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The next generation Tiles@home client will try to do some things better than the "old" one. Some of those cannot easily be backported, so this may be a complete replacement for the old client in the future.

Currently the project is used as a testbed for new things in tiles@home. It is nowhere near production ready.

One of those was AppConfig, another one is the splitting of z12 data into smaller stuff for less resource intensive rendering of densely mapped tile areas.

Source is at /applications/rendering/tahNG/development/