Rejected features

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This page describes the features which have failed the approval process on the Proposed features page or classified as redundant . A feature is usually rejected because another proposed/approved feature is just better, maybe the rejected definition was just too narrow, not defined well enough or a duplication of something existing.

In some cases a rejected map feature can be in active use and some rejected map features may even be rendered. There is nothing to stop you from using any of these tags. You can check on Taginfo which tags are actually used.

Contents

Related pages

Rejected feature suggestions

These map feature proposal has been rejected through voting or other type of objections.

Name Tagging Used on Definition Rendered as Status Draft start RFC start Vote start Vote end
Basic_hut tourism = basic_hut node A basic hut is a remote building intended to provide basic shelter and sleeping accommodation. *

Rejected


2009-08-01 2012-04-05 2012-04-20 2012-05-05
Lean_to tourism = lean_to node A lean-to is a shed with typically three walls located in the countryside intended to provide shelter. *

Rejected


2009-08-01 2012-04-05 2012-04-20 2012-05-05
childcare amenity = childcare node/area/relation A place for children to do homework, play and spend time otherwise after school or kindergarten. Like amenity=school

Rejected


2011-04-21 2011-04-21 2011-05-08 2011-05-22
Practical maxspeed practical maxspeed = * way maxspeed in practice *

Rejected


2009-09-05 2009-09-05 2009-09-19 2009-10-04
Geographical Places place = land/water node To improve labeling of geographical features *

Rejected


2008-11-01 2008-11-11 2009-05-13 2009-06-01
radio_communication man_made = radio_communication node radio communication systems Icon radionavigation 01.svg

Rejected


2009-02-21 2009-03-07 2009-03-27 2009-04-10
Bridge Number over_ref/under_ref = <number> way The bridge reference number or code Text annotation for bridge

Rejected


2008-02-03 * 2008-03-05 2008-07-26
Status life_cycle = construction/disused/abandoned/preserved node,area,way life cycle status transparent or dashed versions of normal rendering

Rejected


2008-07-17 2008-07-20 2008-09-28 2008-10-12
parking aisle highway = parking aisle linear Lanes within parking areas Raod with width thinner than highway=service roads, Viewable at Only zoom=17 and 18

Rejected


2008-06-11 2008-06-12 2008-07-11 2008-07-25
Skyhook amenity = skyhook node A Skyhook '

Rejected


2008-01-31 2008-02-19 2008-03-06 2008-03-07
peninsula natural = peninsula node/area A natural headland or point on land '

Rejected


2008-01-14 * 2008-02-03 2008-03-12
Port landuse = port area Area for ships to load and unload cargo *

Rejected


2007-12-21 * 2008-01-03 2008-01-18
Sealed sealed = yes | no linear * different colour or dashing

Rejected


* * 2006-09-20 2006-12-21
Road Surface surface = paved/tarmac/concrete/paving/cobble/gravel/soil/unpaved linear * different color for gravel / soil

Rejected


* * ' 2006-12-21
Hotel amenity = hotel node * A bed?

Rejected


* * ' '
Motorway Exit highway = motorway_exit linear * undecided

Rejected


* * 18-12-2006 31/12/2006
Civic centre amenity = civic_centre linear * Guitar.gif

Rejected


* * 2006-12-19 2006-01-05
Speed limit speed_limit = speed in km/h linear * picto ?

Rejected


* * 2006-10 2007-03-26
All purpose store shop = all_purpose_store node * '

Rejected


* * 2007-06-11 2007-07-16
Scout Camp amenity = camp/camp_site node/area * Coloured a shade of green, with a scout symbol icon

Rejected


2007-05-21 2007-05-21 2007-11-14 2007-12-13
Trees natural = trees linear * green dots

Rejected


* * none none
Construction landuse = construction area * pale black & yellow diagonal stripes

Rejected


* * ' '
car dealership shop = cars node A company that sells cars car

Rejected


2007-10-10 * 2007-10-24 2007-11-07
automobile repair shop shop = auto_repair node A company that repairs cars car + wrench

Rejected


2007-10-10 * 2007-10-24 2007-11-07
Cave natural = cave node * icon maybe showing a rough arch with a stalagmite hanging down:Cave.png ( or Cave2.png )or may be something like Cavesmall.png

Rejected


* * 2007-08-12 2007-12-21
Swimming_pool leisure = Swimming_pool node/area A swimming pool '

Rejected


' * ' '
Incline incline = ±n% linear * *

Rejected


2007-07-13 * * *
Saltmarsh natural = saltmarsh area, node area of marsh bordering salt water Green with tufts of march grass at regular intervals

Rejected


2007-09-23 * 2008-01-03 2008-01-17
Climbing Wall Sport = climbing_wall node/area * '

Rejected


2007-11-09 * 2007-12-21 2008-01-22
hov access hov = n|yes|no linear Indicate roads and linkroads which are only to be used by vehicles with multiple occupants a small elongated white diamond-shape icon to be placed on the way as direction arrows are currently

Rejected


2007-08-20 2007-12-14 2007-12-25 2008-01-08
Mining landuse = mining area/node * brown

Rejected


* 2007-11-14 2007-12-05 2007-12-19
Phone phone/fax = phone/fax number node/area/way Phone numbers that would also be found in the yellow pages not for direct display

Rejected


2007-11-14 ' ' '
maxspeed none maxspeed = none linear highways without speed limit not rendered by default

Rejected


2008-08-05 2008-08-06 2008-09-06 2008-10-26
research_institution amenity = research_institution node/area non-university research institutions magnifier or flask or light bulb

Rejected


2008-10-31 2008-11-11 2008-11-10 2008-11-24
paleontological_site historic = paleontological_site node,area Area or paleontological site Palaeontological site.svg

Rejected


2009-07-19 2009-07-19 2009-08-02 2009-08-17
Cycleway condition cycleway_condition = excellent average poor linear * see discussion:

Rejected


2007-11-08 2008-11-08 2008-12-26 2010-02-19
Worldwide road classification (logical) wayclass = 1-79 linear A universal road classification color and border style of road defined by highway altered

Rejected


2009-08-01 * 2009-08-28 2009-09-10
no_robot no_robot = all, list of key as semicolon seperated values node, way, area keys no to be touched by robot scripts none

Proposed


2008-08-29 2008-09-29 * *
snowshed snowshed = yes/opposite way Structure to protect highways and railways from avalanches Similar to tunnel at simplest. For extra credit, show the directionality as a cross between a tunnel and a cliff

Rejected


2009-02-28 2009-02-28 2010-03-14 2010-03-28
default layer for bridge and tunnel bridge, tunnel, layer = -1/1 Node, Way Set default layer=-1 for tunnel=yes and layer=1 for bridge=yes '

Rejected


2010-12-11 2010-12-15 2011-01-11 2011-01-25



Canceled feature suggestions

Name Tagging Used on Definition Rendered as Status Draft start RFC start Vote start Vote end
Access only access/car/foot/bicycle/etc. = access linear * road sign?

Canceled


* * ' '
Cultural Centre amenity = cultural_centre node/area * '

Canceled


* * ' '
Sacred building amenity = ... node/area Remaking and generalize Place_of_worship, new icon, less keys and values Symbol church.pngSymbol chapelle.pngSymbol crucifix.pngSymbol mosque.pngSymbol synagogue.png

Undefined


2007-09-09 n/a n/a n/a
NLB amenity = nlblbry node/area Location of the NLBs (National Library Board's libraries) in Singapore NLB Logo.gif
Smaller as the icon size

Canceled


2010-01-29 * * *
Driving pleasure Driving_pleasure = 1, 2, 3, 4, 5 way To express the enjoymet por the driver or passengers, when choosing a tourism route. *

Canceled


20089/06/12 * * *
incomplete * = * node,way,area Indicator for incomplete tracks/areas not rendered by default

Canceled


2009-03-24 * * *
Bicycle Tube Automat amenity = bicycle_tube_automat node * *

Canceled


2009-11-23 * * *



Obsoleted feature suggestions

Sometimes several concurrently open proposals address one feature. If one of the proposals is accepted, most likely the other proposals should be obsoleted and moved to this list.

Name Tagging Used on Definition Rendered as Status Draft start RFC start Vote start Vote end
Driveway highway = driveway linear A private driveway for access to 1 or a few residences. *

Obsoleted


2008-01-25 * * *
Bridge Type bridge_type = manual_swing, powered_swing, ... node or way Specifies what sort of bridge it is, for better rendering and for navigational use Various bridge icons

Obsoleted


2008-02-03 * ' '
Aqueduct aqueduct = yes node or way Water flowing over something else in a man-made structure. Replaces "waterway=aqueduct" and makes it work like the bridge tag. Like a bridge, but with a waterway on it

Obsoleted


2008-02-03 * ' '
Viaduct viaduct = yes way * Similar to bridges in appearance but for longer structures that carry ways other than waterways over other structures

Obsoleted


2008-02-02 ' ' '
Pumpout amenity = pumpout node A place where canal boats can have their human waste tanks emptied by a machine. Usually a S-shaped hose

Obsoleted


2008-02-03 * 2008-03-05 2008-03-19
Sanitary Station amenity = sanitary_station node A place where canal boats can empty small toilet tanks manually. ?

Obsoleted


2008-02-03 * 2008-03-05 2008-03-19
paintball sport = paintball node or area * '

Obsoleted


2008-01-08 ' ' '
Stone Wall man_made = stone_wall linear Linear mounded stones and boulders used for agricultural boundary and fencing in colonial New England; see e.g. Geology of Stone Walls in New England rocky-looking line

Obsoleted


* * * *
bingo hall leisure = bingo_hall node/area A building designed for playing the game of bingo (aka Housie or Housie-Housie) Bingo-ball.png

Obsoleted


2009-01-12 * * *



Abandoned feature suggestions

This list contains proposals that have a 3 month or more inactive history and have not yet been approved or rejected. These features can be found at Abandoned features.

Invalid feature suggestions

I.e. missing date

Name Tagging Used on Definition Rendered as Status Draft start RFC start Vote start Vote end
One way restrictions * = * * This is just question how solve problem of one way restrictions and similar things *

Undefined


* * * *
cycleroad highway = cycleroad way Road intended especially or solely for cyclists, special rules apply to be determined

Undefined


* * * *
Floodway waterway = floodway linear * Rendered to look the same as a canal.

Draft


* * * *
Main railway = main linear * thick white/black dashed line, visible at lower LOD

Draft


* * * *
Rollercoaster railway = rollercoaster linear * TBD

Draft


* * * *
Funicular railway railway = rail linear * same as rail

Draft


* * * *
Street Furniture manmade = street_item node * undecided

Draft


* * * *
Harbour man_made = harbour_wall linear * black line

Draft


* * * *
Communications tower man_made = communications_tower node * *

Draft


* * * *
Communications Transponder man_made = communications_transponder node;way;area * *

Draft


* * * *
Communications Dish man_made = communications_dish node * *

Draft


* * * *
Breakwater man_made = breakwater node * *

Draft


* * * *
Lighthouse tagging various = various node * *

Draft


* * * *
Buoy man_made = buoy node * *

Draft


* * * *
Cairn man_made = cairn node An artificial pile of stones, often in a conical form *

Draft


* * * *
Chimney man_made = chimney node A tall distinctive vertical conduit for venting gases or smoke *

Draft


* * * *
Village Pump man_made = village_pump node Village water pump, as found in many UK villages. Not necessarily working. *

Draft


* * * *
Photovoltaic man_made = facility_photovoltaic node standalone photovoltaic facility, as found in many german areas. *

Draft


* * * *
Hunting stand man_made = hunting_stand node See also Hochsitze *

Draft


* * * *
Fun Fair leisure = funfair node/area A place or area with amusement rides, sideshow stalls, etc. *

Draft


* * * *
Outdoors Centre leisure = outdoors_centre node/area A place or area that you can take part in a number of different outdoor activities. *

Draft


* * * *
Authority amenity = authority node/area * *

Draft


* * * *
Kindergarten amenity = kindergarten node/area * *

Draft


* * * *
Marketplace amenity = marketplace node, way, area * *

Draft


* * * *
Conference_Centre amenity = conference_centre node * undecided. Maybe these could be marked as something else? They should atleast be common to try and find your way to.

Draft


* * * *
Speed trap amenity = speed_trap node/way/area * PDspeed.png

Draft


* * * *
Medical Centre amenity = medical_centre node * *

Draft


* * * *
First Aid amenity = first_aid node First Aid station at beaches etc. red cross

Draft


* * * *
WiFi Zone/Hotspot amenity = wifi node/way?/area * TBA pending research into registered trademarks

Draft


* * * *
Border Control amenity = border_control node * Little Flag(?) or Border control.png

Undefined


* * * *
Teahouse amenity = teahouse node A restaurant where tea and light meals are available *

Draft


* * * *
Signpost amenity = signpost node A signpost often found along hiking trails Signpost.png

Draft


* * * *
Cigarette Machine amenity = cigarette_machine node a vending machine that takes cash in payment for packets of cigarettes ?

Draft


* * * *
hunting_blind amenity = hunting_blind node a stand for hunters to shoot deer *

Undefined


* * * *
wayside_cross historic = wayside_cross node * *

Draft


* * * *
roman_road historic = roman_road way A road that was built at the time of Roman Empire *

Draft


* * * *
religious landuse = religious area Area of land with religious buildings *

Draft


* * * *
tree row landuse = treerow way * *

Draft


* * * *
agricultural Field landuse = field or pasture area * patterned

Draft


* * * *
Misc. urban open space landuse = grass area * green

Draft


* * * *
floodplain natural = floodplain area A floodplain is flat or nearly flat land adjacent to a stream or river that experiences occasional or periodic flooding various

Draft


* * * *
Playa natural = playa area The flat area at the lowest part of an undrained desert basin, generally devoid of vegetation undecided

Draft


* * * *
free flying sport = free_flying

type=takeoff/landing aircraft_access=hanggliders/paragliders

node;area * Draft for rendering Takeoff and Landing Areas for hanggliders or paragliders or else ?

Draft


* * * *
Marked trail marked_trail = color (red, green, blue, yellow) linear * This feature should indicate, that this segent is a marked trail with some colour signs e.g. tourist signs/marks

Undefined


* * * *
IMBA Trail Difficulty Rating mtb_difficulty = easiest, easy, more/very/extremely_difficult linear Relative technical difficulty of recreation trails Same as footways, with suitable indications on hiking maps

Draft


* * * *
moped access moped = yes|no linear Indicate whether moped (very light motorcycle) access is allowed or not. *

Proposed


* * * *
Noname * = * ways/areas Streets that have no official name should not trigger the "noname" layer. Key name und values have not yet been decided. no effect

Undefined


* * * *
capital capital = true/false node The administration capital of a nation or a state same as city or town, except rendered with a star

Draft


* * * *
Motorway Exit exit_name = <name of the exit> linear * undecided

Draft


* * * *
External links wikipedia = pagename any Defines website, wikipedia and guide tags hyperlink

Draft


* * * *
Road/Rail proposed status = proposed way * As per the original way - but dashed (shorter dashes than for under constr. proposal)

Draft


* * * *
Value separator any = <value_1> <separator> <value_2>... any * various

Draft


* * * *
More to be Mapped todo = continue/ name/ pronunciation/ accuracy all * A symbol

Draft


* * * *
surface values surface = gravel / dirt / broken / ice road / oiled gravel linear * various

Draft


* * * *
access: name space access: value=yes/highway/ permissive/ private/no = * node/way/area * *

Draft


* * * *
Service business service = <different> node/area * Various

Draft


* * * *
hazard hazard = various node/way * *

Draft


* * * *
Bridge Name bridge_name = * way * Text annotation for bridge

Draft


* * * *
Key:Surveillance surveillance = indoor|outdoor|public node,area * see subpage

Proposed


* * * *
Key:Dog dog = yes|no|leashed way,area * *

Undefined


* * * *
Dog-friendly pubs dog = yes pub node * *

Undefined


* * * *
Border border = hedge/wood_fence_/wire_fence/metal_fence/
stile_1/stile_2/gate/footgate
linear * undecided

Draft


* * * *
Garden Centre shop = garden_centre node Sells Plants & stuff for Gardens *

Draft


* * * *
blinds shop = blinds node;area A shop where blinds are produced and/or where people work who can mount blinds on houses. some kind of blinds, ideas are welcome

Undefined


* * * *


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