Motorcycle map of Romania

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STATUS: DISCONTINUED

The link: [1]


Purpose

The map is the outcome of discutions on the main forum of romanian motorcycle users, to have a map where the real state of the roads is shown. Due to different maintenance practices(from lazy to really good) of road administration departments from county to county, roads with same administrative level(e.g. highway=primary) can have very different level of travel comfort, so administrative level of the road can be used only as an approximation when planning a longer trip. This map should also contain routes for enduro trips, not specific for normal maps.

A sister-map for cars exists too, obtained just applying a slightly different smoothness matrix(see below).

OSM database access

The Motorcycle map is using in read-only mode the following parameters from the OSM database to depict real state of roads.

"surface" - as it is currently described in Wiki

"smoothness" - as it is currently described in Wiki

After the present debates will settle, we will follow and comply after a transition period.

"lanes" - as it is currently described in Wiki

"surface_survey" - this is a tag introduced by us as a "last update date + who made the surface survey + a few extra words about the road"


The data input is coming from two ways: a dedicated thread on the motorcycle forum where the motorcycle riders share their impressions after their trips, contributing with data; On the map there is a "Report" submission button which is used to report road condition. Data is collected from this two source and it is entered manually with josm and potlatch, until now it wasn't an overhelming job.

Color-matrix

The pattern of each road is obtained by combining the color obtained from smoothness-matrix with the shape obtained from surface matrix + thickness of the line.

Color codes correspond to the following evaluated speeds:

Color Speed
120 km/h
100 km/h
80 km/h
60 km/h
40 km/h
impossible


Thickness is simple -

if("lanes">2) then {thick line}
else {thin line}


enduro enduro-touring naked/commuter/standard chopper/cruiser sport/sport-touring
smoothness=excellent
smoothness=good
smoothness=intermediate
smoothness=bad
smoothness=very_bad
smoothness=horrible
smoothness=very_horrible
smoothness=impassable


off-road, high-clearance SUV, medium off-road capability standard car sport car
smoothness=excellent
smoothness=good
smoothness=intermediate
smoothness=bad
smoothness=very_bad
smoothness=horrible
smoothness=very_horrible
smoothness=impassable


usual line shape enduro & offroad enduro-touring & SUV naked/commuter & standard chopper/cruiser sport/sport-touring
surface=paved continuous line
surface=unpaved dotted line
surface=compacted dashed line
surface=gravel dotted line continuous line continuous line
surface=pebblestone dotted line
surface=cobblestone dashed line
surface=paving_stones dashed line
surface=cobblestone dashed line
surface=earth dotted line
surface=ground dotted line
surface=mud dotted line continuous line continuous line continuous line
surface=grass dotted line continuous line
surface=sand dotted line
surface=asphalt continuous line
surface=concrete dashed line
surface=metal dashed line
surface=wood dotted line
surface=dirt dotted line continuous line continuous line continuous line continuous line
surface=ice_road dotted line continuous line continuous line continuous line continuous line continuous line


Implementation


to be continued.


UNDER CONSTRUCTION, contact User:owene for details

--owene 17:26, 2 August 2011 (BST)