|military = obstacle_course|
|A military obstacle course: a series of challenging physical obstructions an individual or team must navigate usually while being timed|
|Used on these elements|
|Status: in use|
|Tools for this tag|
An obstacle course itself is a series of challenging physical obstacles an individual or team must navigate usually while being timed. Obstacle courses can include running, climbing, jumping, crawling, swimming, and balancing elements with the aim of testing speed and endurance (see alsoon Wikipedia).
How to map
Depending on the type of obstacle course the following combinations should be used:
- Node: A node can but should not be used if possible. The use should be limited to cases where the exact size or layout of the obstacle course is unknown or when exact mapping is too time consuming for the moment. Nodes should be converted to ways or areas as soon as possible.
- Way: A way is the first of the preferred ways of tagging. The way's direction should follow the direction of running from start to finish. If the obstacle course is a line with obstacles after each other, mapping it as way is preferred over area mapping. Usually an obstacle course is not a closed way like a track for running. If the obstacle course consists of a close way use area=no to indicate so.
- Area: An area is the second of the preferred ways of tagging. Area tagging should only be used for obstacle courses that only have a start and finish, but no clear provided way between them. If there is a clear line that may even not has to be stepped out of, mapping it as way is preferred over area mapping. Closed ways (or areas) indicate area=yes. If the obstacle course is just round and uses a closed way for that use area=no to indicate so.
- Relation: A relation should only be used as multipolygon to exclude certain areas from area mapping.
- Access: Military obstacle courses on military landuse usually have restricted access. The access key can be used to map other access for different uses.
- Distance: The distance key can be used to collect data about the known length.
- Location: Usually an obstacle course is outdoors. The location key can be used to tag if it is indoor.
- Surface: The surface key can be used to collect data about one or more known surface materials.
- Tagging example way: is an obstacle course at the NCO Academy in Austria that follows the standard setup for all obstacle courses for the austrian armed forces.