Motorsports

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This page collects information about features related to motorsports.

Features

Feature Tagging Element Description Photo
Raceway (linear way) highway=raceway way A segment of racetrack for racing cars, motorcycles, karts or other motorised vehicles. Use e.g. sport=motocross to indicate what motorsport the way is used for.
Raceway (as an area) area:highway=raceway area For mapping the area of a highway=raceway. This should be used in addition to a highway=raceway way, not in place of it.
Raceway (facility/complex) leisure=sports_centre nodearea A complex used for motorsports, which contains one or more circuits or raceway features. Use e.g. sport=motocross to indicate what motorsport the facility is for.
Racing circuit (relation) type=circuit (under discussion) relation Many large circuits have multiple configurations, which are used for different events. A type=circuit relation groups the ways used by each specific configuration.
Start/Finish Line raceway=start

raceway=finish

raceway=start-finish

node The point on a highway=raceway where the start or finish line is marked. If the start and finish line are at the same position, use raceway=start-finish.
Street circuit (linear way) Proposed: raceway=street_circuit (under discussion) way A segment of road which is occasionally closed and used as part of a street circuit. As a street circuit is temporary, highway=raceway should not be used.
Street circuit (relation) under discussion relation A relation grouping together all the ways that comprise a street circuit, for example Circuit de Monaco
Paddock proposed: motorsport=paddock + (optionally) amenity=parking area A paved area near the pit garages which is used for parking trailers and hospitality during an event. This tag may be used in conjunction with amenity=parking
Pit Garage proposed: motorsport=garage nodearea A dedicated space allotted to a team where a vehicle is stored and worked on during an event. If they have fixed numbers, ref=* can be used.
Pit Lane highway=raceway + raceway=pit_lane way A section of track which is separated from the main circuit to allow vehicles to slow down and make a pit stop. Add raceway=pit_lane to the highway=raceway segments that comprise the pit lane, with name=* if applicable.
Kerb current: raceway=kerbproposed: motorsport=kerb wayarea An extension of the track area, often painted, which can be found on the inside and outside of corners. They may have a different surface or profile to the circuit's area.
Gravel Trap proposed: motorsport=run-off + surface=gravel area An area filled with gravel intended to slow or stop vehicles that have left the circuit before they hit the barriers.
Sand Trap proposed: motorsport=run-off + surface=sand area An area filled with sand intended to slow or stop vehicles that have left the circuit before they hit the barriers. Can often be found at the end of drag strips.
Grass Run-off current: landuse=grass

proposed: motorsport=run-off + surface=grass

area An area covered with grass alongside the track. Grass is not intended to slow vehicles down significantly, but can penalise drivers who end up on it.
Tyre Barrier barrier=tyres way A crash barrier made from tyres stacked on top of each other. They may be connected or held together by rope or have plastic sheeting in front or on top.
Marshalling Post proposed: motorsport=marshal_post nodearea A place where marshals are stationed during a race. They are responsible for waving flags, extinguishing fires and providing assistance in the event of an accident or breakdown. There should be some kind of permanent shelter or hut.
Tarmac Run-off Area proposed: motorsport=run-off + surface=asphalt area A paved area around the track at a spot that drivers are likely to go off. It allows the driver space to gain control of their vehicle before they enter a gravel trap or hit a barrier. Kerbs and grass are not part of a run-off area.
Grandstand building=grandstand area A solid structure with tiered seating placed by the track, which may have a roof. Use leisure=bleachers for tiered seating which cannot be classed as a building.
Catch fencing barrier=fence + fence_type=chain_link (usually) way A fence placed behind a tyre barrier or alongside the track designed to stop debris flying out of the circuit. It usually curves towards the track at the top.
Guardrail barrier=guard_rail way A metal barrier at the edge of a track which can deflect vehicles, but is not good at absorbing head-on collisions. Also known as an Armco barrier. The right-hand side of the way denotes the 'front' of the barrier (facing the track).
Grid box (under discussion) node A marked rectangle or line where a driver must position their vehicle at the start of a race. If these change depending on the event being hosted, do not map them.
RC Car Pitch leisure=pitch + sport=rc_car nodearea An open area used for driving RC cars. It may have obstacles or be used for rock crawling. If there is a marked track, use highway=raceway + sport=rc_car instead and surround with leisure=sports_centre + sport=rc_car.
Timing tower proposed: motorsport=timing_tower nodeway A digital tower or board which displays timings or rankings during a motorsport event, such as driver numbers, fastest times or top speeds.
Start lights proposed: motorsport=start_lights node A set of lights which are used to signal the start of a race or event.
Light panel proposed: motorsport=light_panel node A LED panel which can display a colour or colours or message to signal to the drivers, for example a yellow flag, slippery surface or safety car.
Motorsport museum tourism=museum + museum=sport + sport=* nodearea A museum dedicated to any or all forms of motorsport. Multiple semi-colon separated values of sport=* can be used.
Motorsport equipment shop shop=sports + sport=* nodearea A shop selling sports equipment or clothing. Multiple semi-colon separated values of sport=* can be used.

Attributes

Attribute Tagging Element Description Photo
Karting sport=karting wayarea Indicates a feature is used for karting.
Motocross sport=motocross wayarea Indicates a feature is used for motocross.
RC Car Racing sport=rc_car wayarea Indicates a feature is used for racing remote-controlled cars.
Motor Racing sport=motor wayarea Indicates a feature is used for motor racing (cars and motorbikes.
Speedway Racing sport=speedway wayarea Indicates a feature is used for speedway motorcycle racing.
Drag Racing sport=drag_racing wayarea Indicates a feature is used for drag racing.
Demolition Derby sport=demolition_derby wayarea Indicates a feature is used for demolition derbies
Corner/straight name name=*raceway:name=*? (for street circuits) raceway:corner_name=* (under discussion) way Where a circuit features named corners or straights, split the highway=raceway way as necessary and add name=* to each segment. The name of the circuit should be moved onto the leisure=sports_centre area or relation=circuit relation, where appropriate.
Corner number raceway:corner_number=* way Where a circuit has numbered corners (which don't change in the event of different configurations being uses), add e.g. raceway:corner_number=5 to the way that represents the extent of the fifth turn.
Surface surface=* wayarea The surface of a highway=raceway or other feature.
Width width=* way The width of a section of highway=raceway

See also

  • Discussion of proposed motorsports tagging is ongoing on the Forums