway = level_crossing: A point where rails and roads cross.
  • railway = rail: Full sized passenger or freight trains in the standard gauge for the country or state
  • railway = tram: One or two carriage rail vehicles, usually sharing motor road (Other languages)
  • railway = light_rail: Short/light passenger trains. Metro systems.
  • railway = subway: A passenger rail service running mostly underground.
  • railway = preserved: A railway running historic trains, usually a tourist attraction (changed to preserved from preserved_rail as "rail" is redundant).
  • railway = disused: A section of railway which is no longer used but where the track and infrastructure remains in place.
  • railway = abandoned: The course of a former railway which has been abandoned and the track and infrastucture removed. Designation not to be used if the feature has been turned into another use, eg cycleway.
  • railway = narrow_gauge: Narrow-gauge passenger or freight trains.
  • railway = monorail: A railway with only a single rail.
  • railway = User Defined:  
  • aeroway = aerodrome: An Aerodrome (UK), Airport (US), see also military=airfield
  • aeroway = terminal: Airport passenger building
  • aeroway = helipad: Helicopter start/landing pad
  • aeroway = runway: A strip of land kept clear and set aside for airplanes to take off from and land on. (Other languages)
  • aeroway = taxiway: Where airplanes manouevre between runways and parking areas.
  • aeroway = apron: A place where planes are parked.
  • aerialway = cable_car: A cabin or gondola cable car run.
  • aerialway = chair_lift: An open chairlift run.
  • aerialway = drag_lift: An overhead tow-line for skiers and riders.
  • power = tower: For towers or pylons carrying high voltage electricty cables. Normally constructed from steel latticework. Should not be used for electricity or telephone cables carried on single wooden poles.
  • power = line: A way following the path of power cables.
  • man_made = works: Industrial building to produce something
  • man_made = beacon:  
  • man_made = survey_point: Triangulation pillars, geodetic vertices, and fixed equipment used by topographers (e.g. DGPS radio stations)
  • man_made = power_wind: Wind generated power, see also man_made=windmill
  • man_made = power_hydro: Power generated by water (from a river, lake, tide, ...)
  • man_made = power_fossil: Power generated by burning fossils (oil, gas, ...)
  • man_made = power_nuclear: Nuclear power plant
  • man_made = tower: A tall and often lean building or structure
  • man_made = water_tower: A tower to store water in, usually found on hills beside or in a town
  • man_made = gasometer: http://en.wikipedia.org/wiki/Gasometer
  • man_made = lighthouse: Sends out a light beam to guide ships
  • man_made = windmill: Windmill, mostly ancient and out of order, see also man_made=power_wind
  • man_made = pier: A "bridge into the ocean", usually for recreation
  • leisure = stadium: A major sports arena with substantial tiered seating
  • leisure = marina: For mooring leisure yachts and motor boats
  • leisure = track: e.g. running, cycle-racing, greyhound, horses
  • leisure = pitch: e.g. a field for playing football/soccer, cricket, baseball sports
  • leisure = water_park:  
  • leisure = slipway: Boats can be launched here
  • leisure = common: An area where the public can walk anywhere (UK)
  • leisure = User Defined:  
  • amenity = pub: A place selling beer and other alcoholic drinks; may also provide food or accommodation (UK)
  • amenity = biergarten: http://en.wikipedia.org/wiki/Biergarten
  • amenity = cafe: a cafe
  • amenity = restaurant: Restaurant (not fast food)
  • amenity = fast_food: Fast Food Restaurant
  • amenity = parking: Car Park. Only nodes will get a parking symbol. Areas will be colored.
  • amenity = bicycle_parking: Park for bicycles
  • amenity = fuel: Petrol station; gas station; marine fuel; ...
  • amenity = telephone: Public telephone
  • amenity = toilets: Public toilets (might require a fee)
  • amenity = recycling: recycling facilities (bottle banks etc.)
  • amenity = place_of_worship: A church, mosque, or temple, etc. Note that you also need religion=<whatever>, usually denomination=<whatever> and preferably name=<whatever> as well as amenity=place_of_worship.
  • amenity = grave_yard: A (smaller) place of burial, often you'll find a church nearby. Large places should be landuse=cemetery instead.
  • amenity = post_office:  
  • amenity = post_box: Alterative mail-carriers can be tagged via "operator=";
  • amenity = school: school and grounds
  • amenity = university: a University campus or buildings
  • amenity = college: a College campus or buildings
  • amenity = pharmacy: Pharmacy
    dispensing=yes
    dispensing=no or omitted
  • amenity = library: A public library (municipal, university, ...) to borrow books from.
  • amenity = bus_station: Bus Station (this is a big station, a bus stop is highway=bus_stop)
  • amenity = theatre: a theatre or opera house
  • amenity = cinema: a cinema
  • amenity = arts_centre: an arts centre
  • amenity = courthouse: a place where justice is dispensed
  • amenity = prison: a prison
  • amenity = bank: a bank (for a bank that also has an ATM, use amenity=bank;atm)
  • amenity = atm: an ATM or cash point
  • amenity = townhall: A town hall building, regardless of whether it is currently used for administrative purposes
  • shop = bakery: Selling bread, cakes, ...
  • shop = butcher: Selling meat
  • shop = chandler: Selling candles and soap
  • tourism = hotel: Wikipedia:Hotel
  • tourism = motel: Wikipedia:Motel
  • tourism = guest_house: Wikipedia:Guest House
  • tourism = hostel: Wikipedia:Hostel
  • historic = castle: Other languages
  • historic = monument: An object, especially large and made of stone, built to remember and show respect to a person or group of people. Other languages
  • historic = memorial: Much like a monument, but smaller. Might range from a WWII memorial to a simple plate on a wall.
  • historic = museum: Other languages
  • historic = archaeological_site: Excavation place for ancient remains
  • historic = ruins: Remains of a castle or alike, usage was abandoned
  • landuse = farm: Animals, vegetables, flowers, fruit growing (Other languages)
  • landuse = quarry: Surface mineral extraction (Other languages)
  • landuse = landfill: Place where waste is dumped upon. Other languages
  • landuse = basin: Other languages
  • landuse = reservoir: Stores water, may covered or uncovered ((3196) Other languages)
  • landuse = forest: Managed forest or woodland plantation (Other languages)
  • landuse = allotments: A piece of land given over to local residents for growing vegetables and flowers (UK)
  • landuse = residential: Predominantly houses or apartment buildings
  • landuse = retail: Predominantly shops
  • landuse = commercial: Predominantly offices
  • landuse = industrial: Predominantly workshops, factories or warehouses
  • landuse = brownfield: Describes land scheduled for new development where old buildings have been demolished and cleared
  • landuse = greenfield: Describes land scheduled for new development where there have been no buildings before
  • landuse = cemetery: Place for burials. Smaller places (e.g. with a church nearby) may use amenity=grave_yard instead.
  • landuse = village_green: An area of common land, usually grass, in the centre of a village (quintessentially English - defined separately from 'common land' under the Commons Registration ACt 1965 and the Commons Act 2006)
  • landuse = recreation_ground: An open green space for general recreation, which may include pitches, nets and so on, usually municipal but possibly also private to colleges or companies
  • military = airfield:  
  • military = bunker: Buildings, often build from concrete, to stand even heavier fire.
  • military = barracks: Buildings where soldiers live and work.
  • military = danger_area: Usually a large marked area around something like a firing range, bombing range, etc which is an exclusion zone.
  • military = range: Where soldiers have practice with their weapons (firing, bombing, artillery, ...).
  • natural = spring: A place where ground water flows naturally from the ground ((hydrology, land) (3596) Other languages)
  • natural = peak: top of a hill or mountain
  • natural = cliff: Rock face
  • natural = scree: Loose rock
  • natural = scrub: Uncultivated land covered with bushes or stunted trees
  • natural = fell: Bare upper lying uncultivated land principally covered with grass and often grazed.
  • natural = heath: Bare lower lying uncultivated land with bushes but little or no tree cover.
  • natural = wood: Natural woodland (trees)
  • natural = marsh: waterlogged area
  • natural = water: Lakes, etc. Always keep water on the right side of the segment and land on the left side, in relation to segment direction.
  • natural = coastline: The coastline should run anti-clockwise, i.e. land on the left side and water on the right side of the segment, for it to show correctly.
  • natural = mud: (Other languages)
  • natural = beach: Beach: sand, gravel or pebble (Other languages)
  • natural = bay: Bay (Other languages)
  • natural = land: Land that exists within another area, such as a lake. (i.e an island). Keep water on the right and land on the left side in relation to segment direction. Layering may also be required
  • route = ncn: ncn = National Cycle Network (in the UK)
  • boundary = administrative: e.g. State, county, local council (unclear how these are specified. Clarify!). Use therefore bordertype=
  • boundary = political: Electoral boundaries
  • boundary = national_park: Area of outstanding natural beauty, set aside for conservation and for recreation (Other languages)
  • sport = 10pin: 10-pin Bowling
  • sport = bowls: Lawn bowls
  • sport = climbing: Rock climbing - natural or articial climbs (climbing walls)
  • sport = cricket_nets: Cricket nets for practise
  • sport = tennis: Tennis courts
  • abutters = residential: predominantly houses and apartments
  • abutters = retail: predominantly shops
  • abutters = industrial: predominantly workshops, factories, warehouses
  • abutters = commercial: office buildings, business parks, etc.
  • lit = yes/no: Street lighting
  • area = yes: Making a closed way render solid
  • lanes = Num: Number of travel lanes in each (or only permitted) direction
  • surface = paved/unpaved:  
  • noexit = yes: A dead end road/cul de sac with only one access road
  • toll = yes: Toll or fee must be paid to access way, see also highway=toll_booth
  • place = continent: One of the continents: Asia, Africa, North America, South America, Antarctica, Europe, Australia
    (from largest in size to smallest)
  • place = country: country
  • place = state: state
  • place = region: region
  • place = county: county
  • place = city: As defined by national/state/provincial government. Often over 100,000 people
  • place = town: As defined by national/state/provincial government. Generally smaller than a city, between 10,000 and 100,000 people
  • place = village: As defined by national/state/provincial government. Generally smaller than a town, below 10,000 people
  • place = hamlet: As defined by national/state/provincial government. Generally smaller than a village, just a few houses
  • place = suburb: Named area of town or city. Often a suburb is its own municipality, with separate government, and should be tagged as such.
  • place = island: identifies an island
  • source = extrapolation: Extension of information from a known source
  • source = knowledge: Local or common knowledge
  • source = historical: from out-of-copyright mapping or other historical document
  • source = image: photograph or video
  • source = survey: gpx track or other physical survey
  • source = voice: Voice recordings, eg dictaphone
  • building = apartments: A residential building containing many apartments (not just a house converted into flats)
  • building = block: eg office block, block of flats
  • building = castle: historic castle. preferably not too ruined...
  • building = detached: A residential building that stands alone
  • building = glasshouse: For growing plants, usually in nurseries or large horticultural centres rather than little greenhouses in gardens and on allotments.
  • building = hall: eg Parliament, churches (add label use= for civic etc)
  • building = pavilion: For example a cricket pavilion
  • building = semi: A residential building comprising two houses attached on one wall
  • building = stadium: Sports stadium, amphitheatre, etc
  • building = store: Out-of-town supermarket, department store, corner shop, etc
  • building = terrace: Residential buildings attached to one another
  • building = tower: eg 1 Canada Sq, Docklands
  • building = train_station: e.g. See Kings cross on osmarender layer