Sv:Map Features
När kartorna på OpenStreetMap ritas specificerar man mer än bara hur världen ligger. För exempelvis vägar räcker det inte med vägens sträckning utan det måste också till information om vilken typ av väg det är. Om den är bara för hästar, cyklister eller om det går att köra bil och lastbil där. Eftersom kartorna sträcker sig över landsgränserna är det viktigt att den här extra informationen blir så likartad som möjligt. En motorväg i England har ju i mångt och mycket samma egenskaper som en i Sverige.
Den här informationen läggs på som så kallade attribut på noder, vägar och areor (se Sv:Elements). Det finns inga hårda regler om vilka attribut som skall användas, men för att det skall fungera som beskrivet ovan är det viktigt att använda vissa fastställda konventioner. Utöver dessa är det tillåtet att lägga till ytterligare information om man själv anser den relevant och viktig.
När man lägger till egen sådan information kan det dock vara bra att tänka på att informationen måste ha en rimlig livslängd. Att lägga in tidtabeller för bussar eller information om väglag är troligen en dålig idé. Däremot kan det vara bra att lägga in information om begränsningar i vikt för ett fordon eller information om att en isväg kan finnas under rätta väderbetingelser.
Nedan följer en beskrivning av attribut med svenska beskrivningar så att vi kan få en gemensam uppfattning om hur vägar skall märkas. En komplett version av denna information finns tills vidare endast på engelska på sidan Map Features.
Vägar
Svenska vägtyper och deras märkning
Följande tabell visar den minsta gemensamma märkningen som är lämplig för ett antal olika typer av vägar. Utöver de kombinationer av nyckel/värde som finns i tabellen finns ett stort antal andra, av vilka några beskrivs i tabeller längre ner på sidan. För övriga hänvisas till de engelska versionerna.
En väg märks efter hur viktig den är. Då det inte finns något exakt mått på vilka vägar som är "viktigast", så utgår man från att en europaväg är viktigare än en riksväg som är viktigare än en länsväg som i sin tur är viktigare än övriga vägar. Där man känner att just för den här vägen blir det alldeles för låg klass är det dock tillåtet att flytta upp den. Exempelvis vägen från E 4 in till kommunhuvudorten Robertsfors är inte ens länsväg, men då den förutom E 4 är en av de viktigaste vägarna i kommunen kan den därför ändå sättas till primary.
| Svensk term | Typ av väg | highway=* |
name=* |
ref=*
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|---|---|---|---|---|
| Motorväg | Alla motorvägssträckor oavsett klassificering | motorway | Europavägsnummer (Ex. E 18) | |
| Nationell stamväg | Europavägarna samt några riksvägar | trunk | Vägnummer (Ex. E 6) | |
| Riksväg | Riksvägar som inte ingår ovan | primary | Ex. Holmsundsvägen | Vägnummer (Ex. 26) |
| Länsväg | Länsväg av riksintresse enligt Trafikverket | primary | Ex. Timmervägen | Vägnummer (Ex. Y 622) |
| Primär länsväg som är huvudväg mellan centralort och en större väg* | primary | Ex. Bergsjövägen | Vägnummer (Ex. 307) | |
| Primär länsväg som är huvudväg mellan två centralorter* | primary | Vägnummer (Ex. 127) | ||
| Sekundär länsväg som är huvudväg mellan tätort och en större väg* | secondary | |||
| Sekundär länsväg som är huvudväg mellan tätort och centralort* | secondary | |||
| Primär länsväg (100-499) | secondary | Vägnummer (Ex. 339) | ||
| Sekundär länsväg (500-2999, unika per län) | tertiary | Vägnummer (Ex. O 500) | ||
| "Leder för tung trafik" (2999-9999) | tertiary | |||
| Oklassificerad väg | Bilväg inom bostadsområde | residential | Ex. Rostbrännarvägen | |
| Övriga bilvägar | unclassified | Ex. Industrivägen | ||
| Mindre väg/traktorväg samt skogsbilväg som ej är tillräckligt viktig för unclassified | track | |||
| * Primära länsvägen är huvudväg om vägar av högre klassificering saknas till/från orten. Saknas även primär länsväg är sekundära länsvägen huvudväg. Här har vi exemplet med Robertsfors. Enligt denna definition blir de sekundära länsvägarna AC 651 och AC 670 primära vägar från Robertsfors och ut till E 4 då det saknas större huvudvägar. En väg bör dock inte klassifiseras upp mer än ett steg från sin "vanliga" klassifikation. En sekundär länsväg bör därför aldrig sättas högre än secondary. | ||||
Notera att en vägs beteckning anges med ref=* och är densamma längs hela vägen. Namnet anges med name=* och kan variera längs vägen. Exempelvis har E 12:an ref=E 12 från Norge till Ryssland men name=Obbolavägen i Holmsund, name=Västra esplanaden i Umeå och name=Blå vägen i Lycksele. Märk även att trots att vägverket blandar hejvilt så ska det enligt den internationella konventionen vara ett mellanrum mellan E och numret på en europaväg. Ex. E 6 eller E 18. Om en väg tillhör flera olika vägar avgränsas de med semikolon, exempelvis ref=E 4;E 12;92.
Motortrafikleder, oavsett highway-klassificering, har tillägget motorroad=yes.
Redigerar man vägar som funnits med ett tag kan man se att attributet class används. Detta är ett gammalt system som är ersatt med highway.
Vedertagna märkningar av vägar (highway)
| Nyckelord | Värde | Element | Kommentar | Kartsymbol | Bild | |
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Vägar | ||||||
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This group lists the 7 main tags for the road network, from most to least functionally important for motor vehicle traffic. | ||||||
| highway | motorway | Motorvägar med två skilda körbanor med minst två filer på varje körbana och bred vägren. Körbanor ritas som två parallella vägar. | ![]() |
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| highway | trunk | Europavägar och viktiga vägar som inte är motorvägar. Behöver dock inte nödvändigtvis ha två skilda körbanor. | ![]() |
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| highway | primary | Riksvägar (vägnummer upp till 99). Stora och viktiga länsvägar och större genomfartsvägar som inte passar in på ovanstående alternativ. 2+1 väg ritas som två parallella vägar med märkningen oneway=yes och antalet filer för respektive körbana (lanes=2 respektive lanes=1)
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| highway | secondary | Primära (skyltade 100-500) länsvägar och viktigare sekundära länsvägar. | ![]() |
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| highway | tertiary | Anm: Gränsen mellan secondary-tertiary-unclassified diskuteras. På landsbygden: Allmänna vägar mer nummer 500 och upp, sk sekundära länsvägar. Dessa skyltas ofta utan nummer med blå destinationsskylt. Komplettera med information om beläggning: surface=paved/unpavedI tätorter: Övriga huvudgator |
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| highway | unclassified | Anm: Gränsen mellan secondary-tertiary-unclassified diskuteras. På landsbygden:Mindre väg utan större krav, enskilda vägar och skogsvägar som kanske har M skyltning för att underlätta möte I tätorter:Övriga vägar, dvs sådana som ej är genomfartsleder eller vägar i bostadsområden. Här omfattas t ex vägar i industriområden m m. Observera att denna märkning ej skall användas för vägar vars klassifiering är okänd, då används i stället highway=road.
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| highway | residential | Väg med bostäder, vanligtvis ej för genomfartstrafik. | ![]() |
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| highway | motorway_link | På eller avfartsramp till motorväg | ![]() |
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| highway | trunk_link | På eller avfartsramp till ovanstående | ![]() |
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| highway | primary_link | På eller avfartsramp till ovanstående | ![]() |
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| highway | secondary_link | The link roads (sliproads/ramps) leading to/from a secondary road from/to a secondary road or lower class highway. | ![]() |
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| highway | tertiary_link | The link roads (sliproads/ramps) leading to/from a tertiary road from/to a tertiary road or lower class highway. | ![]() |
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Special road types | ||||||
| highway | living_street | Gångfartsgata; fordon får inte föras med högre hastighet än gångfart, inte parkeras på någon annan plats än särskilt anordnade parkeringsplatser och fordonsförare har väjningsplikt mot gående. Kan även gälla torg och kallas då gångfartsområde. | ![]() |
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| highway | service | Uppfart, industriväg, väg till bakgård, för sophämtning eller ex. till en strand. Även vägar inne på en parkeringsplats med tillägget service=parking_aisle
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| highway | pedestrian | Gågata, strög... Gata huvudsakligen avsedd för fotgängare. Används i butiksområden där människor använder gatan för att ta sig mellan butiker och där motortrafik (leveranser undantagna) är förbjuden. Används ej vid gång och cykelvägar. | ![]() |
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| highway | track | Bruksvägar huvudsakligen för lantbruk, jordbruk och skogsbruk. Vanligtvis ej asfalterade. Se Stigtyper för detaljerad märkning. | ![]() |
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| highway | bus_guideway | En bussväg som har styrande skenor och som inte är lämplig för annan trafik, se [1]. Finns troligtvis inte i Sverige. Observera: Detta är inte en normal bussfil, använd access=no, psv=yes istället!
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| highway | escape | For runaway truck ramps, runaway truck lanes, emergency escape ramps, or truck arrester beds. It enables vehicles with braking failure to safely stop. | ||||
| highway | raceway | A course or track for (motor) racing | ![]() |
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| highway | road | En väg vars klassifiering för tillfället är okänd. Detta är en tillfällig uppmärkning av en väg som ännu ej har tillfredsställande undersökts. Så fort som bättre information finns tillgänglig skall denna uppmärkning ersättas med lämpligt värde. | ![]() |
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| highway | busway | A dedicated roadway for bus rapid transit systems | ||||
Stigar, leder och vägar ej primärt för motorfordonstrafik | ||||||
| highway | footway | Gångväg endast för fotgängare | ![]() |
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| highway | bridleway | Ridväg | ![]() |
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| highway | steps | Trappor som utgör del av gångstig eller gågata. | ![]() |
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| highway | corridor | Korridor inuti en byggnad | ||||
| highway | path | Övriga eller ospecifika spår och leder. Ex. skoterled highway=path, snowmobile=designated eller skidspår highway=path, ski=designated. Samt GC-vägar bicycle=designated och foot=designated.
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| highway | via_ferrata | A via ferrata is a route equipped with fixed cables, stemples, ladders, and bridges in order to increase ease and security for climbers. These via ferrata require equipment : climbing harness, shock absorber and two short lengths of rope, but do not require a long rope as for climbing. | ||||
When sidewalk/crosswalk is tagged as a separate way | ||||||
| footway | sidewalk | Sidewalk that runs typically along residential road. Use in combination with highway=footway or highway=path
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| footway | crossing | Övergångsställe. Kan specificeras vidare med crossing=*
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| footway | traffic_island | The way between two crossings, safespot for pedestrians, has micromapping characteristics as a detailed alternative to =*. Use in combination with highway=footway or highway=path.
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When sidewalk (or pavement) is tagged on the main roadway (see Sidewalks) | ||||||
| sidewalk | both | left | right | no | Specifies that the highways has sidewalks on both sides, on one side or no sidewalk at all | ||||
When cycleway is drawn as its own way (see Bicycle) | ||||||
| highway | cycleway | Cykelväg, dock inte s.k. GC-vägar. Se WikiProject Sweden/Cycle networks för märkning av svenska cykelnätverk | ![]() |
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Cycleway tagged on the main roadway or lane (see Bicycle) | ||||||
| cycleway | lane | A lane is a route that lies within the roadway | ||||
| cycleway | Deprecated variant for ways with oneway=yes where it is legally permitted to cycle in both directions. Replaced by oneway:bicycle=no.
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| cycleway | Deprecated variant for ways with oneway=yes that have a cycling lane going the opposite direction of normal traffic flow (a "contraflow" lane). Replaced by oneway:bicycle=no + cycleway:left=lane/cycleway:right=lane + cycleway:left:oneway=-1/cycleway:right:oneway=-1.
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| cycleway | track | A track provides a route that is separated from traffic. In the United States, this term is often used to refer to bike lanes that are separated from lanes for cars by pavement buffers, bollards, parking lanes, and curbs. Note that a cycle track may alternatively be drawn as a separate way next to the road which is tagged as highway=cycleway.
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| cycleway | Deprecated variant for ways with oneway=yes that have a cycling track going the opposite direction of normal traffic flow. Replaced by oneway:bicycle=no + cycleway:left=track/cycleway:right=track + cycleway:left:oneway=-1/cycleway:right:oneway=-1.
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| cycleway | share_busway | There is a bus lane that cyclists are permitted to use. | ||||
| cycleway | Deprecated variant for ways with oneway=yes that have a bus lane that cyclists are also permitted to use, and which go in the opposite direction to normal traffic flow (a "contraflow" bus lane). Replaced by oneway:bicycle=no + cycleway:left=share_busway/cycleway:right=share_busway + cycleway:left:oneway=-1/cycleway:right:oneway=-1.
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| cycleway | shared_lane | Cyclists share a lane with motor vehicles, there are markings reminding about this. In some places these markings are known as "sharrows" ('sharing arrows') and this is the tag to use for those. | ||||
Busways tagged on the main roadway or lane (see Bus lanes) | ||||||
| lane | Deprecated variant to tag bus lanes. Replaced by bus/psv lane tagging lanes:bus=* / lanes:psv=*) / bus:lanes=* / psv:lanes=*
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| opposite | Deprecated variant for ways with oneway=yes where buses are legally permitted to travel in both directions. Replaced by oneway:bus=no
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| opposite_lane | Deprecated variant for ways with oneway=yes that have a bus lane which go in the opposite direction to normal traffic flow (a "contraflow" bus lane). Replaced by oneway:bus=no and lanes:bus=* / lanes:psv=*) / bus:lanes=* / psv:lanes=*
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Street parking tagged on the main roadway (see Street parking) | ||||||
parking:left / :right / :both(hereafter: parking:side)
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lane | street_side | on_kerb | half_on_kerb | shoulder | no | separate | yes | Primary key to record parking along the street. Describes the parking position of parked vehicles in the street. | ||||
parking:sideorientation=*
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parallel | diagonal | perpendicular | To specify the orientation of parked vehicles if there is street parking. | ||||
Lifecycle (see also lifecycle prefixes) | ||||||
| highway | proposed | For planned roads, use with proposed=* and a value of the proposed highway value.
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| highway | construction | Väg under konstruktion. Använd tillsammans med construction=*
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Attributes | ||||||
| abutters | commercial | industrial | mixed | residential | retail etc. | See Key:abutters for more details. | ||||
| bicycle_road | yes | A bicycle road is a road designated for bicycles. If residential streets get the status of bicycle roads, normally, by special signs, motor traffic is admitted with limited speed, often only for residents. | ||||
| bus_bay | both | left | right | A bus bay outside the main carriageway for boarding/alighting | ||||
| change | yes | no | not_right | not_left | only_right | only_left | Specify the allowed/forbidden lane changes | ||||
| destination | <place name of destination> | Destination when following a linear feature | ||||
| embankment | yes | dyke | A dyke or a raised bank to carry a road, railway, or canal across a low-lying or wet area. | ||||
| embedded_rails | yes | <type of railway> | A highway on which non-railway traffic is also allowed has railway tracks embedded in it but the rails are mapped as separate ways. | ||||
| ford | yes | Vadställe. Vägen korsar ett vattendrag och man måste köra/gå genom vattnet. Bedre alternativ: ford=yes, på samme måte som f.ex bridge=*.
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| frontage_road | yes | A frontage road. | ||||
| ice_road | yes | A highway is laid upon frozen water basin, definitely doesn't exist in summer. | ||||
| incline | Number % | ° | up | down | Incline steepness as percents ("5%") or degrees ("20°"). Positive/negative values indicate movement upward/downwards in the direction of the way. | ||||
| junction | roundabout | Cirkulationsplats som är större än bara målad vägyta. "roundabout" betyder automatiskt att vägen är enkelriktad så tänk på att vägen ska vara ritad i rätt riktning. Är det en stor rondell taggas endast den inre cirkulationsringen med highway=roundabout och tillfartsvägarna som vanligt men med attributet oneway=yes.
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| lanes | <number> | The number of traffic lanes for general purpose traffic, also for buses and other specific classes of vehicle. | ||||
| lane_markings | yes | no | Specifies if a highway has painted markings to indicate the position of the lanes. | ||||
| lit | yes | no | Gatubelysning | ||||
| maxspeed | <number> | Specifies the maximum legal speed limit on a road, railway or waterway. | ||||
| motorroad | yes | no | The motorroad tag is used to describe highways that have motorway-like access restrictions but that are not a motorway. | ||||
| mountain_pass | yes | The highest point of a mountain pass. | ||||
| mtb:scale | 0-6 | Applies to highway=path and highway=track. A classification scheme for mtb trails (few inclination and downhill).
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| mtb:scale:uphill | 0-5 | A classification scheme for mtb trails for going uphill if there is significant inclination. | ||||
| mtb:scale:imba | 0-4 | The IMBA Trail Difficulty Rating System shall be used for bikeparks. It is adapted to mtb trails with artificial obstacles. | ||||
| mtb:description | Text | Applies to highway=path and highway=track. A key to input variable infos related to mtbiking on a way with human words
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| oneway | yes | no | reversible | Oneway streets are streets where you are only allowed to drive in one direction. | ||||
| oneway:bicycle | yes | no | | Used on ways with oneway=yes where it is legally permitted to cycle in both directions.
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| overtaking | yes | no | caution | both | forward | backward | Specifying sections of roads where overtaking is legally forbidden. Use overtaking:forward=yes/no/caution and overtaking:backward=yes/no/caution when it depends on driving direction.
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| parallel | diagonal | perpendicular | marked | no_parking | no_stopping | fire_lane. | Deprecated variant to map parking along streets. See section on street parking above or the street parking page for more details. | |||||
| free | ticket | disc | residents | customers | private | Deprecated variant to map parking conditions along streets. See section on street parking above or the street parking page for more details. | |||||
| passing_places | yes | A way which has frequent passing places (See also: highway=passing_place)
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| priority | forward | backward | Traffic priority for narrow parts of roads, e.g. narrow bridges. | ||||
| priority_road | designated | yes_unposted | end | Specifying roads signposted as priority roads. | ||||
| sac_scale | strolling | hiking | mountain_hiking | demanding_mountain_hiking | alpine_hiking | demanding_alpine_hiking | difficult_alpine_hiking | Applies to highway=path and highway=footway. A classification scheme for hiking trails.
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| service | alley | driveway | parking_aisle etc. | See Key:service for more details. | ||||
| shoulder | no | yes | right | both | left | Presence of shoulder in highway | ||||
| side_road | yes | A side road. | ||||
| smoothness | excellent | good | intermediate | bad | very_bad | horrible | very_horrible | impassable | Specifies the physical usability of a way for wheeled vehicles due to surface regularity/flatness. See Key:smoothness for more details. | ||||
| surface | paved | unpaved | asphalt | concrete | paving_stones | sett | cobblestone | metal | wood | compacted | fine_gravel | gravel | pebblestone | plastic | grass_paver | grass | dirt | earth | mud | sand | ground | See Key:surface for more details. | ||||
| tactile_paving | yes | no | A paving in the ground to be followed with a blindman's stick. | ||||
| tracktype | grade1 | grade2 | grade3 | grade4 | grade5 | To describe the quality of the surface. See Key:tracktype for more information. | ||||
| traffic_calming | bump | hump | table | island | cushion | yes | etc. | För att tagga något som har som funktion att minska hastigheten i bostadsområden. | ||||
| trail_visibility | excellent | good | intermediate | bad | horrible | no | Applies to highway=path, highway=footway, highway=cycleway and highway=bridleway. A classification for hiking trails visibility
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| trailblazed | yes | no | poles | cairns | symbols | Applies to highway=*. Describing trail blazing and marking. See Key:trailblazed for more information.
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| trailblazed:visibility | excellent | good | intermediate | bad | horrible | no | Applies to trailblazed=*. A classification for visibility of trailblazing. See Key:trailblazed:visibility for more information.
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| turn | left | slight_left | through | right | slight_right | merge_to_left | merge_to_right | reverse | The key turn can be used to specify the direction in which a way or a lane will lead. | ||||
| width | <number> | The width of a feature. | ||||
| winter_road | yes | A highway functions during winter, probably can't be driven in summer. | ||||
Övrigt | ||||||
| highway | bus_stop | Busshållplats. Används där bussen stannar till vid vägkanten för av- och påstigning. För busstationer används amenity=bus_station
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| highway | crossing | A.k.a. crosswalk. Pedestrians can cross a street here; e.g., zebra crossing | ||||
| highway | cyclist_waiting_aid | Street furniture for cyclists that are intended to make waiting at esp. traffic lights more comfortable. | ||||
| highway | elevator | An elevator or lift, used to travel vertically, providing passenger and freight access between pathways at different floor levels. | ||||
| highway | emergency_bay | An area beside a highway where you can safely stop your car in case of breakdown or emergency. | ||||
| highway | emergency_access_point | Numrerad skylt som kan användas för att uppge var man är vid en olycka. Används med ref=NUMRET_PÅ_SKYLTEN
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| highway | give_way | Väjningsplikt | ||||
| emergency | phone | A calling device can be used to tell on your current position in case of an emergency. Use with ref=NUMBER_ON_THE_SIGN
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| highway | hitchhiking | Like a bus_stop but for free, uncertain, spontaneous rides with strangers. | ||||
| highway | ladder | A vertical or inclined set of steps or rungs intended for climbing or descending of a person with the help of hands. | ||||
| highway | milestone | Highway location marker | ||||
| highway | mini_roundabout | Liten cirkulationsplats, exempelvis en stolpe mitt i en korsning som ska rundas. Moturs om inte annat anges. Medurs (för länder med vänstertrafik) anges med direction=clockwise.
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| highway | motorway_junction | Trafikplats (även kallat avfart eller mot) längs motorväg, eventuellt nummer anges med ref=*
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| highway | passing_place | Mötesplats, utmärkt på vägen med en M-skylt | ||||
| highway | platform | A platform at a bus stop or station. | ||||
| highway | rest_area | Rastplats längs väg med möjlighet till parkering, ofta med bänkar och bord för medhavd matsäck. Används med fördel för rastplatser i Sverige utmärkta med vägskylt innehållande stiliserat bord och gran. | ||||
| highway | services | Ett till svenska svåröversatt "serviceställe" oftast i direkt anslutning till motorvägar. Bensinstation, restaurang, parkeringsmöjligheter och toaletter är ett minimum. Ofta finns även en mindre affär samt möjlighet till dusch. | ||||
| highway | speed_camera | Fast installerad hastighetskamera | ||||
| highway | speed_display | A dynamic electronic sign that displays the speed of the passer-by motorist. | ||||
| highway | stop | Stoppskylt | ||||
| highway | street_lamp | A street light, lamppost, street lamp, light standard, or lamp standard is a raised source of light on the edge of a road, which is turned on or lit at a certain time every night | ||||
| highway | toll_gantry | A toll gantry is a gantry suspended over a way, usually a motorway, as part of a system of electronic toll collection. For a toll booth with any kind of barrier or booth see: barrier=toll_booth
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| highway | traffic_mirror | Mirror that reflects the traffic on one road when direct view is blocked. | ||||
| highway | traffic_signals | Trafikljus | ||||
| highway | trailhead | Designated place to start on a trail or route | ||||
| highway | turning_circle | Vändplats | ![]() |
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| highway | turning_loop | A widened area of a highway with a non-traversable island for turning around, often circular and at the end of a road. | ||||
| highway | User Defined | All commonly used values according to Taginfo | ||||
Se även exempelsidan för hjälp om hur du taggar vägar i Sverige.
Properties
| Nyckelord | Värde | Element | Kommentar | Bild |
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| area | yes | Means a feature that is normally linear is an area. You should not add this to features that are already defined as an area type. | ||
| brand | user defined | Brand of the feature. | ||
| bridge | yes / aqueduct / viaduct / cantilever / movable / covered / … | A bridge, use together with the tag layer=*. Value yes is generic, or you can specialize.
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| capacity | amount | Used for specifying capacity of a facility. | ||
| charge | amount | Used for specifying how much is charged for use/access to a facility. See toll=* or fee=*.
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| clothes | see key's page | Tagged on shops and other features to denote if they sell clothes or not and what type of clothes they sell. | ||
| covered | yes | Used to denote that a node, way or area is covered by another entity (or in some cases the ground), when the use of layers is inappropriate, or additional clarification is needed. | ||
| crossing | no / traffic_signals / uncontrolled / island / unmarked | Further refinement for nodes already tagged with highway=crossing or railway=crossing
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| crossing:island | yes / no | Specifies whether a pedestrian crossing has a refuge island | ||
| cutting | yes / left / right | A cut in the land to carry a road or tram. Mostly in hilly landscape. See Cutting on Wikipedia | ||
| disused | yes | For features that are useful for navigation, yet are unused. See abandoned=* if infrastructure is removed.
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| drinking_water | yes / no | Describes whether a drinking water is available | ||
| drive_through | yes / no | Used to indicate if a pharmacy, bank, atm, or fast_food, or post_box offers drive_thru service. drive_through=* is different than drive_in=*
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| drive_in | yes / no | Used to indicate if a cinema is a drive-in cinema or a restaurant offers drive-in service. drive_in=* is different than drive_through=*
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| electrified | contact_line / rail | Indicates infrastructure to supply vehicles with electricity on rail tracks | ||
| ele | Number | Elevation (also known as altitude or height) above mean sea level in metre, based on geoid model EGM 96 which is used by WGS 84 (GPS). (see also Altitude) | ||
| embankment | yes | A raised bank to carry a road, railway, or canal across a low-lying or wet area. See Embankment on Wikipedia | ||
| end_date | Date | Date feature was removed | ||
| energy_class [en] | code | An energy class of the feature | ||
| est_width | Number | A rough guess of the width of way in metres | ||
| fee | yes / no | Used for specifying whether fee is charged for use/access to a facility. See also toll=*.
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| fire_object:type | poo / szo | Potentially dangerous and socially significant objects | ||
| fire_operator | Name | Fire station, which serves the object | ||
| fire_rank | 1bis / 2 to 5 | Rank fire, defined for a particular object | ||
| frequency | Number | Frequency in Hz | ||
| gutter [en] | yes/no | Presence of the gutter | ||
| hazard | see hazard | Indicates of the hazards. | ||
| hot_water | yes / no | Describes whether a hot water is available | ||
| inscription | User Defined | The full text of inscriptions, which can be found on buildings, memorials and other objects. | ||
| internet_access | yes / wired / wlan / terminal / no | This tag is for indication that a map entity such as a building, a shop, restaurant, etc. offers internet access to the public, either as a paid service or even for free. | ||
| layer | -5 to 5 | 0: ground (default); -1..-5:under ground layer; 1..5 (not +1):above ground layer This is intended to indicate actual physical separation, shouldn't be used just to influence rendering order. |
||
| leaf_cycle | evergreen / deciduous / semi_evergreen / semi_deciduous / mixed | Describes the phenology of leaves | ||
| leaf_type | broadleaved / needleleaved / mixed / leafless | Describes the type of leaves | ||
| location | underground / overground / underwater / roof / indoor | Location | ||
| narrow | yes | Relative indication that a way (waterway, highway, cycleway) gets narrower. | ||
| nudism | yes / obligatory / designated / no / customary / permissive | Indicates if the described object provides the possibility of nudism | ||
| opening_hours | 24/7 or mo md hh:mm-hh:mm. (read described syntax) | opening_hours describes when something is open. | ||
| opening_hours:drive_through | 24/7 or mo md hh:mm-hh:mm. (read described syntax) | opening_hours describes when something is open for drive-through services. | ||
| operator | User Defined | The operator tag can be used to name a company or corporation who's responsible for a certain object or who operates it. | ||
| power_supply | yes / no | Describes whether a power supply is available | ||
| produce | User Defined | Describes a feature's agricultural output produced though a natural process of growing or breeding. | ||
| rental | see key's page | Tagged on shops and other features to denote if they rent something or not and what they rent. | ||
| sauna | yes / no | Describes whether a sauna is available | ||
| service_times | see opening_hours | Times of service of a given feature e.g. church service | ||
| shower | yes / no | Describes whether a shower is available | ||
| sport | soccer / tennis / basketball / baseball / multi / ... | Describes which sports are placed on a facility such as a pitch or stadium. | ||
| start_date | Date | Date feature was created | ||
| tactile_paving | yes /no | Indicate if a specific place can be detected or followed with a blindman's stick. | ||
| tidal | yes | Area is flooded by the tide | ||
| toilets | yes / no | Describes whether a toilets is available | ||
| topless | yes / no | Indicates if the described object provides the possibility of female topless practice | ||
| tunnel | yes | A tunnel, use together with a tag layer=*.
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| toilets:wheelchair | yes / no | States if a location has a wheelchair accessible toilet or not. | ||
| wheelchair | yes / no / limited | Indicates if a place is accessible using a wheelchair. | ||
| width | Number | Width of way in metres | ||
Applies to landuse=forest and natural=wood detailing the sort of trees found within each landuse. Makes most sense when applied to areas. Be careful : this tag is now deprecated, please use instead leaf_cycle=*
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Restriktioner
| Nyckelord | Värde | Element | Kommentar | Bild | ||
|---|---|---|---|---|---|---|
| Vehicle types | ||||||
| access | agriculturaldeliverydesignateddestinationforestrynoofficialpermissiveprivateyes
|
Används för att ange vem som får använda vägen.
|
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| agricultural | yes / no | Tillgänglighet för ex. traktorer | ||||
| atv | For values see access above | Access restricted to wheeled vehicles 1.27m (50 inches) or less in width, for example |
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| bdouble | For values see access above | Access permission for |
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| bicycle | For values see access above + dismount | Tillgänglighet för cykeltrafik | ||||
| boat | For values see access above | Tillgänglighet för båttrafik | ||||
| bus | For values see access above | Access permission for buses acting as public transport vehicles | ||||
| carriage | For values see access above | Access permission for carriage drawn by horse(s) or other animals | ||||
| cycle_rickshaw | For values see access above | Access permission for two-tracked human powered pedal vehicles | ||||
| electric_bicycle | For values see access above | Access permission for electric bicycles (mostly defined as having a maximum speed of 25 km/h) | ||||
| emergency | yes | Access permission for emergency motor vehicles; e.g., ambulance, fire truck, police car | ||||
| foot | For values see access above | Tillgänglighet för fotgängare | ||||
| forestry | yes / no | Access permission for forestry vehicles, e.g. tractors. | ||||
| golf_cart | For values see access above | Access permission for golf carts and similar small, low-speed electric vehicles | ||||
| goods | For values see access above | Tillgänglighet för lätta lastbilar (upp till 3,5 ton) | ||||
| hand_cart | For values see access above | Access permission for human-pulled/pushed hand carts | ||||
| hazmat | For values see access above | Access permission for vehicles carrying hazardous materials. | ||||
| hgv | For values see access above | Tillgänglighet för tunga lastbilar (över 3,5 ton) | ||||
| horse | For values see access above | Tillgänglighet för ryttare | ||||
| hov | For values see access above | Access permission for high-occupancy vehicles | ||||
| inline_skates | yes / no | Access permission for |
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| lhv | For values see access above | Access permission for |
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| mofa | For values see access above | Access permission for |
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| moped | For values see access above | Access permission for |
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| motorboat | For values see access above | Tillgänglighet för motorbåtstrafik | ||||
| motorcar | For values see access above | Tillgänglighet för biltrafik | ||||
| motorcycle | For values see access above | Tillgänglighet för motorcykeltrafik | ||||
| motor_vehicle | For values see access above | Access permission for any motorized vehicle | ||||
| psv | For values see access above | Anger om vägbundet allmänt transportmedel som linjebussar o dyl får framföras på denna väg | ||||
| roadtrain | For values see access above | Access permission for |
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| ski | For values see access above | Access permission for |
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| speed_pedelec | For values see access above | Access permission for electric bicycles (mostly defined as having a maximum speed of 45 km/h) | ||||
| tank | For values see access above | Access permission for (military) tanks | ||||
| taxi | For values see access above | Access permission for taxis | ||||
| trailer | For values see access above | Access permission for vehicles with trailers | ||||
| tourist_bus | For values see access above | Access permission for buses that are not acting as public transport vehicles | ||||
| vehicle | For values see access above | Access permission for all vehicles | ||||
| 4wd_only | yes | A road signed as only suitable for 4WD (offroad) vehicles | ||||
| Other | ||||||
| alcohol | yes / no | Whether alcohol is allowed, or what type of alcohol may be served, at a location. | ||||
| dog | yes / no | Describes if dogs are allowed. | ||||
| drinking_water:legal | yes / no | Indication whether a feature is officially considered as a drinking water. | ||||
| female | yes | Female-only or gender segregated (with male=yes) feature
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| gender_segregated | yes/no | Used for indicating whether a feature has separated male and female facilities. | ||||
| male | yes | Male-only or gender segregated (with female=yes) feature
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| max_age | age | The legal maximum age | ||||
| maxaxleload | Weight | The legal maximum axleload – units other than tonnes should be explicit | ||||
| maxheight | Height | Högsta tillåtna höjd i meter | ||||
| maxlength | Length | Längdbegränsning i meter | ||||
| maxspeed | Speed | Högsta tillåtna hastighet i km/h | ||||
| maxstay | Duration | Längsta tid som man får uppehålla sig på vägen; ange tidsenhet (hour/hours/day/days). | ||||
| maxweight | Weight | Högsta tillåtna bruttovikt i ton | ||||
| maxwidth | Width | Breddbegränsning i meter | ||||
| min_age | age | The legal minimum age | ||||
| minspeed | Speed | Lägsta tillåtna hastighet i km/h | ||||
| noexit | yes | Återvändsgränd | ||||
| oneway | yes / no / -1 | Används för att markera enkelriktade gator, den tillåtna färdriktningen överensstämmer med ordningen av noderna inom vägen | ||||
| openfire | yes / no | This property specifies whether open fires are allowed at a feature. | ||||
| Relation:restriction | Used for a set of tags and members to represent a turn restriction. | |||||
| smoking | yes / no | For marking applicable smoking rules. However, if a law mandates a given smoking rule, that need not be mapped. | ||||
| toll | yes | Vägen är avfigtsbelagd. Se även highway=toll_booth
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| traffic_sign | city_limit | Start/end sign of city limits, in most countries implies a specific "city maxspeed". | ||||
| unisex | yes | Unisex feature | ||||
This table is a wiki template with a default description in English. Editable here.
Hinder
Linear barriers
This table is a wiki template with a default description in English. Editable here.
Access control on highways
This table is a wiki template with a default description in English. Editable here.
Cykelvägar
| Värde | Element | Kommentar | Bild | |||
|---|---|---|---|---|---|---|
Dedicated bicycle lanes | ||||||
lane
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A bicycle lane is an inherent part of the road itself. It has no physical separation from the other lanes except the painting on the road. In North America, known as a class II bicycle facility. Notably, there is no curb between the cycle lane and the road.
Some countries have two different types of cycle lanes:
To distinguish between these two types of cycle lanes, the cycle lane can additionally be tagged with
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Shared bicycle lanes | ||||||
shared_lane
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Cyclists share a lane with motor vehicles, and there are markings (like The road markings are usually there to highlight a cycle route or to remind drivers that you can cycle there. |
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share_busway
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A special lane reserved for public transport on which cyclists are also allowed to bike. | |||||
Bicycle tracks | ||||||
track
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A cycle track is separated from the road by curbs, parking lots, grass verges, trees, bollards or another physical barrier, but is running parallel and next to the road. In North America this is called a protected bike lane, separated bike lane, greenway, green lane, or class IV facility.[1]
Alternatively, consider mapping cycle tracks as a separate way next to the road tagged as In the USA, general practice is to use this tag when the bike lane is protected by parking with or without bollards/flex posts. E.g. the parking lane is between the vehicle travel lane and the bike lane. Where the bike lane is bi-directional and protected by bollards, general practice has been to draw this bike lane as a separate way even if it is not vertically separated from the vehicle travel lanes. |
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separate
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Should be used to indicate that a cycle track associated with a highway has been mapped as a separate OSM element (i.e., is tagged with highway=cycleway). Meaning is similar to the use of sidewalk=separate for footways, and can potentially be used when simplifying geometries for rendering. It also acts as a hint to avoid duplicating an existing cycleway by adding cycleway=track to a highway. Don't confuse with segregated=yes.
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No bicycle infrastructure | ||||||
no
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Explicitly marks that a street has no bicycle infrastructure. This allows to explicitly note that the road was surveyed for bicycle infrastructure. | |||||
Other bicycle infrastructure | ||||||
crossing
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Used on separately mapped paths to indicate that it's a bicycle crossing. | |||||
shoulder
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Used to indicate that a road has no designated infrastructure for cyclists, but shoulders (a.k.a. breakdown lanes) are navigable and legal to cycle on. Especially on rural roads with high speed limits, the existence of a shoulder usable by cyclists can make the difference whether the road is usable at all (semi-)safely for cyclists. Not every shoulder=* is automatically usable for cyclists: Some shoulders are used for parking (parking=shoulder) instead, not all shoulders are paved (with asphalt, e.g. grass pavers). Additionally, shoulder=yes is typically only mapped for shoulders that are broad enough to accommodate a car. For cyclists however, a less wide shoulder is fine, too.
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link
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A connector between OSM segments for cycle traffic, for example to connect a separately mapped cycle path to a junction on the opposite side. Serves primarily as a routing aid and does not necessarily have to be identifiable as built infrastructure. | |||||
traffic_island
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Used on the parts of refugee islands of a cycleway=crossing.
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asl
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Indicates an advanced stop line or bike box at junctions. Use cycleway=asl on a direction=forward or direction=backward for an explicitly reference to the closest junction that a ASL relates to and thus the direction of traffic that it applies to.
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gap_jump
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A gap jump segment of MTB downhill route. Generally would consist of two or three parts: a take-off ramp; a physically non-existent mid-air segment; and optionally a landing ramp (if not present, a regular bike track serves as a landing zone). The mid-air segment may cross other roads or features, in which case it should be tagged with layer=1 without a node at the intersection; surface=none has occasionally been added as well. Consider explicitly providing foot=no or access=no + bicycle=designated in order to prevent routing for any other activity.
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Deprecated or discouraged tags | ||||||
opposite |
Formerly used in one-way roads before oneway:bicycle=* was used. See below how to map bicycle infrastructure in one-way roads.
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shared |
Formerly used on cycleways which were mapped as separate ways tagged as highway=cycleway before the segregated=* tag was formalized. Its use with highway=cycleway is now considered obsolete.
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This table is a wiki template with a default description in English. Editable here.
Vägtyper
Används för att mer i detalj precisera landsvägar (highway=track) utanför tätbebyggt område.
För beskrivning av stigar rekommenderas highway=path.
| Nyckelord | Värde | Element | Kommentar | Kartsymbol | Bild |
|---|---|---|---|---|---|
| tracktype | grade1 | Belagd med asfalt, oljegrus eller hårt/kompakt grus. | ![]() |
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| tracktype | grade2 | Belagd med grus eller hårt packad jord/sand. | ![]() |
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| tracktype | grade3 | Obelagd; hårt packad yta med en blandning av hårda och mjuka material. | ![]() |
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| tracktype | grade4 | Obelagd; hård yta av mjuka material. Kan ha hjulspår med beväxt mittensträng. | ![]() |
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| tracktype | grade5 | Obelagd; mjuk yta, bara svagt synlig i landskapet, eventuellt svaga hjulspår. | ![]() |
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| tracktype | <no value> | If no tracktype tag is present, the track is rendered with a dot-dash line style (as shown right). | ![]() |
This table is a wiki template with a default description in English. Editable here.
Järnvägar, vattenvägar och flyg
=== Järnvägar ===Se också landuse=railway
| Nyckelord | Värde | Element | Kommentar | Kartsymbol | Bild | |
|---|---|---|---|---|---|---|
Tracks | ||||||
| railway | abandoned | Banvall - sträcka där tidigare funnits spår. Använd enbart detta värde om det inte finns någon lämpligare märkning som visar banvallens funktion i dag, t ex cykelväg. | ||||
| railway | construction | Järnväg under byggande. Se construction=* och förslaget construction=yes Proposed_features/Construction
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| railway | proposed | Railway being proposed but haven't started construction. Please see the proposed page regarding verifiability on the ground of this value. | ||||
| railway | disused | Spår som ej längre används men som fortfarande ligger kvar | ||||
| railway | funicular | Cable driven inclined railways on a steep slope, with a pair of cars connected by one cable | ||||
| railway | light_rail | Spår för pendeltåg | ||||
| railway | miniature | Miniature railways are narrower than narrow gauge and carry passengers, frequently at an exact scale of "standard-sized" rail (for example "1/4 scale"). They can often be found in parks. | ||||
| railway | monorail | Monorail | ||||
| railway | narrow_gauge | Smalspår, ange t ex 891mm eller 1067mm med width=*
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| Museijärnväg | ||||||
| railway | rail | Normalspår (1435mm) avsedd för reguljär passagerar- och godstrafik. | ||||
| railway | subway | Tunnelbana | ||||
| railway | tram | Spårväg | ||||
Additional track features or attributes | ||||||
| bridge | yes | If the railway goes over a street, waterway or other railway on an elevated structure. | ||||
| cutting | yes | A section where the railway is significantly lower than ground level, but not underground. | ||||
| electrified | contact_line rail yes no |
contact_line: a power line over the train head rail: a third rail near the track supplying the train with power yes: electrified track, but no details available no: track with no power supply. |
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| embankment | yes | A section where the railway is raised significantly higher than ground level. | ||||
| embedded_rails | yes / <type of railway> | Specifies that a highway on which non-railway traffic is also allowed has railway tracks embedded in it but the rails are mapped as separate ways. | ||||
| frequency | <number> [Hz] | The frequency with which a line is electrified. Use 0 for DC. Also see the voltage tag. | ||||
| passenger_lines | <number> | Used to describe number of tracks of the railway line a certain track segment belongs to. | ||||
| railway:track_ref | <number> | Track number | ||||
| service | crossover | Relatively short lengths of track which switch traffic from one parallel line to another | ||||
| service | siding | Sidospår | ||||
| service | spur | Stickspår | ||||
| service | yard | Bangård | ||||
| tunnel | yes | If the railway goes below ground. Most subways have this tag. | ||||
| tracks | <number> | Number of parallel tracks in close proximity when mapped as one single way representing all tracks. If not given means unknown and defaults to 1. In many parts of the world the tracks are being drawn out separately so that there is more detail, in which case this tag isn't used. | ||||
| usage | main branch industrial military tourism scientific test |
main line: heavy traffic branch line: connecting places with a mainline industrial: servicing large plants (iron, chemical etc.), surface mining, … military: servicing military area tourism: most mountain rails (rack-rails, funicular) and preserved railways scientific: rail transport at spaceports, large array telescopes, etc. test: track for testing new wheels, rails, tracks and rail technologies. |
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| voltage | <number> | The voltage with which a line is electrified. Also see the frequency tag. | ![]() | |||
Stations and stops | ||||||
| railway | halt | Hållplats (på linjen) eller hållställe (inom driftplats/station) | ||||
| public_transport | stop_position | The position on the railway track where the train (its centre) stops at a platform. This is useful for routing on long platforms where also short trains stop and on long platforms where multiple trains stop behind each other. See also public_transport=stop_area.
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| public_transport | platform | This is parallel to the rail line for showing where the actual platforms are. It is also to know where you can change platform and enter the station, so use footpaths to connect them. This is really useful for routing too. Use only if the platform is served by public transport. | ||||
| railway | platform | This is parallel to the rail line for showing where the actual platforms are. It is also to know where you can change platform and enter the station, so use footpaths to connect them. This is really useful for routing too. Use in addition to public_transport=platform.
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| public_transport | station | Railway passenger-only station. | ||||
| railway | station | Järnvägstation (med åtminstone en växel) | ||||
| railway | stop | Marks the position where trains stop at a station. It should be added as a node on a railway=rail way. | ||||
| railway | subway_entrance | Tunnelbaneingång | ||||
| railway | tram_stop | Spårvagnshållplats | ||||
Infrastructure | ||||||
| landuse | railway | Ground used around railways and railwaystations. |
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| railway | buffer_stop | Stoppbock - stoppar järnvägsfordon vid änden av spåret. Se Stoppbock. | ||||
| railway | crossing | Järnvägsövergång - plats där fotgängare kan passera järnvägen i samma plan | ||||
| railway | derail | A device used to prevent fouling of a rail track by unauthorized movements of trains or unattended rolling stock. See Derail (railroad). | ||||
| railway | level_crossing | Plankorsning - korsning mellan landsvägstrafik och spårbunden trafik i samma plan | ||||
| railway | railway_crossing | Crossing rails with no interconnection. | ||||
| railway | roundhouse | Rundstall - byggnad formad som cirkelsegment med plats för järnvägsfordon | ||||
| railway | signal | Any kind of railway signal. | ||||
| railway | switch | Växel - anslutning mellan olika järnvägsspår | ||||
| railway | tram_level_crossing | A point where trams and roads cross. | ||||
| railway | traverser | These are used for changing trains between railways. Also known as transfer table. | ||||
| railway | turntable | Vändskiva | ||||
| railway | ventilation_shaft | A structure that allows ventilation in underground tunnels | ||||
| railway | wash | A railroad carriage/car wash | ||||
| railway | water_crane | A structure to deliver water to steam locomotives | ||||
| railway | workshop | Repair shop' for (rail) rolling stock' is a place where maintenance or overhaul of these vehicles (rail vehicles, metro, tram, light rail, monorail) is carried out. It should be added as a area on a building=yes. | ||||
| railway | user defined | se Taginfo |
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This table is a wiki template with a default description in English. Editable here.
Vattendrag
Natural watercourses
This table is a wiki template with a default description in English. Editable here.
Man-made waterways
This table is a wiki template with a default description in English. Editable here.
Facilities
This table is a wiki template with a default description in English. Editable here.
Barriers on waterways
This table is a wiki template with a default description in English. Editable here.
Other features on waterways
This table is a wiki template with a default description in English. Editable here.
Flyg
This table is a wiki template with a default description in English. Editable here.
Övrigt / Aerialway
This table is a wiki template with a default description in English. Editable here.
Markanvändning
Markområden
Märkning av större markytor, t.ex. skogar, åkrar och industriområden.
| Nyckelord | Värde | Element | Kommentar | Kartsymbol | Bild | |
|---|---|---|---|---|---|---|
Common landuse key values - developed land | ||||||
| landuse | commercial | Område med i huvudsak kontor och liknande. | ||||
| landuse | construction | Byggarbetsplats. | ||||
| landuse | education | An area predominately used for educational purposes/facilities. | ||||
| landuse | fairground | A site where a fair takes place | ||||
| landuse | industrial | Industriområde med t.ex.fabriker och/eller lagerlokaler. | ||||
| landuse | residential | Bostadsområden med villor, bostadsrätter och/eller hyreshus. | ||||
| landuse | retail | Område med i huvudsak affärer, t.ex stora köpcentra. | ||||
| landuse | institutional | Land used for institutional purposes, see office=government, office=ngo, office=association, amenity=social_facility and their associated infrastructure (car parks, service roads, yards and so-on) inside the area. |
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| Nyckelord | Värde | Element | Kommentar | Kartsymbol | Bild | |
Common landuse key values - rural and agricultural land | ||||||
| landuse | aquaculture | Warning: currently, there is no convention on the exact meaning of this tag. Therefore, it makes sense to treat it like "boundary of aquaculture" (without implication of water body), which means, water body should be tagged by its own, using |
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| landuse | allotments | Kolonilotter, med eller utan stugor. | ||||
| landuse | farmland | An area of farmland used for tillage (cereals, vegetables, oil plants, flowers). | ||||
| landuse | farmyard | An area of land with farm buildings like farmhouse, dwellings, farmsteads, sheds, stables, barns, equipment sheds, feed bunkers, etc. plus the open space in between them and the shrubbery/trees around them. | ||||
| landuse | animal_keeping | An area of land that is used to keep animals, particularly horses and livestock. | ||||
| landuse | flowerbed | An area designated for flowers | ||||
| landuse | forest | Managed forest or woodland plantation (Other languages). Some use this to map an area of trees rather than the use of the land. See Forest. | ||||
| landuse | logging | An area where some or all trees have been cut down | ||||
| landuse | greenhouse_horticulture | Area used for growing plants in greenhouses | ||||
| landuse | meadow | A meadow or pasture: land primarily vegetated by grass and non-woody plants, mainly used for hay or grazing | ||||
| landuse | orchard | intentional planting of trees or shrubs maintained for food production | ||||
| landuse | plant_nursery | intentional planting of plants maintaining for the production of new plants | ||||
| landuse | vineyard | A piece of land where grapes are grown. | ||||
| Nyckelord | Värde | Element | Kommentar | Kartsymbol | Bild | |
Common landuse key values - traffic and transportation | ||||||
| landuse | depot | An area used as a depot for e.g. vehicles (trains, buses or trams). Consider using rather standard landuse tags like landuse=railway, landuse=commercial, landuse=industrial, with subtag like industrial=depot.
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| landuse | garages | One level buildings with boxes commonly for cars, usually made of brick and metal. Usually this area belong to garage cooperative with own name, chairman, budget, rules, security, etc. | ||||
| landuse | highway | Area of land used for a highway, including all auxiliary areas like associated footways, verges and ditches. | ||||
| landuse | port | coastal industrial area where commercial traffic is handled. Consider using landuse=industrial + industrial=port for this type of industrial area.
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| landuse | railway | Område avsett för järnväg. Främst själva spårområdet som oftast är avspärrat, t.ex. rangerbangårdar. | ||||
| Nyckelord | Värde | Element | Kommentar | Kartsymbol | Bild | |
Common landuse key values - waterbody | ||||||
| landuse | basin | An area artificially graded to hold water.
Together with |
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A reservoir on Wikipedia. Deprecated variant of natural=water + water=reservoir. See Proposed features/Reservoir for details.
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| landuse | salt_pond | A place where salt (saline) water is evaporated to extract its salt. | ||||
| Nyckelord | Värde | Element | Kommentar | Kartsymbol | Bild | |
Other landuse key values | ||||||
| landuse | brownfield | Ödetomt. Mark som tidigare varit bebyggd men där allt nu är rivet, men inget nytt har kommit i dess ställe. | ||||
| landuse | cemetery | Begravningsplats / kyrkogård. Du kan även ange religion=* (se detaljer på sidan place of worship page). Mindre platser (t.ex. bara runt kyrkan) kan använda amenity=grave_yard istället.
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Protected areas (deprecated) Alternate tagging of same thing: boundary=protected_area, protected_area=*
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| landuse | grass | An area of mown and managed grass not otherwise covered by a more specific tag. Some view this as not a landuse, see the main page landuse=grass for discussion.
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| landuse | greenfield | Ödetomt som är reserverad för kommande bygge men ej är byggd på tidigare. Det här området brukas alltså inte. |
| |||
| landuse | landfill | Place where waste is dumped. | ||||
| landuse | military | For land areas owned/used by the military for whatever purpose | ||||
| landuse | quarry | Surface mineral extraction | ||||
| landuse | recreation_ground | An open green space for general recreation, which may include pitches, nets and so on, usually municipal but possibly also private to colleges or companies | ||||
| landuse | religious | An area used for religious purposes | ||||
| landuse | village_green | A village green is a distinctive area of grassy public land in a village centre. Not a generic tag for urban greenery. It is a typical English term – defined separately from 'common land' under the Commons Registration Act 1965 and the Commons Act 2006. | ||||
| landuse | greenery | Used for any area covered with landscaping or decorative greenery, regardless of it being on a roundabout, along a street or in a park/garden, This tag has been used for vegetation that is hard to classify, either because its kind or because its diversity. | ||||
| landuse | winter_sports | An area dedicated to winter sports (e.g. skiing) | ||||
| landuse | user defined | All commonly used values according to Taginfo | ||||
This table is a wiki template with a default description in English. Editable here.
Nöje & fritid
| Nyckelord | Värde | Element | Kommentar | Kartsymbol | Bild |
|---|---|---|---|---|---|
| leisure | adult_gaming_centre | A venue with gambling machines, usually with a minimum age requirement. | |||
| leisure | amusement_arcade | A venue with pay-to-play games. | |||
| leisure | beach_resort | A managed beach, including within the boundary any associated facilities. Entry may also require payment of a fee. | |||
| leisure | bandstand | A bandstand is an open structure where musical bands can perform concerts. | |||
| leisure | bird_hide | A place that is used to observe wildlife, especially birds. | |||
| leisure | common | Identify land over which the public has general rights of use for certain leisure activities. | |||
| leisure | dance | A dance venue or dance hall. | |||
| leisure | disc_golf_course | A place to play disc golf. | |||
| leisure | dog_park | A designated area, with or without a fenced boundary, where dog-owners are permitted to exercise their pets unrestrained. | |||
| leisure | escape_game | A physical adventure game in which players solve a series of puzzles using clues, hints and strategy to complete the objectives at hand. | |||
| leisure | firepit | A fire ring or fire pit, often at a campsite or picnic site. | |||
| leisure | fishing | A public or private place for fishing. | |||
| leisure | fitness_centre | Fitness centre, health club or gym with exercise machines, fitness classes or both, for exercise. | |||
| leisure | fitness_station | An outdoor facility where people can practise typical fitness exercises. | |||
| leisure | garden | A place where flowers and other plants are grown in a decorative and structured manner or for scientific purposes. | |||
| leisure | hackerspace | A place where people with common interests (science, technology, ...) meet. | |||
| leisure | horse_riding | A facility where people practise horse riding, usually in their spare time, e.g. a riding centre. For a riding arena use leisure=pitch + sport=equestrian.
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| leisure | ice_rink | A place where you can skate and play bandy or ice hockey. | |||
| leisure | marina | A facility for mooring leisure yachts and motor boats. | |||
| leisure | miniature_golf | A place or area where you can play miniature golf. | |||
| leisure | nature_reserve | A protected area of importance for wildlife, flora, fauna or features of geological or other special interest. | |||
| leisure | paddling_pool [en] | A paddling pool is a shallow pool, typically less than 30cm (1 ft.) deep, for children to play in. | |||
| leisure | park | A park, usually in an urban (municipal) setting, created for recreation and relaxation. | |||
| leisure | picnic_table | A table with benches for food and rest. | |||
| leisure | pitch | An area designed for practising a particular sport, normally designated with appropriate markings. | ![]() |
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| leisure | playground | A playground: an area designed for children to play. | |||
| leisure | slipway | A slipway: a ramp for launching a boat into water. | |||
| leisure | sports_centre | A sports centre is a distinct facility where sports take place within an enclosed area. | |||
| leisure | stadium | A major sports facility with substantial tiered seating. | |||
| leisure | summer_camp | A place for supervised camps for children or teenagers conducted during the summer months. | |||
| leisure | swimming_area | An area for swimming within a larger body of water (such as a river, lake or the sea) that is marked by a rope, buoys or similar. | |||
| leisure | swimming_pool | A swimming pool (water area only). | |||
| leisure | track | A track for running, cycling and other non-motorised racing such as horses, greyhounds. | |||
| leisure | water_park | An amusement park with features like water slides, recreational pools (e.g. wave pools) or lazy rivers. |
This table is a wiki template with a default description in English. Editable here.
Kraft
This table is a wiki template with a default description in English. Editable here.
Militär
| Nyckelord | Värde | Element | Kommentar | Kartsymbol | Bild |
|---|---|---|---|---|---|
| military | airfield | A place where military planes take off and land. | |||
| military | ammunition | Military ammunition storage area. | |||
| military | barracks | Buildings where soldiers live and work. | |||
| military | bunker | Buildings, often build from concrete, to stand even heavier fire. Also WW2 pillboxes. | |||
| military | checkpoint | Place of a possible access to a restricted or secured area, where civilian visitors and vehicles will be controled by a military authority. | |||
| military | danger_area | Usually a large marked area around something like a firing range, bombing range, etc which can be an exclusion zone. |
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| military | launchpad | Launchpads used for military purposes, see tag:aeroway=launchpad for civilian use | |||
| military | naval_base | A naval base | |||
| military | nuclear_explosion_site | Nuclear weapons test site | |||
| military | obstacle_course | A military obstacle course. | |||
| military | office | Military offices, e.g. general staff office, military recruitment office etc | |||
| military | range | Where soldiers practice with their weapons (firing, bombing, artillery, …). | |||
| military | training_area | An area where soldiers train and weapons or other military technology are experimented with or are tested. | |||
| military | trench | Trenches used for military purposes | |||
| military | user defined | All commonly used values according to Taginfo |
This table is a wiki template with a default description in English. Editable here.
Natur
Vegetation
This table is a wiki template with a default description in English. Editable here.
Water related
This table is a wiki template with a default description in English. Editable here.
Geology related
This table is a wiki template with a default description in English. Editable here.
Byggnadsverk
This table is a wiki template with a default description in English. Editable here.
Platser
Trivsel / Amenity
| Nyckelord | Värde | Element | Kommentar | Kartsymbol | Bild | |
|---|---|---|---|---|---|---|
Sustenance | ||||||
| amenity | bar | Bar is a purpose-built commercial establishment that sells alcoholic drinks to be consumed on the premises. They are characterised by a noisy and vibrant atmosphere, similar to a party and usually don't sell food. See also the description of the tags Lua error in mw.title.lua at line 242: too many expensive function calls. for a distinction between these.
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| amenity | biergarten | Biergarten or beer garden is an open-air area where alcoholic beverages along with food is prepared and served. See also the description of the tags Lua error in mw.title.lua at line 242: too many expensive function calls.. A biergarten can commonly be found attached to a beer hall, pub, bar, or restaurant. In this case, you can use Lua error in mw.title.lua at line 242: too many expensive function calls. additional to Lua error in mw.title.lua at line 242: too many expensive function calls..
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| amenity | cafe | Cafe is generally an informal place that offers casual meals and beverages; typically, the focus is on coffee or tea. Also known as a coffeehouse/shop, bistro or sidewalk cafe. The kind of food served may be mapped with the tags Lua error in mw.title.lua at line 242: too many expensive function calls. and diet:*=*. See also the tags Lua error in mw.title.lua at line 242: too many expensive function calls..
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| amenity | fast_food | Fast food restaurant (see also Lua error in mw.title.lua at line 242: too many expensive function calls.). The kind of food served can be tagged with Lua error in mw.title.lua at line 242: too many expensive function calls. and diet:*=*.
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| amenity | food_court | An area with several different restaurant food counters and a shared eating area. Commonly found in malls, airports, etc. | ||||
| amenity | ice_cream | Ice cream shop or ice cream parlour. A place that sells ice cream and frozen yoghurt over the counter | ||||
| amenity | pub | A place selling beer and other alcoholic drinks; may also provide food or accommodation (UK). See description of Lua error in mw.title.lua at line 242: too many expensive function calls. and Lua error in mw.title.lua at line 242: too many expensive function calls. for distinction between bar and pub
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| amenity | restaurant | Restaurant (not fast food, see Lua error in mw.title.lua at line 242: too many expensive function calls.). The kind of food served can be tagged with Lua error in mw.title.lua at line 242: too many expensive function calls. and diet:*=*.
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Education | ||||||
| amenity | college | Campus or buildings of an institute of Further Education (aka continuing education) | ||||
| amenity | dancing_school | A dancing school or dance studio | ||||
| amenity | driving_school | Driving School which offers motor vehicle driving lessons | ||||
| amenity | first_aid_school | A place where people can go for first aid courses. | ||||
| amenity | kindergarten | For children too young for a regular school (also known as preschool, playschool or nursery school), in some countries including afternoon supervision of primary school children. | ||||
| amenity | language_school | Language School: an educational institution where one studies a foreign language. | ||||
| amenity | library | A public library (municipal, university, …) to borrow books from. | ||||
| amenity | surf_school | A surf school is an establishment that teaches surfing. | ||||
| amenity | toy_library | A place to borrow games and toys, or play with them on site. | ||||
| amenity | research_institute | An establishment endowed for doing research. | ||||
| amenity | training | Public place where you can get training. | ||||
| amenity | music_school | A music school, an educational institution specialized in the study, training, and research of music. | ||||
| amenity | school | School and grounds - primary, middle and secondary schools | ||||
| amenity | traffic_park | Juvenile traffic schools | ||||
| amenity | university | A university campus: an institute of higher education | ||||
Transportation | ||||||
| amenity | bicycle_parking | Parking for bicycles | ||||
| amenity | bicycle_repair_station | General tools for self-service bicycle repairs, usually on the roadside; no service... | ||||
| amenity | bicycle_rental | Rent a bicycle | ||||
| amenity | bicycle_wash | Clean a bicycle | ||||
| amenity | boat_rental | Rent a Boat | ||||
| amenity | boat_storage | A place to store boats out of the water. | ||||
| amenity | boat_sharing | Share a Boat | ||||
| amenity | bus_station | May also be tagged as Lua error in mw.title.lua at line 242: too many expensive function calls..
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| amenity | car_rental | Rent a car | ||||
| amenity | car_sharing | Share a car | ||||
| amenity | car_wash | Wash a car | ||||
| amenity | compressed_air | A device to inflate tires/tyres (e.g. motorcar, bicycle) | ||||
| amenity | vehicle_inspection | Government vehicle inspection | ||||
| amenity | charging_station | Charging facility for electric vehicles | ||||
| amenity | driver_training | A place for driving training on a closed course | ||||
| amenity | ferry_terminal | Ferry terminal/stop. A place where people/cars/etc. can board and leave a ferry. | ||||
| amenity | fuel | Petrol station; gas station; marine fuel; … Streets to petrol stations are often tagged Lua error in mw.title.lua at line 242: too many expensive function calls..
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| amenity | grit_bin | A container that holds grit or a mixture of salt and grit. | ||||
| amenity | motorcycle_parking | Parking for motorcycles | ||||
| amenity | parking | Parking area for vehicles. Streets on car parking are often tagged Lua error in mw.title.lua at line 242: too many expensive function calls. and service=parking_aisle.
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| amenity | parking_entrance | An entrance or exit to an underground or multi-storey parking facility. Group multiple parking entrances together with a relation using the tags Lua error in mw.title.lua at line 242: too many expensive function calls. and Lua error in mw.title.lua at line 242: too many expensive function calls.
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Underground |
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| amenity | parking_space | A single parking space within a car park. Parking spaces should be mapped within an Lua error in mw.title.lua at line 242: too many expensive function calls. area. Group multiple parking spaces together with a relation using the tags Lua error in mw.title.lua at line 242: too many expensive function calls. and Lua error in mw.title.lua at line 242: too many expensive function calls.
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| amenity | taxi | A place where taxis wait for passengers. | ||||
| amenity | weighbridge | A large weight scale to weigh vehicles and goods | ||||
Financial | ||||||
| amenity | atm | Automated teller machine (ATM) or cashpoint: a device that provides the clients of a financial institution with access to financial transactions. | ||||
| amenity | payment_terminal | Self-service payment kiosk/terminal | ||||
| amenity | bank | Bank or credit union: a financial establishment where customers can deposit and withdraw money, take loans, make investments and transfer funds. | ||||
| amenity | bureau_de_change | Bureau de change, money changer, currency exchange, Wechsel, cambio – a place to change foreign bank notes and travellers cheques. | ||||
| amenity | money_transfer | A place that offers money transfers, especially cash to cash | ||||
| amenity | payment_centre | A non-bank place, where people can pay bills of public and private services and taxes. | ||||
Healthcare | ||||||
| amenity | baby_hatch | A place where a baby can be, out of necessity, anonymously left to be safely cared for and perhaps adopted. | ||||
| amenity | clinic | A medium-sized medical facility or health centre. | ||||
| amenity | dentist | A dentist practice / surgery. | ||||
| amenity | doctors | A doctor's practice / surgery. | ||||
| amenity | hospital | A hospital providing in-patient medical treatment. Often used in conjunction with Lua error in mw.title.lua at line 242: too many expensive function calls. to note whether the medical centre has emergency facilities (A&E (brit.) or ER (am.))
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| amenity | nursing_home | Discouraged tag for a home for disabled or elderly persons who need permanent care. Use amenity=social_facility + Lua error in mw.title.lua at line 242: too many expensive function calls. now.
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| amenity | pharmacy | Pharmacy: a shop where a pharmacist sells medicationsLua error in mw.title.lua at line 242: too many expensive function calls. - availability of prescription-only medications
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| amenity | social_facility | A facility that provides social services: group & nursing homes, workshops for the disabled, homeless shelters, etc. | ||||
| amenity | veterinary | A place where a veterinary surgeon, also known as a veterinarian or vet, practices. | ||||
Entertainment, Arts & Culture | ||||||
| amenity | arts_centre | A venue where a variety of arts are performed or conducted | ||||
| amenity | brothel | An establishment specifically dedicated to prostitution | ||||
| amenity | casino | A gambling venue with at least one table game(e.g. roulette, blackjack) that takes bets on sporting and other events at agreed upon odds. | ||||
| amenity | cinema | A place where films are shown (US: movie theater) | ||||
| amenity | community_centre | A place mostly used for local events, festivities and group activities; including special interest and special age groups. . | ||||
| amenity | conference_centre | A large building that is used to hold a convention | ||||
| amenity | events_venue | A building specifically used for organising events | ||||
| amenity | exhibition_centre | An exhibition centre | ||||
| amenity | fountain | A fountain for cultural / decorational / recreational purposes. | ||||
| amenity | gambling | A place for gambling, not being a Lua error in mw.title.lua at line 242: too many expensive function calls., Lua error in mw.title.lua at line 242: too many expensive function calls., Lua error in mw.title.lua at line 242: too many expensive function calls., or Lua error in mw.title.lua at line 242: too many expensive function calls..
Games that are covered by this definition include bingo and pachinko. |
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| amenity | love_hotel | A love hotel is a type of short-stay hotel operated primarily for the purpose of allowing guests privacy for sexual activities. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | music_venue ]] | An indoor place to hear contemporary live music. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | nightclub ]] | A place to drink and dance (nightclub). The German word is "Disco" or "Discothek". Please don't confuse this with the German "Nachtclub" which is most likely amenity=stripclub. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | planetarium ]] | A planetarium. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | public_bookcase ]] | A street furniture containing books. Take one or leave one. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | social_centre ]] | A place for free and not-for-profit activities. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | stage ]] | A raised platform for performers. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | stripclub ]] | A place that offers striptease or lapdancing (for sexual services use amenity=brothel). | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | studio ]] | TV radio or recording studio | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | swingerclub ]] | A club where people meet to have a party and group sex. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | theatre ]] | A theatre or opera house where live performances occur, such as plays, musicals and formal concerts. Use Lua error in mw.title.lua at line 242: too many expensive function calls. for movie theaters.
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Public Service | ||||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | courthouse ]] | A building home to a court of law, where justice is dispensed | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | fire_station ]] | A station of a fire brigade | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | police ]] | A police station where police officers patrol from and that is a first point of contact for civilians | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | post_box ]] | A box for the reception of mail. Alternative mail-carriers can be tagged via Lua error in mw.title.lua at line 242: too many expensive function calls.
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| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | post_depot ]] | Post depot or delivery office, where letters and parcels are collected and sorted prior to delivery. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | post_office ]] | Post office building with postal services | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | prison ]] | A prison or jail where people are incarcerated before trial or after conviction | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | ranger_station ]] | National Park visitor headquarters: official park visitor facility with police, visitor information, permit services, etc | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | townhall ]] | Building where the administration of a village, town or city may be located, or just a community meeting place | ||||
Facilities | ||||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | bbq ]] | BBQ or Barbecue is a permanently built grill for cooking food, which is most typically used outdoors by the public. For example these may be found in city parks or at beaches. Use the tag Lua error in mw.title.lua at line 242: too many expensive function calls. to specify the source of heating, such as Lua error in mw.title.lua at line 242: too many expensive function calls.. For mapping nearby table and chairs, see also the tag Lua error in mw.title.lua at line 242: too many expensive function calls.. For mapping campfires and firepits, instead use the tag Lua error in mw.title.lua at line 242: too many expensive function calls..
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| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | bench ]] | A bench to sit down and relax a bit | ||||
| amenity | check_in | Place where passengers can get their boarding passes before travel (typically found in airports). | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | dog_toilet ]] | Area designated for dogs to urinate and excrete. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | dressing_room ]] | Area designated for changing clothes. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | drinking_water ]] | Drinking water is a place where humans can obtain potable water for consumption. Typically, the water is used for only drinking. Also known as a drinking fountain or bubbler. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | give_box ]] | A small facility where people drop off and pick up various types of items in the sense of free sharing and reuse. | ||||
| amenity | lounge | A comfortable waiting area for customers, usually found in airports and other transportation hubs. Typically has extra amenities or sustenance. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | mailroom ]] | A mailroom for receiving packages or letters. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | parcel_locker ]] | Machine for picking up and sending parcels | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shelter ]] | A small shelter against bad weather conditions. To additionally describe the kind of shelter use Lua error in mw.title.lua at line 242: too many expensive function calls..
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| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shower ]] | Public shower. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | telephone ]] | Public telephone | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | toilets ]] | Public toilets (might require a fee) | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | water_point ]] | Place where you can get large amounts of drinking water | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | watering_place ]] | Place where water is contained and animals can drink | ||||
Waste Management | ||||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | sanitary_dump_station ]] | A place for depositing human waste from a toilet holding tank. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | recycling ]] | Recycling facilities (bottle banks, etc.). Combine with Lua error in mw.title.lua at line 242: too many expensive function calls. for containers or Lua error in mw.title.lua at line 242: too many expensive function calls. for recycling centres.
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| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | waste_basket ]] | A single small container for depositing garbage that is easily accessible for pedestrians. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | waste_disposal ]] | A medium or large disposal bin, typically for bagged up household or industrial waste. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | waste_transfer_station ]] | A waste transfer station is a location that accepts, consolidates and transfers waste in bulk. | ||||
Others | ||||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | animal_boarding ]] | A facility where you, paying a fee, can bring your animal for a limited period of time (e.g. for holidays) |
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| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | animal_breeding ]] | A facility where animals are bred, usually to sell them |
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| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | animal_shelter ]] | A shelter that recovers animals in trouble | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | animal_training ]] | A facility used for non-competitive animal training | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | baking_oven ]] | An oven used for baking bread and similar, for example inside a Lua error in mw.title.lua at line 242: too many expensive function calls..
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| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | clock ]] | A public visible clock | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | crematorium ]] | A place where dead human bodies are burnt | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | dive_centre ]] | A dive center is the base location where sports divers usually start scuba diving or make dive guided trips at new locations. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | funeral_hall ]] | A place for holding a funeral ceremony, other than a place of worship. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | grave_yard ]] | A (smaller) place of burial, often you'll find a church nearby. Large places should be Lua error in mw.title.lua at line 242: too many expensive function calls. instead.
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| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | hunting_stand ]] | A hunting stand: an open or enclosed platform used by hunters to place themselves at an elevated height above the terrain | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | internet_cafe ]] | A place whose principal role is providing internet services to the public. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | kitchen ]] | A public kitchen in a facility to use by everyone or customers | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | kneipp_water_cure ]] | Outdoor foot bath facility. Usually this is a pool with cold water and handrail. Popular in German speaking countries. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | lounger ]] | An object for people to lie down. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | marketplace ]] | A marketplace where goods and services are traded daily or weekly. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | monastery ]] | Monastery is the location of a monastery or a building in which monks and nuns live. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | mortuary ]] | A morgue or funeral home, used for the storage of human corpses. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | photo_booth ]] | A stand to create instant photos. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | place_of_mourning ]] | A room or building where families and friends can come, before the funeral, and view the body of the person who has died. | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | place_of_worship ]] | A church, mosque, or temple, etc. Note that you also need religion=*, usually Lua error in mw.title.lua at line 242: too many expensive function calls. and preferably name=* as well as Lua error in mw.title.lua at line 242: too many expensive function calls.. See the article for details.
|
||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | public_bath ]] | A location where the public may bathe in common, etc. japanese onsen, turkish bath, hot spring | ||||
A generic public building. Don't use! See office=government.
|
||||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | refugee_site ]] | A human settlement sheltering refugees or internally displaced persons | ||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | vending_machine ]] | A machine selling goods – food, tickets, newspapers, etc. Add type of goods using Lua error in mw.title.lua at line 242: too many expensive function calls.
|
||||
| amenity | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | hydrant ]] | Similar to a Lua error in mw.title.lua at line 242: too many expensive function calls., but for gardening and other municipal purposes other than fire extinction
|
||||
| amenity | user defined | All commonly used values according to Taginfo | ||||
This table is a wiki template with a default description in English. Editable here.
Affärer
| Nyckelord | Värde | Kommentar | Kartsymbol | Bild | ||
|---|---|---|---|---|---|---|
Food, beverages | ||||||
| [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shop ]] | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | alcohol ]] | Shop selling alcohol to take away | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | bakery ]] | Shop focused on selling bread | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | beverages ]] | Shop focused on selling alcoholic and non-alcoholic beverages. See also Lua error in mw.title.lua at line 242: too many expensive function calls..
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| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | brewing_supplies ]] | Shop focused on selling supplies for home brewing of beer, wine and spirits (where permitted). | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | butcher ]] | Shop focused on selling meat | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | cheese ]] | Shop focused on selling cheese. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | chocolate ]] | Shop focused on selling chocolate. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | coffee ]] | Shop focused on selling coffee. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | confectionery ]] | Shop focused on selling sweets or candy | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | convenience ]] | A small local shop carrying a small subset of the items you would find in a supermarket | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | dairy ]] | Shop focused on selling dairy products. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | deli ]] | Shop focused on selling delicatessen (fine foods, gourmet foods), possibly also fine wine. Not to be confused with the US delis. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | farm ]] | Shop or roadside stand focused on selling freshly harvested farm produce | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | food ]] | Shop focused on selling food, more specific value should be used if possible.
|
||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | frozen_food ]] | Shop focused on selling frozen food. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | greengrocer ]] | Shop focused on selling vegetables and fruits. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | health_food ]] | A health food shop; selling wholefoods, vitamins, nutrition supplements and meat and dairy alternatives. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | ice_cream ]] | Shop selling ice cream. See also Lua error in mw.title.lua at line 242: too many expensive function calls..
|
||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | nuts ]] | Shop selling dried nuts/fruits, edible seeds, etc. Not to be confused with Lua error in mw.title.lua at line 242: too many expensive function calls..
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||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | pasta ]] | Shop focused on selling (fresh) pasta, ravioli, etc. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | pastry ]] | Shop focused on selling baked sweets like cakes, biscuits, strudel and pies. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | seafood ]] | Shop focused on selling fish/seafood. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | spices ]] | Shop focused on selling spices. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | tea ]] | Shop focused on selling tea. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | tortilla ]] | Shop focused on selling tortillas. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | water ]] | Shop focused on selling drinking water. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | wine ]] | Shop selling wine. | ||||
General store, department store, mall | ||||||
| [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shop ]] | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | department_store ]] | A single large store – often multiple storeys high – selling a large variety of goods (see also Lua error in mw.title.lua at line 242: too many expensive function calls.)
|
||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | general ]] | A store that carries a general line of merchandise. (see also Lua error in mw.title.lua at line 242: too many expensive function calls. if it sells food).
|
||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | kiosk ]] | A small shop on the pavement that sells magazines, tobacco, newspapers, sweets and stamps. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | mall ]] | A shopping mall – multiple stores under one roof (also known as a shopping centre) | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | supermarket ]] | Supermarket – a large store with groceries and other items | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | wholesale ]] | Wholesale/warehouse club or cash and carry – a store that sells items in bulk to retailers. The branch of industry can be defined with Lua error in mw.title.lua at line 242: too many expensive function calls..
|
||||
Clothing, shoes, accessories | ||||||
| [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shop ]] | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | baby_goods ]] | Shop focused on selling objects for babies (clothes, prams, cots, toys). | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | bag ]] | Shop focused on selling bags. | ||||
A small shopping outlet, especially one that specializes in elite and fashionable items. This is deprecated, please use Lua error in mw.title.lua at line 242: too many expensive function calls.
|
||||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | clothes ]] | Shop focused on selling clothes and/or underwear | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | fabric ]] | Shop focused on selling fabric and other materials for the purpose of making clothes and other products, eg dress making. | ||||
Shop focused on selling fashion. This is deprecated, please use Lua error in mw.title.lua at line 242: too many expensive function calls..
|
||||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | fashion_accessories ]] | Shop focused on selling fashion accessories. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | jewelry ]] | Jewellers shops. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | leather ]] | Shop focused on selling products made out of leather. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | sewing ]] | A shop that sells sewing supplies (fabric, thread, yarn, knitting needles, sewing machines, etc.) | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shoes ]] | Shop focused on selling shoes. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shoe_repair ]] | Shop focused on repairing shoes. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | tailor ]] | A place where clothing is made, repaired, or altered professionally, especially suits and men's clothing | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | watches ]] | Shop focused on selling watches. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | wool ]] | Shop selling wool for making of clothes or other products. | ||||
Discount store, charity | ||||||
| [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shop ]] | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | charity ]] | A charity shop is a shop operated by a charity, for the purposes of fundraising. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | second_hand ]] | A shop buying and selling used clothes and other things. See also Lua error in mw.title.lua at line 242: too many expensive function calls.
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| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | variety_store ]] | A variety store retailer is a retail store that sells inexpensive items, sometimes with a single price point for all items in the store. | ||||
Health and beauty | ||||||
| [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shop ]] | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | beauty ]] | A non-hairdresser beauty shop, spa, nail salon, etc.. See also Lua error in mw.title.lua at line 242: too many expensive function calls..
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||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | chemist ]] | Shop focused on selling articles of personal hygiene, cosmetics, and household cleaning products (for a shop that potentially dispenses prescription drugs, cf. pharmacy. U.S. drug store, see Lua error in mw.title.lua at line 242: too many expensive function calls.)
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| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | cosmetics ]] | Shop focused on selling cosmetics | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | erotic ]] | Shop focused on selling erotic toys, -clothes or other erotic stuff. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | hairdresser ]] | Here you can get your hair cut, coloured, … See also Lua error in mw.title.lua at line 242: too many expensive function calls.
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| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | hairdresser_supply ]] | A shop, where you can buy hairdressing supplies. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | hearing_aids ]] | Shop focused on selling hearing aids devices | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | herbalist ]] | Shop focused on selling herbs, often for medical purposes. (See also: Lua error in mw.title.lua at line 242: too many expensive function calls. and Lua error in mw.title.lua at line 242: too many expensive function calls.).
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| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | massage ]] | A massage shop | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | medical_supply ]] | Shop focused on selling medical supplies. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | nutrition_supplements ]] | Shops that sells one or more nutritional supplements (of vitamins, minerals and/or herbs) | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | optician ]] | Shop focused on selling eyeglasses, contact lenses (may also check your eyes). | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | perfumery ]] | Shop focused on selling perfumery | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | piercing ]] | A piercing studio. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | tattoo ]] | A tattoo parlour. | ||||
Do-it-yourself, household, building materials, gardening | ||||||
| [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shop ]] | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | agrarian ]] | Shop focused on selling agrarian products, like seeds, agricultural machinery, animal feed, etc. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | appliance ]] | Shop focused on selling large electrical items (aka white goods) washing machines, fridges, cookers, ovens, fans, etc. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | bathroom_furnishing ]] | Shop focused on selling bathroom furniture and accessories | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | country_store ]] | Shop focused on selling rural supplies – a range of goods specifically aimed at country dwellers | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | doityourself ]] | Shop focused on selling tools and supplies to do-it-yourself householders, gardening, … | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | electrical ]] | Shop focused on selling electrical supplies and devices | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | energy ]] | Shop focused on selling energy | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | fireplace ]] | Shop focused on selling electric fireplaces, stoves or masonry heaters and required fuels | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | florist ]] | Shop focused on selling bouquets of flowers (see Lua error in mw.title.lua at line 242: too many expensive function calls. for potted flowers).
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| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | garden_centre ]] | Shop focused on selling potted flowers, maybe even trees (see also Lua error in mw.title.lua at line 242: too many expensive function calls. for flower bouquets).
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| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | garden_furniture ]] | Shop focused on selling garden furniture (sheds, outdoor tables, gates, fences, ...). See Lua error in mw.title.lua at line 242: too many expensive function calls. if also plants are sold.
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| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | gas ]] | Shop focused on selling gas such as cooking gas or technical gas such as argon, oxygen, acetylene, nitrogen, carbon dioxide, etc. in pressurized containers | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | glaziery ]] | Shop focused on selling and installing glazing for windows and doors. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | groundskeeping ]] | Shop focused on selling outdoor groundskeeping equipment (lawnmowers, chainsaws, small tractors, ... | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | hardware ]] | Shop focused on selling building supplies including screws, bolts & paints, … See also Lua error in mw.title.lua at line 242: too many expensive function calls.
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| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | houseware ]] | Shop focused on selling crockery, cutlery, kitchenware, small household appliances. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | locksmith ]] | Shop focused on selling keys, see also Lua error in mw.title.lua at line 242: too many expensive function calls. and Lua error in mw.title.lua at line 242: too many expensive function calls.
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| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | paint ]] | Shop focused on selling paints. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | pottery ]] | Shop focused on selling earthenware, stoneware and porcelain and other ceramic ware. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | security ]] | Shop focused on selling security items like burglar alarms, vaults, locking systems, video surveillance cameras, firefighting equipment, alarm systems, warning systems, etc. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | tool_hire ]] | Shop hiring out tools | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | trade ]] | A place of business that sells to a particular trade or trades, but normally also retails to normal consumers. See also Lua error in mw.title.lua at line 242: too many expensive function calls.
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Furniture and interior | ||||||
| [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shop ]] | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | antiques ]] | Shop focused on selling antiques. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | bed ]] | Shop focused on selling beds, mattresses and other bedding products. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | candles ]] | Shop focused on selling candles and candle accessories (holders, etc) | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | carpet ]] | Shop focused on selling carpets | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | curtain ]] | Shop focused on selling curtains or drapes (see also Lua error in mw.title.lua at line 242: too many expensive function calls.)
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| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | doors ]] | Shop focused on selling doors | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | flooring ]] | Shop focused on selling floorings | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | furniture ]] | Shop focused on selling furniture, might range from small decorational items to a whole flat interior | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | household_linen ]] | Shop focused on selling household linen. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | interior_decoration ]] | Shop focused on selling interior decorations. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | kitchen ]] | A shop where you can plan and buy your kitchen. (Sometimes called "kitchen studio" and the like, but plain kitchen is the most frequently used tag so far.) | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | lighting ]] | A shop selling lighting fixtures and lamps. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | tiles ]] | Shop focused on selling tiles. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | window_blind ]] | Shop focused on selling window blinds. | ||||
Electronics | ||||||
| [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shop ]] | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | computer ]] | Shop focused on selling computers, peripherals, software, … | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | electronics ]] | Shop focused on selling consumer electronics (TV, radio, …). Larger ones may also sell computers, fridges, … | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | hifi ]] | Shop focused on selling High Fidelity or High End environment to listen music or watch films at home | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | mobile_phone ]] | Shop focused on selling mobile phones and accessories | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | printer_ink ]] | A shop that sells or refills printer ink cartridges. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | radiotechnics ]] | Shop focused on selling electronic components, electrical products, radio measuring devices, supplies for radio and electronics. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | telecommunication ]] | Shop selling internet, television or similar services, and related hardware. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | vacuum_cleaner ]] | Shop focused on selling vacuum cleaners and associated products. | ||||
Outdoors and sport, vehicles | ||||||
| [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | shop ]] | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | atv ]] | Shop focused on selling |
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| shop | aviation | Shop focused on selling aviation equipment and tools | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | bicycle ]] | Shop focused on selling bicycles, bicycle equipment and may rent or repair them | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | boat ]] | Shop focused on selling boats, boat equipment and may rent or repair them | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | car ]] | Car store – a place primarily to buy cars or to additionally get your car repaired | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | car_parts ]] | Shop focused on selling auto parts, auto accessories, motor oil, car chemicals, etc. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | car_repair ]] | Shop focused on repairing cars. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | caravan ]] | A shop for caravans, motorhomes & similar recreational vehicles. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | fishing ]] | Shop focused on selling fishing equipment. | ||||
| shop | [[ Too many Data Items entities accessed. Number of entities loaded: 250/250. | fuel ]] | Shop selling fuels (motor fuel, wood, coal, gas) that can't be considered a Lua error: Internal error: The interpreter exited with status 1. (fuel station). Use fuel:*=yes/no to indicate which fuels are available.
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| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | golf ]] | Shop focused on selling golf equipment. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | hunting ]] | Shop focused on selling gun and hunting equipment. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | military_surplus ]] | Shop selling used military equipment | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | motorcycle ]] | Shop focused on selling motorcycles and/or related accessories, clothes, parts, and rental services. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | motorcycle_repair ]] | Shop focused on motorcycle repair. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | outdoor ]] | Shop focused on selling camping, walking, climbing, and other outdoor sports equipment (GPSes, etc.) | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | scooter ]] | Shop focused on selling scooters (small 2 wheeled, low platformed motorcycles). | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | scuba_diving ]] | Shop focused on selling scuba diving equipment. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | ski ]] | Shop focused on selling skis, ski equipment and may rent or repair them | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | snowmobile ]] | Shop focused on selling snowmobiles, snowmobile equipment and may rent or repair them | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | sports ]] | Shop focused on selling sporting goods. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | surf ]] | Shop selling surfboards, sailboards, wakeboards, and other types of surf style boards. and/or related accessories, clothes, parts, repair and rental services. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | swimming_pool ]] | A store that sells swimming pool equipment and supplies. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | trailer ]] | Shop focused on selling trailers and parts and/or repairing / renting them | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | truck ]] | Shop focused on selling trucks and other commercial vehicles | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | tyres ]] | Shop focused on selling tyres. | ||||
Art, music, hobbies | ||||||
| [[ Lua error: Internal error: The interpreter exited with status 1. | shop ]] | [[ Lua error: Internal error: The interpreter exited with status 1. | art ]] | Shop which sells works of art. May be paintings, sculpture, or other types of art | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | camera ]] | A shop mainly selling cameras and lenses | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | collector ]] | A shop for different collector's items like stamps, coins, action figures, etc. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | craft ]] | An arts and crafts supply store. Commonly sold items are paper, canvas, paint, pencils, crafting wood, crafting tools, etc. – look at Lua error: Internal error: The interpreter exited with status 1.
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| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | frame ]] | Shop focused on selling frames. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | games ]] | Shop focused on selling board games, card games and/or role-playing games. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | model ]] | Shop specialising in the sale of scale models. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | music ]] | Shop focused on selling recorded music (vinyl/CDs/...) | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | musical_instrument ]] | Shop focused on selling musical instruments, lyrics, scores. If focused on a specific instrument, specify with musical_instrument=* | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | photo ]] | Shop focused on selling products or services related with photography. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | trophy ]] | Store selling trophies, awards, plaques etc. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | video ]] | Shop focused on selling or renting out videos/DVDs. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | video_games ]] | Shop focused on selling video games. | ||||
Stationery, gifts, books, newspapers | ||||||
| [[ Lua error: Internal error: The interpreter exited with status 1. | shop ]] | [[ Lua error: Internal error: The interpreter exited with status 1. | anime ]] | Shop focused on selling anime stuff. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | books ]] | Shop focused on selling books (for a library that lends books, see Lua error: Internal error: The interpreter exited with status 1.)
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| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | gift ]] | Shop focused on selling gifts, greeting cards, or tourist gifts (souvenirs) | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | lottery ]] | A shop of which the main or only purpose is the sale of lottery tickets. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | newsagent ]] | Shop focused on selling newspapers, cigarettes, other goods | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | stationery ]] | Shop focused on selling office supplies | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | ticket ]] | Shop focused on selling tickets for concerts, events, public transport, … | ||||
Others | ||||||
| [[ Lua error: Internal error: The interpreter exited with status 1. | shop ]] | [[ Lua error: Internal error: The interpreter exited with status 1. | bookmaker ]] | A shop that takes bets on sporting and other events at agreed upon odds. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | cannabis ]] | a shop primarily and legally selling non-medical cannabis products | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | copyshop ]] | Shop focused on selling photocopying and printing services. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | dry_cleaning ]] | Shop or kiosk offering a clothes dry cleaning service. The actual cleaning may be done elsewhere. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | e-cigarette ]] | Shop focused on selling electronic cigarettes. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | funeral_directors ]] | Providing services related to funeral arrangements, may also be known as a "funeral parlour" or "undertakers". | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | laundry ]] | A shop to get your normal clothes washed. Might be self service coin operated, with service staff for drop off, … | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | money_lender ]] | A money lender offers small personal loans at high rates of interest. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | outpost ]] | Shop primarily used to pick-up items ordered online. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | party ]] | A shop for party and festival supplies, like costumes, etc. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | pawnbroker ]] | A pawnbroker (or pawnshop) is an individual or business that offers secured loans to people. See also Lua error: Internal error: The interpreter exited with status 1.
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| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | pest_control ]] | Shop selling pest control goods to exterminate rats, insects etc. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | pet ]] | A shop for pets, animals and toys or food for them. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | pet_grooming ]] | A shop offering grooming services for pets (most frequently dogs) | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | pyrotechnics ]] | Store of pyrotechnics: fireworks, firecrackers, sparklers etc. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | religion ]] | Shop focused on selling religious articles, church shop. See also Lua error: Internal error: The interpreter exited with status 1.
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| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | rental ]] | Shop that rents different kinds of vehicles or (sport) equipment | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | storage_rental ]] | self storage | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | tobacco ]] | Shop focused on selling tobacco, cigarettes and their related accessories. Often called a "smoke shop". | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | toys ]] | Shop focused on selling toys. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | travel_agency ]] | Shop focused on selling tickets for travelling. Also known as a tour operator. | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | vacant ]] | An unused vacant shop. Can be used for an empty or abandoned retail space that seems to be available for lease or purchase where a retail store (or similar businesses) may be opened. No store is being operated in a vacant shop, and neither goods nor services are being offered. This tag can be used after a store was closed or for a newly built shop before any busisness was operated in the shop. | ||||
| shop | vending_machine | Shop with multiple vending machines in a room, usually without employees | ||||
| shop | [[ Lua error: Internal error: The interpreter exited with status 1. | weapons ]] | Shop focused on selling weapons like knives, guns etc. | ||||
| shop | A shop of unspecified type – it is always better to use another value that gives info about shop type, if possible. Used also as indicator that feature such as fuel station has a shop. | |||||
| shop | user defined | Category:Tag descriptions for key "shop" listing also values not presented here, only widely used shop tags are added to this page. All commonly used values according to Taginfo | ||||
This table is a wiki template with a default description in English. Editable here.
Kontor
This table is a wiki template with a default description in English. Editable here.
Sport
This table is a wiki template with a default description in English. Editable here.
Turism
This table is a wiki template with a default description in English. Editable here.
Historiskt
This table is a wiki template with a default description in English. Editable here.
Diverse
Route
- Lua error: Internal error: The interpreter exited with status 1.
This is used to describe routes of all different kinds.
| Key | Value | Element | Comment | Rendering | Photo |
|---|---|---|---|---|---|
| [[ Lua error: Internal error: The interpreter exited with status 1. | route ]] | [[ Lua error: Internal error: The interpreter exited with status 1. | bicycle ]] | Cycle routes or bicycles route are named, numbered or otherwise signed. May go along roads, trails or dedicated cycle paths | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | bus ]] | The route a public bus service takes. See Buses. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | canoe ]] | Signed route for canoeing through a waterway. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | detour ]] | Route for fixed detour routes. Examples are Bedarfsumleitung in Germany and uitwijkroute in the Netherlands | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | ferry ]] | The route a ferry takes from terminal to terminal Please make sure to add at least one node per tile (zoom level 12), better at least one every few km, so offline editors catch it with bbox requests. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | fitness_trail ]] | Fitness trails consist of a path or course equipped with obstacles or stations distributed along its length for exercising the human body. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | foot ]] | Walking Route - is used for routes which are walkable without any limitations regarding fitness, equipment or weather conditions. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | funicular ]] | ||||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | hiking ]] | Hiking explains how to tag hiking routes. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | horse ]] | Riding routes | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | inline_skates ]] | Inline has more information on the subject. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | light_rail ]] | Route of a light rail line. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | mtb ]] | Mountain biking explains how to tag mtb routes. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | piste ]] | Route of a piste (e.g., snowshoe or XC-Ski trails) in a winter sport area. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | railway ]] | A sequence of railway ways, often named (e.g., Channel Tunnel). See Railways. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | road ]] | Can be used to map various road routes/long roads. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | running ]] | For running (jogging) routes. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | ski ]] | For ski tracks (e.g., XC-Ski Trails User:Langläufer/Loipemap). | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | subway ]] | Route of a metro service | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | train ]] | Train services (e.g., London-Paris Eurostar) See Railways. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | tracks ]] | Railroad track as rail infrastructure. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | tram ]] | See Trams for more information on tagging tram services. | |||
| route | [[ Lua error: Internal error: The interpreter exited with status 1. | trolleybus ]] | The route of a trolleybus service. | |||
| route | User defined | All commonly used values according to Taginfo. |
This table is a wiki template with a default description in English. Editable here.
Boundary
These are used to describe administrative and other boundaries. See the page Boundaries for an introduction on its usage.
| Key | Value | Element | Comment | Rendering example | Photo | |
|---|---|---|---|---|---|---|
Boundary types | ||||||
| [[ Lua error: Internal error: The interpreter exited with status 1. | boundary ]] | [[ Lua error: Internal error: The interpreter exited with status 1. | aboriginal_lands ]] | A boundary representing official reservation boundaries of recognized aboriginal / indigenous / native peoples. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | administrative ]] | An administrative boundary. Subdivisions of areas/territories/jurisdictions recognised by governments or other organisations for administrative purposes. These range from large groups of nation states right down to small administrative districts and suburbs, as indicated by the Lua error: Internal error: The interpreter exited with status 1. combo tag.
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| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | border_zone ]] | A border zone is an area near the border where special restrictions on movement apply. Usually a permit is required for visiting. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. |
census ]] |
A census-designated boundary delineating a statistical area, not necessarily observable on the ground. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | forest ]] | A delimited forest is a land which is predominantly wooded and which is, for this reason, given defined boundaries. It may cover different tree stands, non-wooded areas, highways… but all the area within the boundaries are considered and managed as a single forest. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | forest_compartment ]] | A forest compartment is a numbered sub-division within a delimited forest, physically materialized with visible, typically cleared, boundaries. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | hazard ]] | A designated hazardous area, with a potential source of damage to health, life, property, or any other interest of value. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | health ]] | Health division boundaries. Some mappers use Lua error: Internal error: The interpreter exited with status 1. instead of Lua error: Internal error: The interpreter exited with status 1. to specify level in the health system hierarchy.
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| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | historic ]] | A historic administrative boundary (use judiciously). | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | limited_traffic_zone ]] | Describes an officially designated area that requires authorization for the entry of certain vehicles. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | local_authority ]] | Describes the territory of a local authority. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | low_emission_zone ]] | A geographically defined area which seeks to restrict or deter access by certain polluting vehicles with the aim of improving the air quality. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | maritime ]] | Maritime boundaries which are not administrative boundaries: the Baseline, Contiguous Zone and EEZ (Exclusive Economic Zone). | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | marker ]] | A boundary marker, border marker, boundary stone, or border stone is a robust physical marker that identifies the start of a land boundary or the change in a boundary, especially a change in direction of a boundary. See also Lua error: Internal error: The interpreter exited with status 1.
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| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | national_park ]] | Area of outstanding natural beauty, set aside for conservation and for recreation (Other languages). | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | place ]] | Lua error: Internal error: The interpreter exited with status 1. is commonly used to map the boundaries of a Lua error: Internal error: The interpreter exited with status 1., when these boundaries can be defined but these are not administrative boundaries.
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| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | political ]] | Electoral boundaries | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | postal_code ]] | Postal code boundaries. Some mappers use Lua error: Internal error: The interpreter exited with status 1. instead of Lua error: Internal error: The interpreter exited with status 1. to specify level in the postal hierarchy.
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| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | protected_area ]] | Protected areas, such as for national parks, marine protection areas, heritage sites, wilderness, cultural assets and similar. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | religious_administration ]] | A religious administration boundary, eg. of a catholic diocese or parish. Use Lua error: Internal error: The interpreter exited with status 1. and Lua error: Internal error: The interpreter exited with status 1. to specify the church to which the boundary applies. Some mappers use Lua error: Internal error: The interpreter exited with status 1. instead of Lua error: Internal error: The interpreter exited with status 1. to specify level in the church hierarchy.
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| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | special_economic_zone ]] | A government-defined area in which business and trade laws are different. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | statistical ]] | An official boundary recognised by government for statistical purposes. |
| |||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | disputed ]] | An area of landed claimed by two or more parties (use with caution). See also Disputed territories. | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | timezone ]] | Boundaries of time zone | ||||
| boundary | [[ Lua error: Internal error: The interpreter exited with status 1. | public_transport ]] | An operating area of a transit authority. | ||||
| boundary | user defined | All commonly used values according to Taginfo | ||||
Attributes | ||||||
| [[ Lua error: Internal error: The interpreter exited with status 1. | admin_level ]] | (number) | Defines level of the division described by the boundary in the hierarchy system to which the division belongs. Usually in the range 1 to 10 (except for several countries, where it is in the range 1 to 11 – Bolivia, Germany, Mozambique, Netherlands, Philippines, Poland, Turkmenistan, Venezuela – see boundary). | ||||
| [[ Lua error: Internal error: The interpreter exited with status 1. | religious_level ]] | (number) | Used by some mappers instead of Lua error: Internal error: The interpreter exited with status 1. in conjunction with Lua error: Internal error: The interpreter exited with status 1. and is usually in the range 1 to 10.
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| [[ Lua error: Internal error: The interpreter exited with status 1. | border_type ]] | * | To distinguish between types of boundary where admin_level isn't enough. Used in several different ways e.g in maritime contexts. | ||||
| [[ Lua error: Internal error: The interpreter exited with status 1. | start_date ]] | (date) | Useful if the boundary is very recent (or if it will become effective in a near future). | ||||
This table is a wiki template with a default description in English. Editable here.
Abutters
This key applies to ways only when, for instance, aerial views are not available. See Lua error: Internal error: The interpreter exited with status 1. for areas.
| Key | Value | Element | Comment | Photo |
|---|---|---|---|---|
| [[ Lua error: Internal error: The interpreter exited with status 1. | abutters ]] | commercial | predominantly office buildings, business parks, etc. | ||
| abutters | industrial | predominantly workshops, factories, warehouses | ||
| abutters | mixed | where there is no clear predominance, for example mixed shops and residences in an inner city ring | ||
| abutters | residential | predominantly houses and apartments | ||
| abutters | retail | predominantly shops | ||
| abutters | user defined | All commonly used values according to Taginfo |
This table is a wiki template with a default description in English. Editable here.
Emergency
This is used to describe the location of emergency facilities and equipment. See the page Emergency for an introduction on its usage.
Medical rescue
This table is a wiki template with a default description in English. Editable here.
Firefighters
See also Lua error: Internal error: The interpreter exited with status 1..
This table is a wiki template with a default description in English. Editable here.
Lifeguards
This table is a wiki template with a default description in English. Editable here.
Assembly point
This table is a wiki template with a default description in English. Editable here.
Other structure
This table is a wiki template with a default description in English. Editable here.
Geological
This is used to describe the geological makeup of an area. See the page Geological for an introduction on its usage.
This table is a wiki template with a default description in English. Editable here.
Geografiska namn på kartan
Även när ett namn skall placeras ut på kartan gäller att det finns en minsta gemensamma mängd identifierare som bör användas. Det är sedan renderarens jobb att bestämma om och i så fall hur ett namn skall placeras på kartan. För en sjö bör exempelvis vattenytans nivå placeras under namnet medan det för ett berg inte bara skall placeras ut en etikett utan troligen också en prick och en höjdangivelse.
Denna tabell är under arbete
Observera att om en tag har flera attribut ska de vara separerade med semikolon och inget annat.
I vissa fall kan man hitta noder som använder attributet "place_name"; detta skall enbart användas på areor. Dessa genererar felrapporter i map_lint så troligen är det bäst att ta bort detta attribut.
Platser
Administratively declared places
This table is a wiki template with a default description in English. Editable here.
Populated settlements, urban
This table is a wiki template with a default description in English. Editable here.
Populated settlements, urban and rural
This table is a wiki template with a default description in English. Editable here.
Other places
This table is a wiki template with a default description in English. Editable here.
Additional attributes
This table is a wiki template with a default description in English. Editable here.
Namngivning
The Lua error: Internal error: The interpreter exited with status 1. tag is the primary tag used for mapping the name of an element. See the page titled Names for an introduction on its usage.
| Key | Element | Comment | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lua error: Internal error: The interpreter exited with status 1.
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Platsens vanliga namn; ortnamnet på det lokalt mest använda språket | |||||||||||
name[:✕✕]=*
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Ortnamnet på övriga i området förekommande språk anges med name=Göteborg name:en=Gothenburg et.c. Bokstäverna efter name: hämtas från språkkoderna i ISO639-1. För mer information se Bilingual street names Följande tabell listar några av de vanligt förekommande språken på svenska delen av OpenStreetMaps kartor.
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Lua error: Internal error: The interpreter exited with status 1., Lua error: Internal error: The interpreter exited with status 1.
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Used when a way has different names for different sides (e.g., a street that's forming the boundary between two municipalities). | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Internationellt namn | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Lokalt namn | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Nationellt namn | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Official name. Useful where there is some elaborate official name, while a different one is a common name typically used. Example: Lua error: Internal error: The interpreter exited with status 1. (where "name" is Lua error: Internal error: The interpreter exited with status 1.).
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Lua error: Internal error: The interpreter exited with status 1.
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Historiskt namn | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Unique, human-readable name of this object in an external data management system. | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Regionalt namn | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Should be a recognizable commonly-used short version of the name, not an altogether different name (use alt_name for that), useful for searching (recognized by Nominatim). | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Lua error: Internal error: The interpreter exited with status 1.
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Name, used for correct sorting of names — This is only needed when sorting names cannot be based only on their orthography (using the Unicode Collation Algorithm with collation tables tailored by language and script, or when sorted lists of names are including names written in multiple languages and/or scripts) but requires ignoring some parts such as:
all of them being ignored at the primary sort level and not easily inferable by a preprocessing algorithm. | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Alternative name by which the feature is known. If there is a name that does not fit in any of the above keys, alt_name can be used; e.g., Lua error: Internal error: The interpreter exited with status 1. and Lua error: Internal error: The interpreter exited with status 1., or Lua error: Internal error: The interpreter exited with status 1. and Lua error: Internal error: The interpreter exited with status 1.. In rare cases, the key is used for multiple semicolon-separated names; e.g. Lua error: Internal error: The interpreter exited with status 1., but this usage is not preferred.
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Lua error: Internal error: The interpreter exited with status 1.
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Nickname (e.g. "Warschauer Allee" for BAB 2 in Germany Lua error: Internal error: The interpreter exited with status 1.). | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Proposed / future name for an element. | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.Lua error: Internal error: The interpreter exited with status 1. |
Do not use this tag, suffixed name tagging for multiple values is deprecated. | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Used to specify the name of a bridge where key:name is already used for the road on the bridge. | |||||||||||
Lua error: Internal error: The interpreter exited with status 1.
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Used to specify the name of a tunnel where key:name is already used for the road through the tunnel. |
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References
This is used to add reference information for an element.
This table is a wiki template with a default description in English. Editable here.


































































































































































































































































































































































































































































































































































































































































