Tag:leisure=golf_course

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Public-images-osm logo.svg leisure = golf_course
Golf course.jpg
Description
A golf course Edit or translate this description.
Rendering in OSM Carto
Golf-icon.svg
Rendering in OSM Carto area
Area golf minigolf.png
Group: Leisure
Used on these elements
may be used on nodesshould not be used on waysmay be used on areasshould not be used on relations
Implies
Useful combination
Status: de facto

A  golf course is the grounds where the game of golf is played.

How to map

Draw an area around the boundary of the course including clubhouse, car park & any other ancillary features, and tag it leisure=golf_course.

If you are not sure of its border you can place a single node in the middle and tag it leisure=golf_course but the area is preferable.

Tags to use in combination

Features within a golf course

For details on how to map/tag features refer to their specific pages.

Applies to all features:

Golf field 2.svg

Feature Element Description Number
tee area node An area where play begins on a golf hole. 1
hole way A hole is represented by a way along the standard playing path from the tee to the green. 10
fairway area An area between the tee and green where the grass is cut even and short. 7
green area An area of short grass on smooth ground surrounding a pin flag. 8
pin node The location of the pin flag. 9
bunker area A type of hazard in the form of a depression in the ground 5
rough area Areas within bounds which have longer length of grass. 3
water_hazard area Usually defined by yellow stakes or lines (Rule 26) - Always tag natural=water for the parts of the hazard that are filled with water. 2
lateral_water_hazard area Usually defined by red stakes or lines (Rule 26) - Always tag natural=water for the water areas if they exist. 6
driving_range area A driving range is an area where golfers can practice their golf swing.
out_of_bounds way Usually defined by white stakes or lines. 4
clubhouse area The building dedicated as a clubhouse. Always tag building=* for the building itself.

Common mapping pitfalls

  • Adding name=* to objects like name=bunker, name=fairway 1, name=18th Hole etc. This is not required.
  • Adding duplicate ways on top of already existing highway ways and tagging them as golf=cart_path
  • Drawing ad-hoc building shapes that don’t resemble the real structures
  • Deleting objects and redrawing them instead of improving the shape. If there is already a hole/fairway/etc. there, update it.
  • Wrapping polygon areas around a hole and leaving a tiny open gap. Use multipolygons instead.
  • Drawing duplicate water areas to tag them as water hazards, for example way 983686015
  • Overlapping green/fairway/rough polygons (see graphic below).

Golf.png


Similar tags

See also