Train Lord

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Available languages — Train Lord
Afrikaans Alemannisch aragonés asturianu azərbaycanca Bahasa Indonesia Bahasa Melayu Bân-lâm-gú Basa Jawa Baso Minangkabau bosanski brezhoneg català čeština dansk Deutsch eesti English español Esperanto estremeñu euskara français Frysk Gaeilge Gàidhlig galego Hausa hrvatski Igbo interlingua Interlingue isiXhosa isiZulu íslenska italiano Kiswahili Kreyòl ayisyen kréyòl gwadloupéyen Kurdî latviešu Lëtzebuergesch lietuvių magyar Malagasy Malti Nederlands Nedersaksies norsk bokmål norsk nynorsk occitan Oromoo oʻzbekcha/ўзбекча Plattdüütsch polski português português do Brasil română shqip slovenčina slovenščina Soomaaliga suomi svenska Tiếng Việt Türkçe Vahcuengh vèneto Wolof Yorùbá Zazaki српски / srpski беларуская български қазақша македонски монгол русский тоҷикӣ українська Ελληνικά Հայերեն ქართული नेपाली मराठी हिन्दी অসমীয়া বাংলা ਪੰਜਾਬੀ ગુજરાતી ଓଡ଼ିଆ தமிழ் తెలుగు ಕನ್ನಡ മലയാളം සිංහල ไทย မြန်မာဘာသာ ລາວ ភាសាខ្មែរ ⵜⴰⵎⴰⵣⵉⵖⵜ አማርኛ 한국어 日本語 中文(简体)‎ 吴语 粵語 中文(繁體)‎ ייִדיש עברית اردو العربية پښتو سنڌي فارسی ދިވެހިބަސް
TrainLord Rails.png
TrainLord Stations.png

Train Lord (TrainLord.com) is a live massively multiplayer game (MMOG) using real world data and maps. The goal is simple: become the richest lord in the world by buying rails, stations, trains, creating rail sets and dispatching trains.

Train Lord is playable at TrainLord.com. You can log in using Facebook, Google, or Twitter. It seems to be safe to use Twitter without it posting stuff.

Gameplay / manual screencast video with captions is available on Youtube. The video shows the main objectives you must accomplish in order to rule the game.

How are OpenStreetMap and Train Lord related?

Train Lord gameboard is a world map. By default it uses MapQuest open tiles (OpenStreetMap), and offers alternative basemaps from various providers including several other OSM options. The railway data - rails and stations that you can buy in the game are from OpenStreetMap.

The OpenStreetMap data used in Train Lord is from October 2012.

'Introducing Train Lord' blog post gives more technical details