Proposal:Footpath types and Sidewalk parts

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Footpath types and Sidewalk parts
Proposal status: Draft (under way)
Proposed by: Kovposch
Draft started: 2022-06-17

Proposal

Add more non-motorized pathway types, and sidewalk parts.


Rationale

This allows them to be rendered and queried by consumers with different level of significance.

Connectors

footway=link is defined differently from Proposed features/Tag:footway=link here. virtual=yes will be used. The reason is to allow tagging of physically separated and significant length virtual=no footway=link between parts of a sidewalk. (eg perhaps separated by pillars, landscaping, tunnels, and other structures)

It can be used for linear highway=* needed for routing within an omnidirectional highway=* + area=yes to distinguish them from other physical ways.

Other use case:

Other extended uses:

Sidewalk parts

There is no tagging for narrow or not normally used sidewalks.

  • Should not be routed along bus stops set aside along the verge (where there may be queues and shelters blocking the way), which may exist isolated on a road without or further separated with the main sidewalk. They are also common on "bypass" or "island" layout of bus stops along highway=cycleway .

(Note: sidewalk=continous is planned to be deprecated in Proposed features/Crosswalk clean-up)

Crossings and sidepaths

highway=path and highway=cycleway will have *=sidepath and *=crossing approved to match highway=footway + footway=*. Similarly for cycleway=separate on roads to sidewalk=separate.

Pedestrian lane

pedestrian_lane=* was previously rejected for not conforming to footway=* and cycleway=*.


Tagging

Connectors

Ends

Crossing

Sidepath

Sidewalk parts

Pedestrian lane

footway=lane similar usage as cycleway=lane

See also foot:lanes=*

Examples

"service-walk"/"carriage-walk"

Catwalk

Connection to bus stop

Cross-passageway between pillars, landscaping,structures

Auxiliary sidewalk along the median for maintenance

Rendering

Features/Pages affected

External discussions

Previous discussions

Comments

Please comment on the discussion page.