|Floor number of a feature|
|Used on these elements|
|Status: in use|
|Tools for this tag|
Level indicates the floor level, can be used for ways and amenities that are tied to a floor level of a multilevel building. See Simple Indoor Tagging for further information.
For typical street and freeway crossings with bridges layer=* should be used instead.
Roads or other ways passing through buildings should be marked with tunnel=building_passage; they should be only marked with level if there is a strong relation to the corresponding level of the building.
- level=0 ground floor
- level=1 floor over ground floor (British English: first floor, American English: second floor)
- level=-1 first basement floor
- level=-2 second basement floor
In other schemes and in the general case, this may require relations which hold the order and description of these values are used in addition to the level tags. Some other schemes do not allow string values at all, and require numbers with a total ordering instead.
level range: level=-1;0 room=yes is a room which goes over (spans) two levels. It's the same room that is accessible on both levels. Often there are doors to each one. If a room is repeated on multiple levels, meaning it's a different room but it looks/functions identical, draw one element for each room or use repeat_on=*.
Similarly a staircase could be tagged with level=-1;0 meaning that it connects the two levels.
Maps rendering this tag
- ITO World's Layers map renders the level tag mainly to show its incorrect usage on roads.