Tag:emergency:waiting_area=yes

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emergency:waiting_area = yes
Description
Designated civil protection waiting area for population gathering after evacuation.
Group: emergencies
Used on these elements
may be used on nodesshould not be used on waysmay be used on areas (and multipolygon relations)should not be used on relations (except multipolygon relations)
Useful combination
Status: approvedPage for proposal

Areas where the population temporarily gathers after evacuation.

Civil protection areas are formally designated locations used by authorities to manage emergencies. These sites are not chosen "on the fly" during an event; they are identified in advance within Municipal Emergency Plans and are often marked with permanent physical signage.

A core principle of these areas is their structural resilience: they are "on-the-ground" open spaces (such as parks, squares, surface parking lots, or athletic fields) specifically selected because they lack complex structures that could collapse. Furthermore, they are established as safe zones, located far from flood-prone rivers, landslide risks, or high-rise buildings that could pose a threat during a disaster.

How to map

This tag act as an Operational Overlay. They describe an official designation that takes effect during an emergency, while the physical area continues to serve its primary purpose in everyday life.

1. Mapping the Functional Area (Overlay)

The emergency tag should be added to the existing polygon that represents the physical area.

2. Mapping the Physical Signage (Node)

Physical signs are mapped as nodes at the exact signpost location:

3. Multi-functional Areas

One polygon, multiple roles:

No overlapping geometries needed.

Tagging

Key Value Element Description Notes
emergency:waiting_area=* yes area node Area where the population temporarily gathers after evacuation, prior to transfer to shelters. Often marked as "Safe Waiting Area" (e.g., "Area di Attesa" in Italy).

Examples

The following examples demonstrate how to map the "Operational Overlay" on existing real-world features (Castelfranco Veneto, Italy).

Function Peacetime Context Mapping Strategy Image Real-world Links Tags
Waiting Area
A public park / playground. 1. The Area: Add overlay to park polygon. area 1471930944 leisure=park
emergency:waiting_area=yes
2. The Sign: Node at sign location. node 12394706936 man_made=sign
emergency:waiting_area=yes
ref=A

Comparison Table

Tag Scale Context What's Available Expected Duration Primary Function
emergency=assembly_point Micro (single building/complex) Fire drill, building evacuation Roll-call by staff, no supplies Minutes to hours Immediate safety from building hazard
emergency:waiting_area=* Macro (district/neighborhood) Civil protection plan, formal designation Holding position, coordination info; no guaranteed supplies Hours to days Wait for instructions/transport
emergency=disaster_help_point Variable (community level) Disaster coordination point Information, alerts, drinking water, first aid, shelter (when activated) During disaster event Receive relief services


See Proposal:Civil Protection Areas for full details.