User:Kocio/working

From OpenStreetMap Wiki
Jump to: navigation, search

Polish issues:

OSM Poland server ideas:

  • area:highway rendering for the entire planet
  • bilingual (name + name:pl) raster map osm-carto (giggls fork)
  • vector tiles with names only as an overlay (integrate with OSM website)
  • rich vector tiles with styles
  • integration of uMap with OSM website


TODO

OSM Carto rendering

landuse=depot


industrial=depot


amenity=research_institute


landuse=civic_admin


Note: Mapnik label placement algorithm improvements [1] [2] (see [3]) - [4]

  • forest/wood color change on mid/high zoom? [5]
  • add natural=hill - already 6,8k+ uses, see [6]
  • change spring rendering into fountain dot with a halo [7]
  • Render oneway=reversible differently [8]
  • amenity=wayside_shrine for buildings/ways?
  • revert for named trees (z16+) and maybe single trees - see Key:denotation ([9])
  • clothes and shoes extension proposition (shop=clothes subtags)
  • proposition waterways classification (Proposed_features/Waterways_classification)
  • public transport halt rendering - [10] [11]
  • proposition amenity=parcel_box [12]
  • proposition amenity=laundry_box​ [13]
  • improve labels with grid placement once it's available in Mapnik [14]
  • render transportation areas like the airports [15]
    • public transport station area rendering - [16]
    • rendering of public_transport=station buildings [17]
    • @aeroway color - > @transportation (big ferry area, bus station...)
  • parkings and arrows blocking names [18]
  • low zoom rework (text-label-position-tolerance: [19]) [20]
  • move bollard to z19 if not a node on a way (research how) [21][22]
  • most missing tagging schemes (translation office? language school? shoes for women?)

General links

Interesting OSM things around:

OSM-carto issues and the like:

Osmic and other icons:

Micromapping:

OSM-carto testing:

JOSM:

My "second decade" visions:

DONE

  • render elevator - [23]
  • quarry - other symbol [24]
  • community center [25]
  • ford icon - [26]
  • render amenity=car_wash [27]
  • render man_made=cross and wayside_cross - [28]
  • render fountain - [29]
  • improve railway=halt and aerialway=station [30]
  • render amenity=social_facility [31]
  • port shelter icon to SVG [32]
  • render tourism=artwork [33]
  • testing capitals at mid zoom [34] - git branch
  • render shop=deli [35]
  • shop review is a false problem - see [36]
  • too strong color for leisure=pitch, leisure=track [37] [38]
  • outline for leisure=sports_centre and stadiums (maybe green?) - [39]
  • change water color [40] [41]
  • improve mid-zoom levels - [42] [43]
  • recreate bus station icon in SVG [44]
  • recreate butcher icon in SVG
  • Leisure colors
  • marketplace -> like landuse=retail + icon - [45] [46]
  • render leisure=fitness_centre + leisure=fitness_station icon [47] [48] [49]
  • rendering for amenity=waste_disposal [52]
  • render wayside_shrine [53]
  • rendering for toll_booth [54]
  • render place=square when >2k uses [55] [56] [57]
  • unify masts/towers - [58] [59]
  • meadow z8+ [60]- [61]
  • rendering for amenity=shower [62]
  • rendering for historic=castle [63]
  • rendering for amenity=parking_space [64]
  • change natural=spring icon [65] (see: https://www.openstreetmap.org/#map=14/48.2777/24.1125 )
  • amenity=nursing_home [66]
  • render shop=charity [67]
  • render amenity=bicycle_repair_station [68]
  • move amenity=post_box to z19+ (see [69]) [70]
  • move amenity=atm to z19+ [71]
  • low zoom improvements (start rendering from z5) [72]:
    • Fresno:
      • park [73] - probably not worth (mistagging)
      • scrub [74]
      • vineyard
      • orchard
      • mud [75][76]
    • Botswana wetland [77]
    • Kazachstan wetland [78]
    • Russia wetland [79]

OTHER

  • render landuse=aquaculture [80]
  • add general food icon for shop=food (milk bottle + leek?) [81]
  • render brand for specific POIs [82]
  • render aeroway=heliport ([83]) - proposal process
  • names location (SNEW) - [84]
  • if not on landuse=residential show some fetures earlier (like shop or amenity) [85]
  • render unconditional parking "P" letter on z18+ [86]
  • Make tertiary road yellowish [87]
  • render highway=corridor [88]
  • lighter landuse areas to test (by nebulon) [89]
  • render colored borders for more areas [90] and [91]
  • render amenity=kindergarten/school/university [92]
  • minor buildings should be paler [93] - [94]
  • rendering for highway=street_lamp [95]
  • dots instead of housenumbers [96]
  • building text size depending on way_pixels [97]