|License||GNU AGPL 3+|
|Platforms||Windows and Linux|
alaCarte is a tile renderer for OpenStreetMap data written in C++11, using Cairo for rendering and Boost-Spirit for MapCSS parsing.
The rendered tiles are served over HTTP using the slippy map tilenames convention.
To compute which data is needed for rendering a tile, alaCarte uses a STR-Tree which is precomputed when importing the data.
alaCarte was designed with medium dataset size in mind. On a typical machine with at least 8GB RAM, alaCarte can handle an unfiltered export from the federal state of Baden-Wuerttemberg (Germany).