User:Tibnor/GroundTruth Experimental Rules

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These are rendering rules for GroundTruth tool for hiking maps.
Note: you need to run GroundTruth version 1.1 or above in order to be able to use these rules.
Feel free to modify or add new rules to this page if you find stuff that's relevant to hiking.

You can see other rendering rules pages by visiting the Category:GroundTruth Rules page.

Rendering Rules

Options

Option Value Comment
RulesVersion 1.1 Minimal version of GroundTruth needed to use these rules

Areas

Rule Name Selector Min Level Max Level Type Name Label Colors Pattern
Land natural=land 18 Land "land"
   


Marsh natural=marsh or waterway=wetland 18 Wetland "marsh"
   


00000000000000000000000000000000

11110000111100001111000011110000 00000000000000000000000000000000 00001111000011110000111100001111

Forest landuse=forest or natural=wood 18 Woods "forest"
   


Farm landuse=farm or landuse=farmland 18 Farmland "farm"
   


Fell natural=fell 18 "fell"
   


Residential landuse=residential 18 City "residential"
   


Water waterway=riverbank or waterway=river or natural=water 18 River "water"
   


Sea natural=sea 18 Sea "sea"
   


Lines

Rule Name Selector Min Level Max Level Type Name Label Colors Width Border Width Pattern
Major elevation contour=elevation and contour_ext=elevation_major 21 Depth-contour-medium ele ++ "m"
   


2
Minor elevation contour=elevation and contour_ext=elevation_medium 23 Depth-contour-thin ele ++ "m"
   


1
Coastline natural=coastline 12 Shoreline "coastline"
   


2
PathMinor (highway=footway or highway=path or highway=cycleway)

and (trail_visibility=no or trail_visibility=horrible or trail_visibility=bad)

23 "minor path"
   


11111000

11111000

PathMajor (highway=footway or highway=path or highway=cycleway)

and not (trail_visibility=no or trail_visibility=horrible or trail_visibility=bad)

22 Trail "path"
   


2
TrackMajor highway=track and (tracktype=grade1 or tracktype=grade2 or not tracktype=*) 21 Unpaved Road-thin "major track"
   


2
TrackMinor highway=track and (tracktype=grade3 or tracktype=grade4 or tracktype=grade5) 22 "minor track"
   


11111000

11111000

Trailblazed trailblazed=yes 22 "marked path"
   


1100 1100 0000 0000 1100 1100

RoadHighZoom highway=primary or highway=primary_link

or highway=secondary or highway=tertiary or highway=motorway or highway=motorway_link or highway=trunk or highway=trunk_link or highway=unclassified or highway=unpaved or highway=residential or highway=service

22 "road"
   


2
RoadMiddleZoom highway=primary or highway=primary_link

or highway=secondary or highway=tertiary or highway=motorway or highway=motorway_link or highway=trunk or highway=trunk_link or highway=unclassified or highway=unpaved or highway=residential or highway=service

19 21 "road"
   


1
RoadLowZoom highway=primary or highway=secondary or highway=motorway or highway=trunk 18 "road"
   


1
Railway railway=rail 19 Railroad "railway"
   


2
CableCar aerialway=cable_car 21 "cable car"
   


1100

1100

AerialwaysMinor aerialway=chair_lift or aerialway=drag_lift 22 "aerialway"
   


1100

1100

River waterway=river 12 River "river"
   


2
Stream waterway=stream 22 Stream-thin "stream"
   


2
Fence barrier=fence 24 Fence "fence"
   


1
Ditch barrier=ditch 24 "ditch"
   


1111 1000 1000 1000

PowerLine power=line 23 "power line"
   


1
NationalBorder boundary=administrative admin_level=2 12 Intl. Boundary "border"
   


1111001100111100

1111001100111100

NationalPark boundary=national_park 12 "nat. park"
   


1111001100111100

1111001100111100

Piste:nordic (piste:type=nordic or ski=yes) 22 Piste "Piste:nordic"
   


2

Points

Rule Name Selector Min Level Max Level Type Name Label Icon
City place=city 20 City (Large) name
Town place=town 21 City (Medium) name
Village place=village or place=hamlet 22 City (Small) name
Locality place=locality 21 Region name (no Point, middle) name
PlaceOfWorship amenity=place_of_worship 22 Church name
Peak natural=peak 21 Summit name ++ ele "$1f$elevation" #IconPeak
ParkingNode amenity=parking 22 Parking Area
Quarry landuse=quarry 22 Mine name
TourismInformation tourism=information 22 Information
GuestHouse tourism=guest_house 22 Bed & Breakfast inn name
Shelter amenity=shelter 22 Shelter name #IconShelter
Bench amenity=bench 23 Bench #IconBench
Ruins historic=ruins or historic=archaeological_site 22 Ruins name #IconRuins
Viewpoint tourism=viewpoint 22 Viewpoint name #IconViewpoint
WaterTower man_made=water_tower 22 Water Tower #IconWaterTower
DrinkingWater amenity=drinking_water 22 Drinking Water name #IconDrinkingWater
TodoContinue todo=continue 23 Todo Continue #IconTodoContinue
TodoJunction todo=junction 23 Todo Junction #IconTodoJunction

Patterns

IconPeak

Color ID Color
1
   


0001000
0011100
0111110
1111111
1111111

IconShelter

Color ID Color
1
   


000010000
000101000
001000100
010000010
101000101
001000100
001000100
001000100

IconBench

Color ID Color
1
   


2
   


2222222222
2111111112
0212002120
0212002120
0222002220

IconRuins

Color ID Color
1
   


111000
111000
111000
111111
111111

IconWaterTower

Color ID Color
1
   


111111
111111
011110
001100
001100
001100
001100
001100
001100
001100

IconViewpoint

Color ID Color
1
   


00000011000000
00000011000000
00110011001100
00111011011100
00011011011000
00000000000000
11111011011111
11111011011111
00000000000000
00011011011000
00111011011100
00110011001100
00000011000000
00000011000000

IconDrinkingWater

Color ID Color
1
   


000000000
111111000
000011000
000011000
000111100
000000000
000011000
000000000
010011001
010000001
011111111

IconTodoJunction

Color ID Color
1
   


2
   


222202222
211202112
211121112
221111122
022111220
221111122
211121112
211202112
222202222

IconTodoContinue

Color ID Color
1
   


00100
01110
11111
01110
00100