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Proposal : Rendering

  • Bateast : Ridges are based element to understand a map in mountains. Also shading based on SRTM gives some good indication, it is by far not precise enough. At high scales (few hundreds meters by centimeters), cliff must be shown as line so that one can understand precisely the natural star shaped reliefs he is finding in the mountains.

Following my proposal for tag:arete rendering, that are actually ridges, I think that ridges must be shown as continues lines with empty lozenges (or even just dashes) on both sides, to present a downway on both sides

That would gives something like :

   /   /   /   /   /
   \   \   \   \   \
possibly, rendering could be borrowed from embankment=yes. RicoZ (talk) 12:01, 2 March 2014 (UTC)
I like the rendering proposal. I would also apply the following rule:
                 /   /   /   /   /
to the peak UP ------------------  DOWN to the saddle point or to the bottom (near the confluence of two rivers, streams or valleys)
                 \   \   \   \   \
And in the editor the arrows would point like this:
UP <------------------  DOWN
The former would be a relative approach. The absolute approach would have the most prominent peak up and the child down:
                                /   /   /   /   /
to the most prominent peak UP ------------------  DOWN to the child peak
                                \   \   \   \   \
What do you think? --Iagocasabiell (talk) 01:34, 15 January 2018 (UTC)

Types of ridge

Seems to me that ridge is a pretty generic term. Even considering mountain ridges and craters there is a wide variety of geometry and material. Maybe those could be amended with

  • ridge_width
  • ridge_angle

RicoZ (talk) 11:18, 2 March 2014 (UTC)