|A shop which is not operating, but which is still in a reasonable state of repair.|
|Used on these elements|
|Status: in use|
|Tools for this tag|
The key disused:shop=* is used for former shop=* features which are in a reasonable state of repair but which are currently unused. Examples include vacant or boarded-up dusty supermarket buildings or kiosks.
For former shop=* features which can only be returned to use with significant repair efforts, use the prefix abandoned:*=* instead.
How to tag
Add disused:shop to a node or area which represents a disused shop=* shop. For example, a retail children's clothing shop which is now shut down but still has a sign with the name "Just 4 Kids" on the building would be tagged:
This makes it unavailable to programs which find shops, and unlikely to be displayed as shops in any default renderings. The name is still relevant, and will still be searchable. If the area is opened up again, it's a simple matter to undo the prefixing.
|disused:shop=yes / disused:shop=convenience / ...||A closed-down shop of some sort. If the type of shop it used to be is known, substitute the appropriate value from shop for yes. "disused:" prefix is very useful here as disused shop is no longer a shop.|
|disused=yes + building=*||A disused building. It is better to use simple tag disused=yes as disused building is still a building. Note that with simple disused=yes tag One feature, one OSM element rule becomes even more useful.
disused:building=* also can be used but note that such tagging is unlikely to be supported and adding also building=* is a valid edit.
Note that for some objects disused=yes is a good idea. For example disused quarries should be tagged landuse=quarry + disused=yes, not with disused:landuse=quarry. The difference is that amenity=* describes only active shops (where you may buy things or services) while landuse=quarry describes type of landscape, not a company operating there. The same applies also to for example man_made=adit or building=*.
- Lifecycle prefix
- Comparison of life cycle concepts, for a discussion of how to tag features through their life-cycle from proposal through operation to complete obliteration.