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Realtime 3D OSM rendering on multiple platforms.
This is a WIP version of my real-time map renderer. Currently you see the PC port of it in HD and with "full scene anti aliasing". Maps are stored in an efficient offline data format. The application does not require an active internet connection to work. Map data is based on OpenStreetMap data. The application will be also available for smartphones. Look for the ShugenDoMap Android version on youtube. It has the same features as the PC version.
Proof of concept
Youtube Video of the PC version 
Youtube Video of the Android version 
The application is still in development and not ready for the public yet. As soon as it is more stable and ready for the public, I will release it and would be happy for test results on different devices. I would like the hear your opinions about it.
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