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Most general-purpose editors come with a variety of presets to make tagging more accessible to new mappers or more efficient to experienced mappers. Each preset automatically applies primary feature key or tag to a feature, potentially along with one or more secondary tags for more specificity. A preset may also come with a dedicated UI with fields for common values or related keys. In some editors, a preset also determines how the editor renders the feature on the map canvas.

Presets have not been standardized across editors [1] and generally are not documented on this wiki's key and value description pages, but taginfo's Projects tab shows which presets use a given key or tag in each editor.

Presets by editor


Presets are the main way that users add tags to a feature in iD, though they are labeled feature types in the UI. You choose a feature type after drawing the feature. In iD v3, you will need to choose a feature type before drawing the feature, though you can choose to draw features first by enabling Geometries from the Tools menu in the toolbar.

The presets are defined in JSON files that are also used by Go Map!! [2] iD additionally generates presets from the Name Suggestion Index. A preset can be limited to a specific country and data type.


JOSM comes with a default list of presets and also allows you to load custom preset lists. A collection of community-maintained custom presets is available on the JOSM wiki.


Merkaartor comes with a default set of tag templates and also allows you to load custom template files.


OsmAnd has a fixed selection of POI types.


Potlatch 1 and Potlatch 2's Basic tab present a small selection of presets. You can drag presets onto the map to create POIs or choose presets from a dropdown menu to tag ways. [3]


Vespucci uses the same preset files as JOSM. [4] Vespucci additionally generates presets from the Name Suggestion Index. [5]