User:Kocio/working

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Polish issues:

OSM Poland server ideas:

  • area:highway rendering for the entire planet
  • bilingual (name + name:pl) raster map osm-carto (giggls fork)
  • vector tiles with names only as an overlay (integrate with OSM website)
  • rich vector tiles with styles
  • integration of uMap with OSM website


TODO

OSM-Carto rendering

Note: Mapnik label placement algorithm improvements [1] [2] (see [3]) - [4]

  • change spring rendering into fountain dot with a halo [5]
  • Render oneway=reversible differently [6]
  • low zoom improvements (start rendering from z5) [7]:
    • Fresno:
      • park [8] - probably not worth (mistagging)
      • scrub [9]
      • vineyard
      • orchard
      • mud [10][11]
    • Botswana wetland [12]
    • Kazachstan wetland [13]
    • Russia wetland [14]
  • amenity=wayside_shrine for buildings/ways?
  • revert for named trees (z16+) and maybe single trees - see Key:denotation ([15])
  • clothes and shoes extension proposition (shop=clothes subtags)
  • proposition waterways classification (Proposed_features/Waterways_classification)
  • public transport halt rendering - [16] [17]
  • proposition amenity=parcel_box [18]
  • proposition amenity=laundry_box​ [19]
  • improve labels with grid placement once it's available in Mapnik [20]
  • render transportation areas like the airports [21]
    • public transport station area rendering - [22]
    • rendering of public_transport=station buildings [23]
    • @aeroway color - > @transportation (big ferry area, bus station...)
  • parkings and arrows blocking names [24]
  • low zoom rework (text-label-position-tolerance: [25]) [26]
  • move bollard to z19 if not a node on a way (research how) [27][28]
  • most missing tagging schemes (translation office? language school? shoes for women?)

General links

Interesting OSM things around:

OSM-carto issues and the like:

Osmic and other icons:

Micromapping:

OSM-carto testing:

JOSM:

My "second decade" visions:

DONE

  • render elevator - [29]
  • quarry - other symbol [30]
  • community center [31]
  • ford icon - [32]
  • render amenity=car_wash [33]
  • render man_made=cross and wayside_cross - [34]
  • render fountain - [35]
  • improve railway=halt and aerialway=station [36]
  • render amenity=social_facility [37]
  • port shelter icon to SVG [38]
  • render tourism=artwork [39]
  • testing capitals at mid zoom [40] - git branch
  • render shop=deli [41]
  • shop review is a false problem - see [42]
  • too strong color for leisure=pitch, leisure=track [43] [44]
  • outline for leisure=sports_centre and stadiums (maybe green?) - [45]
  • change water color [46] [47]
  • improve mid-zoom levels - [48] [49]
  • recreate bus station icon in SVG [50]
  • recreate butcher icon in SVG
  • Leisure colors
  • marketplace -> like landuse=retail + icon - [51] [52]
  • render leisure=fitness_centre + leisure=fitness_station icon [53] [54] [55]
  • rendering for amenity=waste_disposal [58]
  • render wayside_shrine [59]
  • rendering for toll_booth [60]
  • render place=square when >2k uses [61] [62] [63]
  • unify masts/towers - [64] [65]
  • meadow z8+ [66]- [67]
  • rendering for amenity=shower [68]
  • rendering for historic=castle [69]
  • rendering for amenity=parking_space [70]
  • change natural=spring icon [71] (see: https://www.openstreetmap.org/#map=14/48.2777/24.1125 )
  • amenity=nursing_home [72]
  • render shop=charity [73]
  • render amenity=bicycle_repair_station [74]
  • move amenity=post_box to z19+ (see [75]) [76]
  • move amenity=atm to z19+ [77]

OTHER

  • render landuse=aquaculture [78]
  • add general food icon for shop=food (milk bottle + leek?) [79]
  • render brand for specific POIs [80]
  • render aeroway=heliport ([81]) - proposal process
  • names location (SNEW) - [82]
  • if not on landuse=residential show some fetures earlier (like shop or amenity) [83]
  • render unconditional parking "P" letter on z18+ [84]
  • Make tertiary road yellowish [85]
  • render highway=corridor [86]
  • lighter landuse areas to test (by nebulon) [87]
  • render colored borders for more areas [88] and [89]
  • render amenity=kindergarten/school/university [90]
  • minor buildings should be paler [91] - [92]
  • rendering for highway=street_lamp [93]
  • dots instead of housenumbers [94]
  • building text size depending on way_pixels [95]