Proposal:Traffic island
Traffic island | |
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Proposal status: | Abandoned (inactive) |
Proposed by: | Lulu-Ann |
Tagging: | landuse=traffic_island |
Applies to: | |
Definition: | A traffic island is a small area that separates highways and pedestrians allowed to walk here. |
Statistics: |
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Draft started: | 2010-04-08 |
- The tag highway=traffic_island shall improve the description of large intersections.
- But by the definition above, a traffic island is not a highway.
- It ought to be combined with crossings tagged as specifications of footways and cycleways instead of being marked as nodes.
Rationale
The tag highway=traffic_island can be helpful to map the real number of sections of a pedestrian or bicycle crossing, whereas the crossing nodes show the passage more complicated than it is.
Up to now it is possible to tag a traffic island as a puzzle of landuse=grass and highway=footway areas, but many traffic islands also comprise paved areas that are not traffic space, and waiting positions for cyclists on a traffic island are neighter a footway, nor a bikebox that could be tagged as highway=asl.
An item similar to highway=traffic_island was used with highway=platform, before it was considered that it is better to tag public_transport=platform
Prerequisites
- Consider mapping highways as separate way per traffic direction.
- It is possible that footways, cycleways, or road lanes go across a traffic island.
- Traffic islands have different types of kerbs. They might be passable for wheelchair users or not, and they might be high enough to be detected by a blind person with a white cane or not.
- Traffic islands might have different surfaces.
- Traffic islands might have poles of traffic lights on them, button operated or not.
- Traffic islands can be passable for pedestrians or not. They can be middle rest of a zebra crossing, an uncontrolled crossing, a tucan crossing...
Examples with images
The setting of the third photo (53.071303 N|8.801245 E) may be mapped as follows:
- two highway=traffic_island.
- three highway=footway + crossing=traffic_signals each.
- If kerb:height=* or kerb=* is tagged with the crossing footways or with the islands or with nodes for each single kerb, depends on equal or different values.
- one highway=cycleway + crossing=traffic_signals + oneway=yes + kerb:height=*.
Where the crossings are for foot and bike together without segregation, it seems better to tag the drawn lines highway=crossing + access tags.
Rendering
- Edge - Roadcontoure lines. TBD.
- Filling - similar to highway=pedestrian + area=yes
Routing
- 'foot' routers should treat them as highway=pedestrian + area=yes